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This message is primarily aimed at the Devs and / or Mods From my observations of the forum I feel it's safe to state most of the threads and/or comments are in relation to either bugs, trophies and/or dissatisfaction with current endgame content. Most of the us know the devs are working on the issues of weaponry at end game, trophies, achievements etc. but what I feel the community really needs and perhaps deserves is some form of weekly blog / update content where the Devs can share what they are working on. It doesn't need to give away too much detail, perhaps nothing specific at all. But having this in place would really help the community to a) Calm down and wait for a freakin patch and Look forward to future content and keep our eyes on the games future. Currently lots of people still ask about patches and what is being worked on and what isn't. Would be convenient to be able to send them a link. Hopefully one of you nice Devs sees this and forwards the idea onwards. It's obviously hours of work each week for some staff member but for such an epic game I feel the community needs to have some form of content stream to follow. Regards Kyle Crane
Fellow Night Hunters, Rejoice! I've Discovered A "sweet Spot" For Flawless, Uninterruptible Pounces.
DoctorPurrington posted a topic in Be the ZombieWho among you feels downtrodden beneath the Humans' blood-stained boots? Their rugged leather stamped cleanly upon your brow; swords of legend, forged in fire, nestled comely between your eyes. Who among you raises your tendril-slathered fists to the moon and cries once upon each fortnight, "Goddamn Humans!" No more. Now, we have our own weapon. They have Flares, but will they use them in time? They have guns, but are their fingers quick enough to slay you? They are not, and nay, they are not. Using your UV Block, approach the Human with extreme prejudice. Leap. Leap into the night like the majestic lion you are. And look down upon the face of your meal. Look down upon it like a hungry man looks down upon the face of a cooked lobster and says, "I don't care if you have eyes. You're already dead." Essentially, the Pounce ability can be used safely as long as you are directly behind a person. Humans do not "snap" to you, despite how the animation looks, unless you are to the side or in front of them. With this method, you escape the Human's "Dead Zone" of vision by actually Pouncing when you are, for all intents and purposes, behind the Human. Because you are still allowed to Pounce, you prevent the Human from being able to turn quickly enough to UV you and home in for the kill. Now this, of course, does NOT work if there is already a Flare on the ground. But if you approach the Human before they can do anything preventative (i.e. throw a Flare), it's a flawless Pounce. And the best part about this strategy? It's hyper-aggressive, in-your-face fun. No longer will you be the hunted. You are the Night Hunter. Now take back the night, goddamnit.