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NINJA1FOUR1

What if weapon damage was based off type and not points!

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A rear knife with 7000dp is more deadly than a common sword with 100dp which shouldnt be the case when comparing a sword to a knife.

Dying light has so much weapons and cool animations that the system would work better with mods only...games like Doom 2016 and Metro are great examples of this.Head shots would result in instant kills instead of shooting a man 5 times with a common rifle.Weapons would be evens more sort after based off type

 

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