How to make a sensor trigger a cutscene?

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So far so good, but I still can't make a good use of them sensors. I'm trying to make a small cutscene, which should be triggered once the player enters a small area and touches the sensor (without the quest scripting) but I can't make it work because it either spawns as a solid, visible block or doesn't trigger anything at all.

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change a model object floor to collision receiver class....



add a new collision reaction...



set the collision (when the player runs ontop of the floor he collides with the floor) to play a movie...



and select the movie (movie type: "cut scene") you wanna play...



try enabling "turn off collision after last call" so the movie plays once



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