EMtriX

To Pete, Techland And All Btz Fans - One Flare At A Time

Recommended Posts

I'm not saying duping just started I'm saying it's been a continual problem along with balance issues that has dwindled the hunter player base down to what we have currently today.

 

It's too late to expect survivors to play without duped inventories because they've been playing that way for so long with little penalty. It's become the norm when it wasn't supposed to be and there have been several balance changes in direct response to duped inventories which makes things harder for both new and legitimate players.

 

If players are having legitimate issues of the hunter being too OP then taking duped inventories into a PvP setting was not the way to fix those issues (neither does it justify duping). By using duped inventories the focus of balance changes became centered on curbing the use of such tactics instead of focusing on the real issues such as what makes the hunter so op and what needs to be turned down to make him more manageable.

 

The argument that duping is supporting this mode is an excuse used by players who want an out from every situation all the time (infinite healing, unlimited flare defense, continuous stat buffs, infinite horde negation). Playing the mode as intended seems like a totally different game because no one has been playing it right from the beginning and hunter players have mainly been the ones to suffer.

 

Everything came from the wrong concept of BTZ being just indirect part of the gameplay, it was intended more to be a haunting mode than competetive PvP gameplay, that's why hunter was so weak at the beginning. It got out of control and transformed into real multiplayer mode that is hard to harness in term of balance  while keeping the original format. Maybe if BTZ was designed from the start as separate multiplayer game, some issues might not exists.

Share this post


Link to post
Share on other sites

Maybe if BTZ was designed from the start as separate multiplayer game, some issues might not exists.

This is exactly it. I've been saying this since day one.

 

Every problem this mode has ever had would be fixed if this was separate from the single player campaign.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now