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mezdejek

Nagłe Drastyczne Spadki Fps

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Witajce,

 

ogólnie uwielbiam grę i świetnie mi się grało BEZ praktycznie żadnych zacięć... tak przeszedłem całą grę więc sporo czasu.

po wypuszczeniu hard - mode wróciłem do gry i niestety ale mam poważny problem z fps.

 

sporadycznie podczas gry mam drastyczne spadki fps, jedynie patrzenie w podłogę pomaga... ale tak nie wygram z łowcą

a dzisiaj miałem taką sytuację, że właśnie przez to przegrałem dlatego jest mi bardzo przykro - żeby nie powiedzieć gorzej ;-)

 

pierwsza teoria moja dotyczyła liczby zombie - wcześniej gra lepiej sobie radziła a teraz na wyższym poziomie trudności pewnie jest więcej generowanych zombie

chociaż tu bym dyskutował bo przed patchem w starym mieście potrafiłem mieć cały plac pełen i jakoś to działało

 

druga teoria dotyczy "latających drobinek" - coś czego nie widać normalnie gdy jest ciemno ale jak zapalę latarkę to widać, że coś leci....

 

na koniec dnia zmniejszyłem rozdzielczość i zastosowałem pseudo rozwiązanie z ustawieniem wyższego priorytetu dla procesu gry ale powiedziałbym, że to nie pomogło

wręcz przeciwnie - wcześniej gra mi chodziła cały czas ślicznie a po tych zmianach tak przycinała jakby cały czas ale bardzo mało

 

najlepsze jest to, że gdy wyjdę do menu zwolni się pamięć to  mogę wrócić w to samo miejsce bez zacinki.....

{17:13:44.348} INFO: [Game]   > System locale is 'Pl'
{17:13:44.349} INFO: [Game]   > Speech locale is 'Pl'
{17:13:44.355} INFO: [System] > Build version: 6.2015.0408.1014
{17:13:44.355} INFO: [System] > [PID] 6352
{17:13:44.381} INFO: [System] > [CPU] vendor: GenuineIntel, features: SSSE3 SSE4.1 SSE4.2 CX16 POPCNT HTT, clock frequency: 3211.24MHz
{17:13:44.381} INFO: [System] > [CPU] CPUs: 1, Cores: 2, HT: Yes, Logical processors: 4
{17:13:44.405} INFO: [JobManager] > TMf7a49990, dedicated worker threads: 1 + 2, num cpus: 4
{17:13:44.407} INFO: [ODE]        > [ode::dInitialize] SSE path
{17:13:44.700} INFO: [Renderer]   > [r_Initialize] Loaded from rd3d11_x64_rwdi.dll.
{17:13:44.700} INFO: [Renderer]   > Enumerating D3D11 video adapters:
{17:13:44.705} INFO: [Renderer]   > Adapter 1: NVIDIA GeForce GTS 450 978MB/3071MB/0MB
{17:13:44.705} INFO: [Renderer]   |   Output 0: [0,0 - 1920,1200] \\.\DISPLAY1
{17:13:44.719} INFO: [Renderer]   > Renderer started in DX11 mode.
{17:13:44.768} INFO: [Renderer]   > DDraw reported 4,041M free texture memory.
{17:13:44.774} INFO: [Renderer]   > [CheckSLI] Single GPU system
{17:13:44.782} INFO: [Renderer]   > Renderer: supported display modes:
{17:13:44.782} INFO: [Renderer]   |  640x480, bpp:24, hz:60.00, fmt: A8R8G8B8
{17:13:44.782} INFO: [Renderer]   |  640x480, bpp:24, hz:59.94, fmt: A8R8G8B8
{17:13:44.782} INFO: [Renderer]   |  720x480, bpp:24, hz:60.32, fmt: A8R8G8B8
{17:13:44.782} INFO: [Renderer]   |  720x480, bpp:24, hz:60.32, fmt: A8R8G8B8
{17:13:44.782} INFO: [Renderer]   |  720x576, bpp:24, hz:60.32, fmt: A8R8G8B8
{17:13:44.782} INFO: [Renderer]   |  720x576, bpp:24, hz:60.32, fmt: A8R8G8B8
{17:13:44.782} INFO: [Renderer]   |  800x600, bpp:24, hz:60.32, fmt: A8R8G8B8
{17:13:44.782} INFO: [Renderer]   |  1024x768, bpp:24, hz:60.00, fmt: A8R8G8B8
{17:13:44.782} INFO: [Renderer]   |  1152x864, bpp:24, hz:60.00, fmt: A8R8G8B8
{17:13:44.782} INFO: [Renderer]   |  1152x864, bpp:24, hz:60.00, fmt: A8R8G8B8
{17:13:44.782} INFO: [Renderer]   |  1280x720, bpp:24, hz:60.00, fmt: A8R8G8B8
{17:13:44.782} INFO: [Renderer]   |  1280x720, bpp:24, hz:60.00, fmt: A8R8G8B8
{17:13:44.782} INFO: [Renderer]   |  1280x720, bpp:24, hz:59.94, fmt: A8R8G8B8
{17:13:44.782} INFO: [Renderer]   |  1280x768, bpp:24, hz:60.00, fmt: A8R8G8B8
{17:13:44.782} INFO: [Renderer]   |  1280x768, bpp:24, hz:60.00, fmt: A8R8G8B8
{17:13:44.782} INFO: [Renderer]   |  1280x800, bpp:24, hz:60.00, fmt: A8R8G8B8
{17:13:44.782} INFO: [Renderer]   |  1280x800, bpp:24, hz:60.00, fmt: A8R8G8B8
{17:13:44.782} INFO: [Renderer]   |  1280x960, bpp:24, hz:60.00, fmt: A8R8G8B8
{17:13:44.782} INFO: [Renderer]   |  1280x1024, bpp:24, hz:60.02, fmt: A8R8G8B8
{17:13:44.782} INFO: [Renderer]   |  1360x768, bpp:24, hz:60.00, fmt: A8R8G8B8
{17:13:44.782} INFO: [Renderer]   |  1360x768, bpp:24, hz:60.00, fmt: A8R8G8B8
{17:13:44.782} INFO: [Renderer]   |  1366x768, bpp:24, hz:60.00, fmt: A8R8G8B8
{17:13:44.782} INFO: [Renderer]   |  1366x768, bpp:24, hz:60.00, fmt: A8R8G8B8
{17:13:44.782} INFO: [Renderer]   |  1600x900, bpp:24, hz:60.00, fmt: A8R8G8B8
{17:13:44.782} INFO: [Renderer]   |  1600x900, bpp:24, hz:60.00, fmt: A8R8G8B8
{17:13:44.782} INFO: [Renderer]   |  1600x1024, bpp:24, hz:60.00, fmt: A8R8G8B8
{17:13:44.782} INFO: [Renderer]   |  1600x1024, bpp:24, hz:60.00, fmt: A8R8G8B8
{17:13:44.782} INFO: [Renderer]   |  1600x1200, bpp:24, hz:60.00, fmt: A8R8G8B8
{17:13:44.782} INFO: [Renderer]   |  1680x1050, bpp:24, hz:59.95, fmt: A8R8G8B8
{17:13:44.782} INFO: [Renderer]   |  1920x1080, bpp:24, hz:59.95, fmt: A8R8G8B8
{17:13:44.782} INFO: [Renderer]   |  1920x1080, bpp:24, hz:59.95, fmt: A8R8G8B8
{17:13:44.782} INFO: [Renderer]   |  1920x1080, bpp:24, hz:59.94, fmt: A8R8G8B8
{17:13:44.782} INFO: [Renderer]   |  1920x1200, bpp:24, hz:59.95, fmt: A8R8G8B8
{17:13:44.784} INFO: [INFO]       > Texture streaming lowest priority distance set to 100m
{17:13:44.788} INFO: [Renderer]   > WindowOffset 0 0
{17:13:44.910} DEBG: [DXGI]       > WM_SIZE 0, 1360x768
{17:13:44.910} INFO: [INFO]       > CGame::AppWindowInit: window client area: 0x0, 1360x768
{17:13:44.911} DEBG: [DXGI]       > [RChangeDeviceState] 1360x768, fullscreen, 60000/1000 Hz
{17:13:44.911} DEBG: [DXGI]       >                  was 0x0, fullscreen, 0/0 Hz
{17:13:45.532} DEBG: [DXGI]       > WM_WINDOWPOSCHANGING 1360x768
{17:13:45.532} DEBG: [DXGI]       > WM_WINDOWPOSCHANGING overridden to 1360x768
{17:13:45.767} INFO: [TexMgr]     > Max texture dimensions: 16384x16384x2048
{17:13:45.769} INFO: [MatMgr]     > Number of supported techniques: 61
{17:13:46.016} INFO: [MatMgr]     > Material pack 'optimized_dx11.mp' loaded.
{17:13:46.122} ERRR: [Ppfx]       > Unknown keyword 'SetClearZStencil' in effect 'hsm50.ppfx'!
{17:13:46.150} INFO: [INFO]       > Texture streaming buffer set to 400MB
{17:13:46.152} INFO: [Video]      > //Video settings:
{17:13:46.152} INFO: [Video]      > Resolution(1360,768)
{17:13:46.152} INFO: [Video]      > Fullscreen()
{17:13:46.152} INFO: [Video]      > Monitor(0)
{17:13:46.152} INFO: [Video]      > TextureQuality("Medium")
{17:13:46.152} INFO: [Video]      > VisRange(1.40, 1.40)
{17:13:46.152} INFO: [Video]      > ShadowMapSize(512)
{17:13:46.152} INFO: [Video]      > SpotShadowMapSize(512)
{17:13:46.152} INFO: [Video]      > GammaFloat(1.00)
{17:13:46.152} INFO: [Video]      > GrassQuality(2)
{17:13:46.152} INFO: [Video]      > AmbientOcclusion(0)
{17:13:46.152} INFO: [Video]      > MotionBlur(0)
{17:13:46.152} INFO: [Video]      > AntiAliasing(0)
{17:13:46.152} INFO: [Video]      > DisableDWM(1)
{17:13:46.152} INFO: [Video]      > EnableFilmGrain(0)
{17:13:46.152} INFO: [Video]      > Version(1)
{17:13:46.152} INFO: [INFO]       > >>>>> Audio init
{17:13:46.377} INFO: [INFO]       > FMOD::Driver: GBo[niki (ASUS Xonar Essence STX Audio Device)
{17:13:46.378} INFO: [INFO]       > DriverCaps: FMOD_CAPS_OUTPUT_FORMAT_PCM8
{17:13:46.378} INFO: [INFO]       > DriverCaps: FMOD_CAPS_OUTPUT_FORMAT_PCM16
{17:13:46.378} INFO: [INFO]       > DriverCaps: FMOD_CAPS_OUTPUT_FORMAT_PCM24
{17:13:46.378} INFO: [INFO]       > DriverCaps: FMOD_CAPS_OUTPUT_FORMAT_PCM32
{17:13:46.378} INFO: [INFO]       > DriverCaps: FMOD_CAPS_OUTPUT_FORMAT_PCMFLOAT
{17:13:46.412} INFO: [INFO]       > FMOD is using (8) output type.
{17:13:46.412} INFO: [INFO]       > FMOD Software Format Info:
{17:13:46.412} INFO: [INFO]       | 	Out Sample Rate: <44100>
{17:13:46.412} INFO: [INFO]       | 	Format: <5>
{17:13:46.412} INFO: [INFO]       | 	Out Channels: <2>
{17:13:46.412} INFO: [INFO]       | 	Max Input Channels: <8>
{17:13:46.412} INFO: [INFO]       | 	Bits: <32>
{17:13:46.412} INFO: [INFO]       > FMOD Mixer blocksize        = 23.22 ms
{17:13:46.412} INFO: [INFO]       > FMOD Mixer blocks count     = 4
{17:13:46.412} INFO: [INFO]       > FMOD Mixer Total buffer size = 92.88 ms
{17:13:46.412} INFO: [INFO]       > FMOD Mixer Average Latency  = 58.05 ms
{17:13:46.413} INFO: [Audio]      > //Audio settings:
{17:13:46.413} INFO: [Audio]      > API("FMOD")
{17:13:46.413} INFO: [Audio]      > MixFrequency(48000)
{17:13:46.413} INFO: [Audio]      > Channels(40)
{17:13:46.413} INFO: [Audio]      > Quality3D("high")
{17:13:46.413} INFO: [Audio]      > MaxVolume(40)
{17:13:46.413} INFO: [Audio]      > FXVolume(40)
{17:13:46.413} INFO: [Audio]      > WaveVolume(40)
{17:13:46.413} INFO: [Audio]      > SpeechVolume(40)
{17:13:46.413} INFO: [Audio]      > MovieVolume(40)
{17:13:46.413} INFO: [Audio]      > MovieVolumeSource(0)
{17:13:46.413} INFO: [Audio]      > GlobalSettings("")
{17:13:46.413} INFO: [Audio]      > ReverbChannels(1)
{17:13:46.413} INFO: [Audio]      > MixerBlocksCount(0)
{17:13:46.413} INFO: [Audio]      > 
{17:13:46.414} INFO: [ResPack]    > Free resource loading disabled
{17:13:52.177} INFO: [INFO]       > [Input] Keyboard 0 enumerated: intance_name = Klawiatura, product_name = Klawiatura, GUID = {6f1d2b61-d5a0-11cf-bfc7-444553540000}
{17:13:52.345} INFO: [INFO]       > [CInput::SelectKeyboard] Keyboard 0 selected: Klawiatura, Klawiatura
{17:13:52.725} INFO: [INFO]       > [SDL::InitSDL] InitSDL successed!
{17:13:52.741} INFO: [Game]       > Game version: 1.5.1
{17:13:55.565} ERRR: [Parser]     > Param 0 in function EnableExplosionDamage() is not a bool
{17:13:55.566} ERRR: [Parser]     > Param 0 in function EnableExplosionDamage() is not a bool
{17:13:57.753} DEBG: [DXGI]       > WM_WINDOWPOSCHANGING 1366x796
{17:13:57.753} DEBG: [DXGI]       > WM_WINDOWPOSCHANGING overridden to 1366x796
{17:14:30.188} DEBG: [DXGI]       > [RChangeDeviceState] 1360x768, fullscreen, 60000/1000 Hz
{17:14:30.188} DEBG: [DXGI]       >                  was 1360x768, fullscreen, 60000/1000 Hz
{17:14:30.364} DEBG: [DXGI]       > WM_SIZE 0, 1366x796
{17:14:30.364} DEBG: [DXGI]       > [RWinOnWmSize] requested 1366x796
{17:14:30.364} DEBG: [DXGI]       > [RWinOnWmSize] swapchain was 1360x768 windowed
{17:14:30.384} DEBG: [DXGI]       > [RWinOnWmSize] swapchain changed to 1366x796 windowed
{17:14:30.509} DEBG: [DXGI]       > WM_WINDOWPOSCHANGING 1360x768
{17:14:30.509} DEBG: [DXGI]       > WM_WINDOWPOSCHANGING overridden to 1360x768
{17:14:30.514} DEBG: [DXGI]       > WM_SIZE 0, 1360x768
{17:14:30.514} DEBG: [DXGI]       > [RWinOnWmSize] requested 1360x768
{17:14:30.514} DEBG: [DXGI]       > [RWinOnWmSize] swapchain was 1366x796 fullscreen
{17:14:30.575} DEBG: [DXGI]       > [RWinOnWmSize] swapchain changed to 1360x768 fullscreen
{17:14:30.824} DEBG: [DXGI]       > WM_WINDOWPOSCHANGING 1360x768
{17:14:30.824} DEBG: [DXGI]       > WM_WINDOWPOSCHANGING overridden to 1360x768
{17:14:30.855} INFO: [Video]      > //Video settings:
{17:14:30.855} INFO: [Video]      > Resolution(1360,768)
{17:14:30.855} INFO: [Video]      > Fullscreen()
{17:14:30.855} INFO: [Video]      > Monitor(0)
{17:14:30.855} INFO: [Video]      > TextureQuality("Medium")
{17:14:30.855} INFO: [Video]      > VisRange(1.40, 1.40)
{17:14:30.855} INFO: [Video]      > ShadowMapSize(512)
{17:14:30.855} INFO: [Video]      > SpotShadowMapSize(512)
{17:14:30.855} INFO: [Video]      > GammaFloat(1.00)
{17:14:30.855} INFO: [Video]      > GrassQuality(2)
{17:14:30.855} INFO: [Video]      > AmbientOcclusion(0)
{17:14:30.855} INFO: [Video]      > MotionBlur(0)
{17:14:30.855} INFO: [Video]      > AntiAliasing(0)
{17:14:30.855} INFO: [Video]      > DisableDWM(1)
{17:14:30.855} INFO: [Video]      > EnableFilmGrain(0)
{17:14:30.855} INFO: [Video]      > Version(1)
{17:14:33.280} INFO: [MatMgr]     > Material pack 'optimized_DLC1_dx11.mp' loaded.
{17:15:07.993} DEBG: [DXGI]       > [RChangeDeviceState] 1280x800, fullscreen, 60000/1000 Hz
{17:15:07.993} DEBG: [DXGI]       >                  was 1360x768, fullscreen, 60000/1000 Hz
{17:15:08.536} DEBG: [DXGI]       > WM_WINDOWPOSCHANGING 1280x800
{17:15:08.536} DEBG: [DXGI]       > WM_WINDOWPOSCHANGING overridden to 1280x800
{17:15:08.554} DEBG: [DXGI]       > WM_SIZE 0, 1280x800
{17:15:08.554} DEBG: [DXGI]       > [RWinOnWmSize] requested 1280x800
{17:15:08.554} DEBG: [DXGI]       > [RWinOnWmSize] swapchain was 1360x768 fullscreen
{17:15:08.559} DEBG: [DXGI]       > [RWinOnWmSize] swapchain changed to 1280x800 fullscreen
{17:15:08.609} INFO: [Video]      > //Video settings:
{17:15:08.609} INFO: [Video]      > Resolution(1280,800)
{17:15:08.609} INFO: [Video]      > Fullscreen()
{17:15:08.609} INFO: [Video]      > Monitor(0)
{17:15:08.609} INFO: [Video]      > TextureQuality("Medium")
{17:15:08.609} INFO: [Video]      > VisRange(1.40, 1.40)
{17:15:08.609} INFO: [Video]      > ShadowMapSize(512)
{17:15:08.609} INFO: [Video]      > SpotShadowMapSize(512)
{17:15:08.609} INFO: [Video]      > GammaFloat(1.00)
{17:15:08.609} INFO: [Video]      > GrassQuality(2)
{17:15:08.609} INFO: [Video]      > AmbientOcclusion(0)
{17:15:08.609} INFO: [Video]      > MotionBlur(0)
{17:15:08.609} INFO: [Video]      > AntiAliasing(0)
{17:15:08.609} INFO: [Video]      > DisableDWM(1)
{17:15:08.609} INFO: [Video]      > EnableFilmGrain(0)
{17:15:08.609} INFO: [Video]      > Version(1)
{17:15:23.658} INFO: [INFO]       > >>>>> Replicate start - local player with session <1332045856>
{17:15:26.261} INFO: [INFO]       > >>>>> <1332045856> Changing level from <> to <old_town>
{17:15:26.265} INFO: [INFO]       > >>>>> <1332045856> Loading level <old_town>
{17:15:26.656} ERRR: [ResPack]    > pack 'g:/gry/steamlibrary/steamapps/common/dying light/dw/data/common_textures_0_pc.rpack' already loaded!
{17:15:26.656} ERRR: [ResPack]    > pack 'g:/gry/steamlibrary/steamapps/common/dying light/dw/data/common_textures_1_pc.rpack' already loaded!
{17:15:26.656} ERRR: [ResPack]    > pack 'g:/gry/steamlibrary/steamapps/common/dying light/dw/data/common_textures_2_pc.rpack' already loaded!
{17:15:26.656} ERRR: [ResPack]    > pack 'g:/gry/steamlibrary/steamapps/common/dying light/dw/data/common_textures_3_pc.rpack' already loaded!
{17:17:13.538} DEBG: [DXGI]       > WM_WINDOWPOSCHANGING 1366x796
{17:17:13.538} DEBG: [DXGI]       > WM_WINDOWPOSCHANGING overridden to 1286x828
{17:17:33.702} DEBG: [DXGI]       > [RChangeDeviceState] 1280x800, fullscreen, 60000/1000 Hz
{17:17:33.702} DEBG: [DXGI]       >                  was 1280x800, fullscreen, 60000/1000 Hz
{17:17:33.940} DEBG: [DXGI]       > WM_SIZE 0, 1286x828
{17:17:33.940} DEBG: [DXGI]       > [RWinOnWmSize] requested 1286x828
{17:17:33.940} DEBG: [DXGI]       > [RWinOnWmSize] swapchain was 1280x800 windowed
{17:17:33.944} DEBG: [DXGI]       > [RWinOnWmSize] swapchain changed to 1286x828 windowed
{17:17:34.124} DEBG: [DXGI]       > WM_WINDOWPOSCHANGING 1280x800
{17:17:34.124} DEBG: [DXGI]       > WM_WINDOWPOSCHANGING overridden to 1280x800
{17:17:34.139} DEBG: [DXGI]       > WM_SIZE 0, 1280x800
{17:17:34.140} DEBG: [DXGI]       > [RWinOnWmSize] requested 1280x800
{17:17:34.140} DEBG: [DXGI]       > [RWinOnWmSize] swapchain was 1286x828 fullscreen
{17:17:34.180} DEBG: [DXGI]       > [RWinOnWmSize] swapchain changed to 1280x800 fullscreen
{17:17:34.442} DEBG: [DXGI]       > WM_WINDOWPOSCHANGING 1280x800
{17:17:34.442} DEBG: [DXGI]       > WM_WINDOWPOSCHANGING overridden to 1280x800
{17:17:34.519} INFO: [Video]      > //Video settings:
{17:17:34.519} INFO: [Video]      > Resolution(1280,800)
{17:17:34.519} INFO: [Video]      > Fullscreen()
{17:17:34.519} INFO: [Video]      > Monitor(0)
{17:17:34.519} INFO: [Video]      > TextureQuality("Medium")
{17:17:34.519} INFO: [Video]      > VisRange(1.40, 1.40)
{17:17:34.519} INFO: [Video]      > ShadowMapSize(512)
{17:17:34.519} INFO: [Video]      > SpotShadowMapSize(512)
{17:17:34.519} INFO: [Video]      > GammaFloat(1.00)
{17:17:34.519} INFO: [Video]      > GrassQuality(2)
{17:17:34.519} INFO: [Video]      > AmbientOcclusion(0)
{17:17:34.519} INFO: [Video]      > MotionBlur(0)
{17:17:34.519} INFO: [Video]      > AntiAliasing(0)
{17:17:34.519} INFO: [Video]      > DisableDWM(1)
{17:17:34.519} INFO: [Video]      > EnableFilmGrain(0)
{17:17:34.519} INFO: [Video]      > Version(1)
{17:21:12.275} INFO: [INFO]       > >>>>> <1280346960> Performing save - mode <AutosaveScheduled>
{17:23:49.307} INFO: [INFO]       > >>>>> <1280346960> Performing save - mode <FromSavepoint>
{17:23:50.794} INFO: [INFO]       > >>>>> <1280346960> Level OnDestroy <old_town>
{17:23:52.804} INFO: [INFO]       > >>>>> <1280346960> Changing level from <old_town> to <ot_cl_apartments>
{17:23:52.816} INFO: [INFO]       > >>>>> <1280346960> Loading level <ot_cl_apartments>
{17:23:52.890} ERRR: [ResPack]    > pack 'g:/gry/steamlibrary/steamapps/common/dying light/dw/data/common_textures_0_pc.rpack' already loaded!
{17:23:52.890} ERRR: [ResPack]    > pack 'g:/gry/steamlibrary/steamapps/common/dying light/dw/data/common_textures_1_pc.rpack' already loaded!
{17:23:52.890} ERRR: [ResPack]    > pack 'g:/gry/steamlibrary/steamapps/common/dying light/dw/data/common_textures_2_pc.rpack' already loaded!
{17:23:52.890} ERRR: [ResPack]    > pack 'g:/gry/steamlibrary/steamapps/common/dying light/dw/data/common_textures_3_pc.rpack' already loaded!
{17:24:10.725} INFO: [INFO]       > >>>>> <1280346960> Performing save - mode <FromQuests>
{17:29:13.139} INFO: [INFO]       > >>>>> <1280346960> Performing save - mode <AutosaveScheduled>
{17:29:43.778} INFO: [INFO]       > >>>>> <1280346960> Performing save - mode <FromQuests>
{17:32:41.413} INFO: [INFO]       > >>>>> <1280346960> Performing save - mode <FromQuests>
{17:34:58.867} INFO: [INFO]       > >>>>> <1280346960> Performing save - mode <FromQuests>
{17:39:56.341} INFO: [INFO]       > >>>>> <1280346960> Performing save - mode <FromQuests>
{17:40:44.910} INFO: [INFO]       > >>>>> <1280346960> Performing save - mode <FromSavepoint>
{17:40:46.435} INFO: [INFO]       > >>>>> <1280346960> Level OnDestroy <ot_cl_apartments>
{17:40:48.046} INFO: [INFO]       > >>>>> <1280346960> Changing level from <ot_cl_apartments> to <old_town>
{17:40:48.052} INFO: [INFO]       > >>>>> <1280346960> Loading level <old_town>
{17:40:48.115} ERRR: [ResPack]    > pack 'g:/gry/steamlibrary/steamapps/common/dying light/dw/data/common_textures_0_pc.rpack' already loaded!
{17:40:48.115} ERRR: [ResPack]    > pack 'g:/gry/steamlibrary/steamapps/common/dying light/dw/data/common_textures_1_pc.rpack' already loaded!
{17:40:48.115} ERRR: [ResPack]    > pack 'g:/gry/steamlibrary/steamapps/common/dying light/dw/data/common_textures_2_pc.rpack' already loaded!
{17:40:48.115} ERRR: [ResPack]    > pack 'g:/gry/steamlibrary/steamapps/common/dying light/dw/data/common_textures_3_pc.rpack' already loaded!
{17:40:57.659} INFO: [INFO]       > >>>>> <1280346960> Performing save - mode <FromQuests>
{17:45:58.678} INFO: [INFO]       > >>>>> <1280346960> Performing save - mode <AutosaveScheduled>
{17:51:00.254} INFO: [INFO]       > >>>>> <1280346960> Performing save - mode <AutosaveScheduled>
{17:56:01.429} INFO: [INFO]       > >>>>> <1280346960> Performing save - mode <AutosaveScheduled>
{18:01:03.665} INFO: [INFO]       > >>>>> <1280346960> Performing save - mode <AutosaveScheduled>
{18:06:05.029} INFO: [INFO]       > >>>>> <1280346960> Performing save - mode <AutosaveScheduled>
{18:11:09.833} INFO: [INFO]       > >>>>> <1280346960> Performing save - mode <AutosaveScheduled>
{18:16:10.984} INFO: [INFO]       > >>>>> <1280346960> Performing save - mode <AutosaveScheduled>
{18:16:33.582} INFO: [INFO]       > >>>>> <1280346960> Performing save - mode <FromSavepoint>
{18:16:35.123} INFO: [INFO]       > >>>>> <1280346960> Level OnDestroy <old_town>
{18:16:37.046} INFO: [INFO]       > >>>>> <1280346960> Changing level from <old_town> to <slums>
{18:16:37.079} INFO: [INFO]       > >>>>> <1280346960> Loading level <slums>
{18:17:36.016} INFO: [INFO]       > >>>>> <1280346960> Performing save - mode <FromQuests>
{18:17:57.726} INFO: [INFO]       > >>>>> <1280346960> Performing save - mode <FromQuests>
{18:20:33.730} INFO: [INFO]       > >>>>> <1280346960> Performing save - mode <FromQuests>
{18:20:42.283} INFO: [INFO]       > >>>>> <1280346960> Performing save - mode <FromQuests>
{18:21:45.387} INFO: [INFO]       > >>>>> <1280346960> Performing save - mode <FromQuests>
{18:23:33.482} INFO: [INFO]       > >>>>> <1280346960> Performing save - mode <FromQuests>
{18:25:34.226} INFO: [INFO]       > >>>>> <1280346960> Performing save - mode <FromQuests>
{18:26:45.684} INFO: [INFO]       > >>>>> <1280346960> Performing save - mode <FromQuests>
{18:27:39.496} INFO: [INFO]       > >>>>> <1280346960> Performing save - mode <FromQuests>
{18:27:50.467} INFO: [INFO]       > >>>>> <1280346960> Performing save - mode <FromQuests>
{18:31:36.817} INFO: [INFO]       > >>>>> <1280346960> Performing save - mode <FromQuests>
{18:36:40.013} INFO: [INFO]       > >>>>> <1280346960> Performing save - mode <AutosaveScheduled>
{18:41:45.629} INFO: [INFO]       > >>>>> <1280346960> Performing save - mode <AutosaveScheduled>
{18:46:48.144} INFO: [INFO]       > >>>>> <1280346960> Performing save - mode <AutosaveScheduled>
{18:51:24.485} INFO: [INFO]       > >>>>> <1280346960> Performing save - mode <AutosaveOnQuitGame>
{18:51:26.209} INFO: [INFO]       > >>>>> <1280346960> Level OnDestroy <slums>
{18:51:33.845} INFO: [INFO]       > ---------------------------------------------------------
{18:51:33.845} INFO: [INFO]       > Time of playing game: 5869.385742s
{18:51:33.845} INFO: [INFO]       > Updated frames: 213391 Rendered frames: 212494
{18:51:33.845} INFO: [INFO]       > Average FPS: 36.203789
{18:51:33.845} INFO: [INFO]       > ---------------------------------------------------------
{18:51:33.966} ERRR: [ERRR]       > [CUITextureManager::Destroy] referenced texture definition 2 [file_name=<menu_buttons.dds> engine_id=<btn_cornerLT> script_id=<11> m_rRect=<0.000000,0.000000,58.000000,64.000000> m_iRefCount=2]
{18:51:33.966} ERRR: [ERRR]       > [CUITextureManager::Destroy] referenced texture definition 2 [file_name=<menu_frames.dds> engine_id=<btn_cornerLT_sel> script_id=<11> m_rRect=<0.000000,0.000000,64.000000,64.000000> m_iRefCount=2]
{18:51:33.966} ERRR: [ERRR]       > [CUITextureManager::Destroy] referenced texture definition 2 [file_name=<menu_buttons.dds> engine_id=<btn_cornerRT> script_id=<11> m_rRect=<199.000000,0.000000,256.000000,64.000000> m_iRefCount=2]
{18:51:33.966} ERRR: [ERRR]       > [CUITextureManager::Destroy] referenced texture definition 2 [file_name=<menu_frames.dds> engine_id=<btn_cornerRT_sel> script_id=<11> m_rRect=<192.000000,0.000000,256.000000,64.000000> m_iRefCount=2]
{18:51:33.966} ERRR: [ERRR]       > [CUITextureManager::Destroy] referenced texture definition 2 [file_name=<menu_buttons.dds> engine_id=<btn_top> script_id=<11> m_rRect=<58.000000,0.000000,198.000000,64.000000> m_iRefCount=2]
{18:51:33.966} ERRR: [ERRR]       > [CUITextureManager::Destroy] referenced texture definition 2 [file_name=<menu_frames.dds> engine_id=<btn_top_sel> script_id=<11> m_rRect=<64.000000,0.000000,191.000000,64.000000> m_iRefCount=2]
{18:51:34.111} ERRR: [ERRR]       > [CUITextureManager::Destroy] referenced texture definition 9 [file_name=<menu_buttons.dds> engine_id=<btn_cornerLT> script_id=<3> m_rRect=<0.000000,0.000000,58.000000,64.000000> m_iRefCount=9]
{18:51:34.111} ERRR: [ERRR]       > [CUITextureManager::Destroy] referenced texture definition 9 [file_name=<menu_frames.dds> engine_id=<btn_cornerLT_sel> script_id=<3> m_rRect=<0.000000,0.000000,64.000000,64.000000> m_iRefCount=9]
{18:51:34.111} ERRR: [ERRR]       > [CUITextureManager::Destroy] referenced texture definition 9 [file_name=<menu_buttons.dds> engine_id=<btn_cornerRT> script_id=<3> m_rRect=<199.000000,0.000000,256.000000,64.000000> m_iRefCount=9]
{18:51:34.111} ERRR: [ERRR]       > [CUITextureManager::Destroy] referenced texture definition 9 [file_name=<menu_frames.dds> engine_id=<btn_cornerRT_sel> script_id=<3> m_rRect=<192.000000,0.000000,256.000000,64.000000> m_iRefCount=9]
{18:51:34.111} ERRR: [ERRR]       > [CUITextureManager::Destroy] referenced texture definition 9 [file_name=<menu_buttons.dds> engine_id=<btn_top> script_id=<3> m_rRect=<58.000000,0.000000,198.000000,64.000000> m_iRefCount=9]
{18:51:34.111} ERRR: [ERRR]       > [CUITextureManager::Destroy] referenced texture definition 9 [file_name=<menu_frames.dds> engine_id=<btn_top_sel> script_id=<3> m_rRect=<64.000000,0.000000,191.000000,64.000000> m_iRefCount=9]
{18:51:35.326} INFO: [Renderer]   > [r_Shutdown] Dll released

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