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Hi everybody.

I use the simplest teleportation from point A to point B. This involves only two elements of the button (localPortal) and the flag at the endpoint (SpawnPoint).

So teleportation does not happen the first time, but at the beginning there is a loading screen and the player remains in place and after pressing the button again (loading screen again) the player gets to the end point.

Of course
trifle, but in my opinion this hitch is unacceptable.

How to solve it?

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On 9/9/2019 at 1:02 PM, George_Ars said:

Hi everybody.

I use the simplest teleportation from point A to point B. This involves only two elements of the button (localPortal) and the flag at the endpoint (SpawnPoint).

So teleportation does not happen the first time, but at the beginning there is a loading screen and the player remains in place and after pressing the button again (loading screen again) the player gets to the end point.

Of course
trifle, but in my opinion this hitch is unacceptable.

How to solve it?

Yeah well, you can't. The game has to load the map while doing so, even on smaller scales, because you are "forcing" a character to go from point A ---> B. I personally don't mind waiting for 2.73 sec

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