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Why Do Heavy Weapons Only Have One Attack Animation?

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You know one thing that I've never understood is why the heavy wepons have one attack animation.


Heavy weapons like the Fire Axe always had lots of attack animations in Dead Island and Dead Island Riptide.


It's something I've never understood, they had the assets, they already had the animations from previous titles, why not include those and recycle the animations for Dying Light as well? It's seems weird because they did that for the other weapons.....?



It's a bizarre design choice I've always wondered about, and that it has a negative impact on the gameplay. Subsequently, I don't know about anyone else but I literally never use heavy weapons in Dying Light, because they are so boring to use, having only one base attack animation (apart from the 2 special moves). They're just boring to use. It's a shame because in Dead Island one of my favourite weapons was the Fire Axe...


How do you guys else feel about this?

Edited by Lamoi

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