Rabid Squirrel 26 Report post Posted February 18, 2016 Hey all, I was super excited when the Developer Tools became available again today. I quickly updated and jumped right in. Unfortunately when I opened a previously saved map a majority of the brush placed objects had disappeared. When I tried to put them back I discovered the the Brushes "Stone, Underwater Plants Low, Underwater Plants High, Trash, and Grass Low" did not work. What I attempted to fix it: So I figured maybe just load up some new brushes, so I created a new map using the example map. Unfortunately I had the exact same error. I then steam validated both Dying Light and the Developer Tools, the Developer Tools was missing about 30KB. I figured that was the brush script. So so I created another new map using the example map, but the error is still present. So I have arrived at the conclusion that it is a bug. Can anyone else confirm? *Side Note: "Grass High, and Nature" Brushes work without issue. Thanks in Advance, Squirrel. Share this post Link to post Share on other sites
Lord Calamari 6 Report post Posted February 19, 2016 Yep, I can confirm that, I have exactly the same thing, except it has also changed all my terrain textures and even if I change them back, they change themselves back if I go ingame Share this post Link to post Share on other sites
Joluk 6 Report post Posted February 20, 2016 Yes I have allegedly 3150 objects with the error "Skin not found".... Can't do anything against it. Share this post Link to post Share on other sites
cr1m3 58 Report post Posted February 20, 2016 Once i have time i ´ll try to uninstall devtools also all folders related to it cause i talk with a friend who just installed the latest tool ´s version and i have folders that does not exist in the new tools. I have the tools since they were available also i had installed almost every beta version so all seems messed and a clean reinstall will reveals what goes really wrong with new tools. Or old maps are no more compatible? Share this post Link to post Share on other sites
PiZle_ 11 Report post Posted February 20, 2016 (edited) My old map builds loaded sorta well (lost a few dynamic lights and skins), but the update seems to have broken (wont play/recognize) all my custom *.ogg sound files. I've rebuilt my audio bank multiple times and even individually re-coded every *.ogg without success. Any ideas guys? Thnx in advance.. PiZLe__ Edited February 20, 2016 by PiZle_ Share this post Link to post Share on other sites
cr1m3 58 Report post Posted February 20, 2016 My old map builds loaded sorta well (lost a few dynamic lights and skins), but the update seems to have broken (wont play/recognize) all my custom *.ogg sound files. I've rebuilt my audio bank multiple times and even individually re-coded every *.ogg without success. Any ideas guys? Thnx in advance.. PiZLe__ Try to make a new empty map then import your custom ogg sounds in it then test if it´s working there. If it´s working in the new map , it means something is broken in your old map. If sound does not work in both maps, i dunno but this is a good start to find some answer. 1 PiZle_ reacted to this Share this post Link to post Share on other sites
Lord Calamari 6 Report post Posted February 21, 2016 I believe I have something else that may be caused by this new update, a spawning issue. Wierd thing is that its happened on a map I haven't loaded up in ages 'Trick or treat'. Full details are here if you want to check that out. http://forum.techland.pl/topic/11816-spawning-under-the-map-but-theres-no-spawnpoint/ Share this post Link to post Share on other sites
Cabozzl 7 Report post Posted February 22, 2016 I can confirm the brush issue as well.After the recent DevTools update I'm also missing these meshes as listed below: bridge_wall_b.msh decal_debris_big.msh desert_bush_c.msh slums_antenna_buildterrain_78.msh slums_demolition_buildterrain_85.msh slums_demolition_buildterrain_99.msh slums_demolition_buildterrain_117.msh Screenshot:http://i.imgur.com/nO8wDwf.jpgUnfortunately several skins are missing too.My current skins of the WaterCurrent are not listed in the Skins tab, except for the "default" one.This also applies to the DummyBox.When creating a new map by using the Example Map, these same errors are indicated as well.Screenshot:http://i.imgur.com/jKSc37I.jpgAn other issue:Regarding the new assets of The Following DLC: I assume not all of them are implemented yet.While digging into the game files, I noticed some meshes are missing in the DevTools.For example: ezgi.msh, jasir.msh, orlando.msh (Bilal), mother.msh and probably many more.I can't find the new AI such as the Giant Freaks, Viral Jumpers and new Volatiles either.Unfortunately a complete re-install of both Dying Light and Developer Tools didn't solve the problem.Hopefully a fix gets out soon! Thanks in advance. 1 Joluk reacted to this Share this post Link to post Share on other sites
PiZle_ 11 Report post Posted February 22, 2016 Try to make a new empty map then import your custom ogg sounds in it then test if it´s working there. If it´s working in the new map , it means something is broken in your old map. If sound does not work in both maps, i dunno but this is a good start to find some answer. ...all good thoughts, Cr1m3! I'll give those a try and post the results. Share this post Link to post Share on other sites
Rabid Squirrel 26 Report post Posted February 22, 2016 Hey all, I got confirmation that the Brushes issue is a bug. I have also had some success in finding a few of the DLC assets in the tools but not all of them. Generally the assets prefixed with 'wl_' or 'wasteland' or 'dlc_' produce the DLC assets I was looking for. Also unable to find the new waterfalls demonstrated in 'The Following'. Note: Also found that with the tools update all of my custom local projects were deleted during the update (luckily I make regular backups of all my work). Cheers, Squirrel. Share this post Link to post Share on other sites
cr1m3 58 Report post Posted February 22, 2016 What you mean by custom local project? I mean i wanna check if i have something Deleted. Thanks squirrel. Share this post Link to post Share on other sites
Rabid Squirrel 26 Report post Posted February 22, 2016 What you mean by custom local project? I mean i wanna check if i have something Deleted. Thanks squirrel. Hey cr1m3, The folder under: "C:\Program Files (x86)\Steam\SteamApps\common\Dying Light\DevTools\" called 'Workshop' was deleted when I did the *update. All of my local projects (Stuff that I was working on) were deleted. But I make backups weekly, so they were already backed up before the *update. *I am referring to the 1.5GB DL update that reintegrated the Workshop. Cheers, Squirrel. Share this post Link to post Share on other sites
Lord Calamari 6 Report post Posted February 22, 2016 Damn, I really need to start making backups, hopefully nothing has been deleted Share this post Link to post Share on other sites
cr1m3 58 Report post Posted February 22, 2016 Thanks. I have backups but my projects still there but i did not connected for a while on pc maybe there ´s more update to come. Share this post Link to post Share on other sites
Lamborghini1216 2 Report post Posted February 23, 2016 I surely hope I don't have to restart on my map. For me, I had a texture missing which was replaced by a "placeholder" orange texture, but it mysteriously decided to go away. Now, stones, trash, and short grass are gone. As for flora models, all bush models are gone... Sort of. When you move them out far away they decide they want to show themselves, only to magically disappear when you bring the bush close to you. I don't get it haha. Some other models did it, but they were LODs (I believe) so I didn't care. Share this post Link to post Share on other sites
cr1m3 58 Report post Posted February 24, 2016 In my map , custom audio is broken also movie subtitles are gone with the audio. Dialogs have no more custom voices. Some meshes are totally gone. Npcs have different skins. Maybe other stuff is broken, need to test. Share this post Link to post Share on other sites
doomguy 25 Report post Posted February 26, 2016 (edited) i don't understand why meshes are gone man. i was dreading coming back to the tools and rightfully so. meshes are gone. some don't even show their place holder (in yellow), just removed from the map. closing the tools. hopefully not permanently - it really is a rug pulled from under you after hours and hours of building, for no logical explanation. i hope this will get fixed. Edited February 26, 2016 by doomguy Share this post Link to post Share on other sites
Fr0sT 0 Report post Posted March 6, 2016 not any news on that? Share this post Link to post Share on other sites
emrdesign 0 Report post Posted March 13, 2016 I also downloaded the 1,2 GB for the developer tools and was excited to read that The Following assets should be in the editor now. But I don't see them and also the function to "Generate Preview" of the meshes does not work anymore. So that sucks. Hope we will get a fix for that soon! Share this post Link to post Share on other sites
Rabid Squirrel 26 Report post Posted March 14, 2016 i don't understand why meshes are gone man. i was dreading coming back to the tools and rightfully so. meshes are gone. some don't even show their place holder (in yellow), just removed from the map. closing the tools. hopefully not permanently - it really is a rug pulled from under you after hours and hours of building, for no logical explanation. i hope this will get fixed. It would seem that some of the assets may have been removed and or redone for the enhanced edition. I managed to find some of the assets that were missing for me again. They looked fine and saved okay the first time round. But upon re-load of the map they were highlighted in Yellow and invisible during play through. So I suspect that this is a bug. I also downloaded the 1,2 GB for the developer tools and was excited to read that The Following assets should be in the editor now. But I don't see them and also the function to "Generate Preview" of the meshes does not work anymore. So that sucks. Hope we will get a fix for that soon! The Following's Assets have to be imported as part of a new Data Package specifically speaking the "datadlc17_0.pak" package. Then you are able to place and view them in the editor. Unfortunately it would seem as this specific data package is bugged at the moment, and won't allow you to reload your map after you install it. We have spoken about it here: http://forum.techland.pl/topic/11920-loading-problem/ and http://forum.techland.pl/topic/11813-creating-file-system-cache-major-bug/ Hoping to get some official word soon. Cheers, Squirrel. Share this post Link to post Share on other sites
Rabid Squirrel 26 Report post Posted May 9, 2016 (edited) Hey everyone, Due to the recent lack of response from the Developers I have opened a support ticket regarding the matter. Hopefully this gets us some official word. Cheers, Squirrel. Edited May 9, 2016 by Rabid Squirrel Share this post Link to post Share on other sites
WerewolfNightmare 0 Report post Posted May 9, 2016 I also noticed something off with Developer Tools too. I remember on my private map, Rais's Men that I spawned in had weapons like machetes and axes and such. However, for some reason they initially spawn in early-game weapons like planks and sticks and they respawn with the right weapons afterwards. Does anyone notice this? Share this post Link to post Share on other sites
cr1m3 58 Report post Posted May 13, 2016 Hey everyone, Due to the recent lack of response from the Developers I have opened a support ticket regarding the matter. Hopefully this gets us some official word. Cheers, Squirrel. Any news about this? Thanks for the ticket Squirrel. Share this post Link to post Share on other sites
Rabid Squirrel 26 Report post Posted May 15, 2016 Any news about this? Thanks for the ticket Squirrel. They replied to the ticket, and forwarded it to the Dev team. That was 6 Days ago, I haven't heard any word since. Share this post Link to post Share on other sites
Rabid Squirrel 26 Report post Posted May 19, 2016 We've all been waiting a very long time, and it Finally happened! They updated the tools. It comes with the Buggies, and a new Developer Tools contest. Share this post Link to post Share on other sites