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RaceyStorm3124

Pro Humans Should Still Have A Hard Time

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 Because 1. he's on a totally different level than those zombies. Those zombies are lightwork.

2. Because it wouldn't make sense and it would only make matters worse. Are you a human dying from Night Hunters so you come here to try and make us die more often? I mean come on you have dropkick cycles, UV, Flares, Duped weapons and items and 3-4 hit kills, what more do you need?

1. Night Hunter is the last mutation of zombie (based od artbook, handbook or wiki ~ don't remember)

2. Me, human Dying from Night Hunter ( :V ), I write it for look how you react to it, when someone write nonsense thinks like yours all posts before. 

 

 

Buff/nerf - don't need it for this moment, first need fix bugs in game. After that look for some "balances".

 

 

@UP 2

 

I say "when get dropkicked from roof", not for normal fall on legs. It hurt much more when you fall on your back ( :I ). After get dropkicked/tackled Human/Hunter can't do any move. All know "human can evade tackle". But remember: If Hunter will get soon "DropKick evade" he will be still sensitive to damage, cause like during Tackle evade - Hunter don't make many moves and he is very vulnerable to attack.

 

Everyone has their own opinion, not everyone can change it, we can only talk about them and think about comprimise.

Edited by Tochotto

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1. Night Hunter is the last mutation of zombie (based od artbook, handbook or wiki ~ don't remember)

2. Me, human Dying from Night Hunter ( :V ), I write it for look how you react to it, when someone write nonsense thinks like yours all posts before. 

 

 

Buff/nerf - don't need it for this moment, first need fix bugs in game. After that look for some "balances".

 

 

@UP 2

 

I say "when get dropkicked from roof", not for normal fall on legs. It hurt much more when you fall on your back ( :I ). After get dropkicked/tackled Human/Hunter can't do any move. All know "human can evade tackle". But remember: If Hunter will get soon "DropKick evade" he will be still sensitive to damage, cause like during Tackle evade - Hunter don't make many moves and he is very vulnerable to attack.

 

Everyone has their own opinion, not everyone can change it, we can only talk about them and think about comprimise.

1. So?

2. Nonsense? lol you can't even name 1 thing I said that wasn't truth.

 

Balances first, then bugs but this isn't important right now.

 

When a human gets tackled as soon as he lands he gets a very fast recovery super quick. When a Night Hunter gets dropkicked it takes him like .5 seconds longer(which is a long time if your enemies are just a few feet away from you).

Edited by RaceyStorm3124

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