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Potato_Bean posted a topic in General DiscussionsI have a few different things I would like to cover so instead of making a bunch of different threads (I just created this account) I'll lump them together here. Let's get started. QUESTIONS 1. I have a police rifle that is 255 firepower. I do not know how or where I got it, but since then I have only been able to find a rifle with a maximum of 184 firepower (aside from rais's gun). I've had it for quite a while now and its what I use because I'm assuming firepower is related to damage. I would like to know if anyone else has found a gun like this. 2. I met a guy yesterday who claims his shotgun was shooting dragons breath rounds. I would like to know if this is possible, because I have seen some people with weird contraptions that I'm unfamiliar with. 3. What is the best way to acquire household supplies? I have tons of every supply except household supplies. I'm running low on them and I really need some to make flares (a good idea would be for techland to add them to supply drops in multiplayer) in case a night hunter joins. OPINIONS 1. I've read a few topics about the "be the zombie" mode, and a lot of people are asking far too much in terms of nerfing and buffing. Some people were asking for 20 second delays before the UV light starts recharging. Others were asking for the UV light range to be reduced to around 10 feet. Put yourselves in the shoes of the humans (as I have been, dozens of times) and you will see how ridiculous this is. I was not aware that survivor sense would locate the hunter until I read about it on here, and I will admit that it is a little unbalanced. I personally never used it when being hunted and it made it a lot more intense. You rely on sound and sight more than looking at the radar. In my opinion, survivor sense should be removed when a hunter joins. There is no use for survivor sense in the mode anyways. Others were also asking for there to be double the amount of zombies and that there should be volatiles. You're asking far too much. Since I never used survivor sense, I was always on edge, and I was always paying attention to everything around me. Adding more zombies would make it far too easy for the hunter because the humans would always be distracted, and would have absolutely no chance of locating the hunter when they're surrounded (granted they remove survivor sense while the hunter is present). I think survivor sense needs to go, otherwise it is perfectly balanced. 2. Hunters who join lobbies with one player... please stop. In a 1v1 the hunter almost always wins, so I will always leave. If you join with 2-4 people in the lobby, then have it. I enjoy the mode, but it's very annoying when you join a lobby with one person just to get easy points. 3. People who hide in safe houses when a hunter joins. I'm sorry, but you need to grow a pair. It's just a game. People are actually scared to go outside when a hunter joins. It's sad. 4. This isn't so much of an opinion as it is a PSA. STOP RUNNING TO SAFE HOUSES AT NIGHT. By that I mean people who are so scared that they want to wait until morning because they're too scared to go out. You can get huge amounts of survivor points (the most I've gotten is 25k) for surviving the night without sleeping. All you have to do is set up shop on a roof. You can even be within reach of a safe house if you really need to in case you get overrun. I can single handedly survive the entire night using guns and all, I'm sure you can too. _____________________________ Those are some of my questions and opinions regarding the game. The questions I would like answers for, the opinions are there just for you to read. Answers appreciated.
I loved Dying Light and still play and intend to play for quite awhile. But I want to sort of "upgrade" The Tower. You can do the quests but it isn't as filling as full-on adding upgrades. In The Elder Scrolls V: Skyrim, you could purchase upgrades to your house like Alchemy Lab, Master Bedroom, etc etc for a certain price (Ex: Bedroom for 2000 gold) I sort of feel like this could be incorporated into Dying Light, where you can use metal parts, household supplies, other normal items and unique items to add on upgrades, like Overall Cleanup, Upgraded Medical Bay, Upgraded Stores/Workshops, and stuff like that. You could also add random survivors that you save to the Tower and find them around the Tower and that would be sort of cool. This is sort of broad, but I've been wanting this ever since the game came out. It makes the player feel more unique if you can customize your home base. Maybe this could be a mod as well, I just sorta want it. Sorry for the short post.