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Ahmet Ibrahim

Patch 1.18 (25th June) broke the Developer Tools

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I am aware that the Patch 1.18 (June 6th) broke the developer tools for certain people. Specifically: they could not test their project in the editor.

I am also aware that the Patch 1.18 (June 25th) release fixed this issue for certain people.

I never had the issue of not being able to test my project in the editor on June 6th. But now have this issue on the latest release on June 25th which saddens me a great deal.

The Dying Light developers have listened to the community and released a new update for the Developer Tools which is great and I'm praying that they will listen to and help me also. I'm using the Developer Tools to build my professional game design portfolio and this issue is a major setback. I am unable to finish my work and have spent 2 years working on this editor.

I will be creating a support tickets and will use this thread to see if there are any fellow developers having this issue and updating everyone on my progress.

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My operating system: Windows 10

 

Things I've already tried that didn't work:

> Reinstall Dying Light and the Dying Light Developer Tools

> Disconnecting additional displays
> Running in Windows 8 compatibility mode

> Reinstalled Microsoft Visual C++ and updated .NET framework

 

Everything used to work fine but these update to Dying Light and the developer tools are causing major issues!

My suggestion: Release old buildings of the Dying Light Developer Tools to see if I can get my project to work on those builds!

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It was the latest patch (June 25th) which caused the issue, not the June 6th patch like everyone else. I have however managed to figure out the issue! My crash was related between the newest development tools patch and my input scripts. Not sure why the newest patch caused this crash.

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