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DoctorPurrington posted a topic in Be the ZombieI'm glad I caught this one, because I'll be damned if it wasn't one hell of a good time. It actually starts out as a 1 Vs. 1, but quickly shifts into the mayhem that is 1 Vs. 2. I get lucky right in the beginning and snag an early "looking the other way" kill, which pretty much sets up two more. one of the best things you can do in any mode that is 1 Vs. 2+ is to split up the Humans. And I don't just mean separating them with the Horde; I mean keeping each engagement simple (1 Vs. 1) by leveraging respawn times. By killing one Human, then another after a short pause, you effectively create a cycle in which one Human is always coming after you while his friend(s) is/are still respawning. It turns any 1 Vs. 2+ match into 1 Vs. 1, but with a slight difference: your Spits and UV Block regenerate much faster, letting you start off every confrontation fresh. You haven't had much experience with me in PVP matches, I'm sure, but if you knew me, you'd know I'm not the best guy to tea-bag at. Or maybe I am? Teabagging gets my blood boiling like... Well, like a hot cup of tea, I'd say. Needless to say, I wasn't going to have any of this tea-bagging, Safe House-camping nonsense. Not on my show. Sure, I could have waited them out, but what's the fun in that? Homies have no place in this world. No, I'd much rather fire a UV Spit through three windows and stick the wall behind these guys, then rush in like a majestic lion and tear their tasty heads off. With 5 health left, I can say I'm quite thankful that Pounce and Leapfrog are not affected by the "death state" of having 0 HP. It makes for some really, really fun kills. Like this one! I... don't know why I said it was like eating the Mona Lisa. I think I was referring to the ordeal being like a painting, and I just went on a tangent from there. That's what you get when I try to do whole-match commentary, guys - you get nonsense. Remember, guys. Safe Houses are not Safe. I mean, what is "safe" anyway? That's just a word. Hope you all enjoyed!
DoctorPurrington posted a topic in Be the ZombieBasically, the idea is to lure multiple Humans to their deaths by using a downed (reviveable) Human as live bait. By drawing the Human(s) close together with a common goal other than killing you, you open up the possibility to get multiple free kills. By using the Night Hunter's UV Spit at the moment a Human begins reviving his companion, you've essentially set up a bomb to go off the moment both Humans start to stand up. Since they are, essentially, in mid-animation recovery from the revive, there's little they can do to prevent - much less dodge - the exploding UV Spit. Once it has taken effect, you can leap down for a free, uninterrupted Pounce, followed by another via Leapfrog. Shockwave is useful, but not necessary. Both Humans should be unable to do anything in the time between getting up and your UV-assured Pounce. However, it does help, since it prevents them from moving for a short time. And, if they do manage to have enough time to begin an action, you can interrupt it. Keep in mind that you can hit "downed" players with Spits. If, for instance, you don't have a UV Spit but still want to delay a revive without entering a confrontation, you can use a Horde Spit to discourage other Humans from approaching their dead friend... unless they enjoy blowing up. That's about it! Let me know if you guys have ever used Humans as bait - it's quite fun.