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yarmobile

Linearity - BAD!

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Dying Light suffers from the main problem that can happen in a video game: linearity.  You have no choice, just to follow the story line.

There should be no linearity. You should be able to say NO to the NGR right at the beginning, you should be able to pick any mission at any time. And the game should react to that. That would be a perfect game.

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