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DexterMullen

Dying Light Hard Mode Opinions

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Dying light HARD mode opinions
 
I am 32 years old and I call my self old school gamer, I love dying light and yes I though the game was easy and not so challenging. But this hard mode is good and bad. Here is why.
People were asking developers to make a game a little harder and little more challenging,
Somethings bother me, somethings are great.

BAD THINGS:

1.Survivor sense no longer shows anything except weapons and violates at night.
This is chupacabra, this is not harder this is just time wasting! 
I need to go around the edges and walls of each room and stare at random stuff 
until I see action button, and when I kill 15 zombies on a pile I should check every individual zombie that I see, that is not harder, than is just annoying and time wasting.

2. Med-kit is almost useless 
I am not talking about 100 HP vs 50 HP that is ok, 
the biggest problem is healing you slowly, 
which is pointless. I get the idea, you need to escape and heal. 
So if I run away then I have ran away and I'm safe, than I can heal for two days, it is irrelevant. I need at least something instant. 
Better solution would be to heal 30 hp instantly, and 20 hp slowly.

3. You receive to much damage from anything (for some enemies I agree they should inflict more damage, but not this much, this is just too much)

GOOD STUFF:

1. Minimap / radar no longer displays any enemies, this is great at night,
you must rely on hearing, vision, and flashlight. This by is the best change.

2. Shops sell only weapons, you can no longer (already at the beginning) 
buy 99 firecrackers (most useful item) , 99 lock-picks, and than every time you visit every store buy additional two Medkits. 
So now more looting, investigating and crafting is needed, which is great.

3. Zombies have around 25/30% more HP. Definitely a good thing.

I manage to finish the game on normal, 
all main missions 
all side mission 
all quarantine zones
with just 1 death,

here are my stats:


http://www.pcaxe.com/forum/attachment.php?attachmentid=19016&d=1425235786

but I don't think that is possible on hard mode. 

What do you think guys?
Edited by DexterMullen

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For the medipack it is on you to adapt your combat style :)

Absolutely, I agree with you all the way, man! Their are many strategies in which you can use a medkit useful. You must ADAPT to the environment. Next time, use the med kit before you escape, that way when your evading the infected, you will be getting healed simultaneously. I like a challenge, but only when it's impossible, am I satisfied. 

 

Alright guys, im going on a run, be back online shortly. You all know the drill, get to the nearest safe house and wait until dawn.

 

GOOD NIGHT

GOOD LUCK

 

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The only bad thing that I find to the new hard mode is that the demolisher had a lot of HP and I have to hit a lot of times to kill one, that hp is good if you play with friends but to much if you play alone.

 

- First: Survivor sense is a op ability and if you don't search good, you won't find all the lot so yeah for me is harder because you can craft less things, isn't losing time.

 

- Second: Medikits it's fine, it's more realistic have a slow regeneration than heal instantly less. In real life you heal instantly?

 

- Third: The damage it's okey, I'll tell you a secret, it's... HARD MODE! if the zombies don't do a lot of damage is like normal mode!

 

I honestly think you should stay playing in the normal mode, Is the mode for you. You have less zombie damage, install heal, and survivor sense!! ;)

 

 

And in 8 hours of gameplay you complete the story and all the side quest? yeah sure... There are 8 quarentine zones and in your stats only two... lier

Edited by spartan27

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What  you have mentioned in the "bad stuff" part of hard mode... are the things that make it hard. The medkits and enemy damage are just about spot on now. 

 

 

Also your comment on not being able to complete the game on hard mode without dieing... I think that's the point? 

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I also agree that the risk of death is what makes hard mode what it is suppose to be. I often will go around town with 45 health, and not use a medkit, just so if I mess up once I will probably be dead. The most fun is when you are risking it all and succeed. Many times now I have had situations where I am starting to get swarmed, swing for the head and miss, then the screen goes black while I am hitting my desk and saying Oh chupacabra.

 

One thing I would like to see though is the ability of toggle lots of options on or off. Then you tailor the game to what you want a whole lot easier. Hard mode or Normal mode would have a set base of requirements, but if you want to turn some things off to make it even harder, that would be nice.

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spartan27

 

That screenshoot was at 8 hours of gameplay not full finished game obviosly,

this is screenshoot is with complete stats on normal full game:

 

 http://www.pcaxe.com/forum/attachment.php?attachmentid=19018&stc=1&d=1425308674

 

and you are telling me that I am just casual player and stick with normal?!

 

Try this, finish game on normal, reset your statistic before you start offcourse,

and let me know how many deaths did you have at the end,

if you finish all main missions

side missions

quarantine zones

 

let me know how that went.

 

or restart last mission and recorded it, I wonder if you can do it faster than me? 

 

 

than talk to me about skill regarding this game...

 

@Airsickhydra

 

That is correct my friend, that is the point, 0 deaths, not a single death on hard mode.

Those 3 thing are making it almost impossible, right?

I repeat, am I talking about 0 death on hard (not new game + ) not just finishing the game.

 

Any noob or time waster can finish this game even on hard with a lot of dying, that is the difference in skill and knowledge.

That is my goal.

 

I died just once on normal, my error, did not notice explosive barrel behind me and it went off, so it is doable, but hard mode...?

 

Any one up for the challenge, reset statistics, start new game on HARD mode, finish with 0 deaths?

Edited by DexterMullen

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spartan27

 

That screenshoot was at 8 hours of gameplay not full finished game obviosly,

this is screenshoot is with complete stats on normal full game:

 

 http://www.pcaxe.com/forum/attachment.php?attachmentid=19018&stc=1&d=1425308674

 

and you are telling me that I am just casual player and stick with normal?!

 

Try this, finish game on normal, reset your statistic before you start offcourse,

and let me know how many deaths did you have at the end,

if you finish all main missions

side missions

quarantine zones

 

let me know how that went.

 

or restart last mission and recorded it, I wonder if you can do it faster than me? 

 

 

than talk to me about skill regarding this game...

 

@Airsickhydra

 

That is correct my friend, that is the point, 0 deaths, not a single death on hard mode.

Those 3 thing are making it almost impossible, right?

I repeat, am I talking about 0 death on hard (not new game + ) not just finishing the game.

 

Any noob or time waster can finish this game even on hard with a lot of dying, that is the difference in skill and knowledge.

That is my goal.

 

I died just once on normal, my error, did not notice explosive barrel behind me and it went off, so it is doable, but hard mode...?

 

Any one up for the challenge, reset statistics, start new game on HARD mode, finish with 0 deaths?

 

Sorry to say but you are going to be in the minority there. Wanting the devs to change hard mode so you can do it with 0 deaths is wishing for a bit much. For the rest of us the extra damage makes is be careful when and where we fight, the medkits mean we have to run more often and yeah, occasionally we die if we pushed our luck. That is how games are intended to play. 

I also agree that the risk of death is what makes hard mode what it is suppose to be. I often will go around town with 45 health, and not use a medkit, just so if I mess up once I will probably be dead. The most fun is when you are risking it all and succeed. Many times now I have had situations where I am starting to get swarmed, swing for the head and miss, then the screen goes black while I am hitting my desk and saying Oh chupacabra.

 

One thing I would like to see though is the ability of toggle lots of options on or off. Then you tailor the game to what you want a whole lot easier. Hard mode or Normal mode would have a set base of requirements, but if you want to turn some things off to make it even harder, that would be nice.

 

A while back I suggested something similar as a "skull system" like in the Halo series. Players could then choose to disable certain weapon types, certain blueprints or tweak settings.... The problem then is going from game to game in co-op. 

 

Given the Co-Op vibe I think it more likely we will just need a tier approach towards difficulty, so we are all on the same page when playing together. 

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Yeah co op can mess up the tailor ability of the games. Pity really. Now if only they could make just a generic mode or modes for co op and yet still have a lot of customization for single player, that would be the chupacabra! 

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@DexterMullen I don't have any problem in dying or with my dead stats, I only want to enjoy the game. If I die in hard mode... I don't restart the game and go to cry to a corner, I simply have fun.

 

Hard mode MUST be hard, so if you are a hardcore player like you said... I don't understand the purpose of this post, because for me you are talking about make easy the hard mode and that is purpose of the normal mode.

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Yeah co op can mess up the tailor ability of the games. Pity really. Now if only they could make just a generic mode or modes for co op and yet still have a lot of customization for single player, that would be the chupacabra

 

There is no reason that we could have a lobby system and perhaps have 3x customization options such as "hud on/off" "enemies "fast/normal" and Weapons "fragile/normal" Might be the only way of implementing it? But you would need a lobby system which would detract from the whole fluid experience of joining other games. 

 

tough situation..    Would love the customization 

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spartan27

 

I already finished the game 3 times, I had lots of fun. I love this game a lot.

This is something different, I am not whining that this hard mode is too hard, 

I am just saying that this problems make game extremely hard for 0 deaths.

 

My friend I don't care about random stupid achievements, do this for 3 hours, or do what developer says on radnom, that does not make you good player,

skill does, and finish dying light on HARD with 0 deaths all missions is pure skill, playing smart, tactical and with lots of patience.

I know there is no official achievement for that and guess what, I don't care,

because there would be just few bunch of people in the world capable of it and I am going to try and be one of them.

 

You wanna take the challenge, can you  do it on normal?

 

@Airsickhydra

 

Re guarding coop, no coop for me,

I wanna do it solo 100% and so far so good

I am around 8 hours into the game farming everything so I can be ready for later harder parts of the game.

Once you get camouflage lvl 2 and neck breaking from behind games becomes a lot easier, but getting there is quite difficult.

 

here are my short stats for now and skills levels:

 

Stats:

stats.jpg

 

Agility
a.jpg

 

Power (saving skill points for two important upgrades later so i can have them immediately both ( more HP, neck breaking )p.jpg

 

Survivor

p.jpg

Edited by DexterMullen

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I hope you can do it. It would be a nice feat. On a lot of the game forums you will find a "Dead Is Dead" crowd. It is small crowd but there are other people that try to accomplish the same thing. Play through the game without dying. If you do you must start over. No deaths allowed, thus dead is dead.

 

That never did appeal to me though. I am always trying to push the boundaries. When the game first came out the first thing I did was test the boundaries of jumping. How far can I jump and catch a ledge. How far can I fall and still survive. I fell to my death a lot. :) Can I go to the bridge with nothing but an inventory of Rebar weapons and wipe the bridge clean. Again I died a lot. :) These are some of the things I like to do.

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I hope you can do it. It would be a nice feat. On a lot of the game forums you will find a "Dead Is Dead" crowd. It is small crowd but there are other people that try to accomplish the same thing. Play through the game without dying. If you do you must start over. No deaths allowed, thus dead is dead.

 

That never did appeal to me though. I am always trying to push the boundaries. When the game first came out the first thing I did was test the boundaries of jumping. How far can I jump and catch a ledge. How far can I fall and still survive. I fell to my death a lot. :) Can I go to the bridge with nothing but an inventory of Rebar weapons and wipe the bridge clean. Again I died a lot. :) These are some of the things I like to do.

do that with knives and throwing knives(easier after patch) that was always fun(bridge)

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I also agree that the risk of death is what makes hard mode what it is suppose to be. I often will go around town with 45 health, and not use a medkit, just so if I mess up once I will probably be dead. The most fun is when you are risking it all and succeed. Many times now I have had situations where I am starting to get swarmed, swing for the head and miss, then the screen goes black while I am hitting my desk and saying Oh chupacabra.

 

One thing I would like to see though is the ability of toggle lots of options on or off. Then you tailor the game to what you want a whole lot easier. Hard mode or Normal mode would have a set base of requirements, but if you want to turn some things off to make it even harder, that would be nice.

i totally agree, it would be very nice and an easy way to make all of us happy :)

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@ Dexter I have not seen any other Dead Is Dead people here. Which is surprising because this game is perfect for this crowd.

 

However I will say that a lot of the other game forums are set up with a few more categories than this one. What usually happens is someone will post a thread with Dead Is Dead in the title and ask someone to make it a sticky. If that doesn't happen then just do a search and that thread will come up. This thread is where other dead is dead people will meet and discuss the game and situations that may be unique to them.

 

For example there could be a certain main mission that will easily lead to a death. Dead Is Dead members will discuss the options to complete this mission that will give you the best chance at survival.

 

This forum has a Players Helping Players section so maybe you could post something in that section and see if you get any response.

 

As stated in the other post I think it would be a great feat to play through without a death. We all like to challenge ourselves in different ways and this is a nice accomplishment if you can do it. Good luck. 

Edited by Kodiak412

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