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OK... It turns out I am not able to fix the "instant tackle" and "instant spit stick" without a full patch The good news is that there is a new tuner released that does make the following changes: NIGHTHUNTER Increased duration of Sense Suppress Spit Increased damage and duration of Toxic Spit Increased NightHunters energy regen speed while ducking Increased NightHunters knockback impulse from melee attack Reduced Elemental damage on NightHunter Reduced Arrow and Crossbow damage to NightHunter body (BODY:5 hits, HEAD:3 hits) HUMAN Increased Human respawn times in 3v1 and 4v1 Gift "Zaid Flares" on respawn in BTZ Changed Flare cost and cooldown (2 flares thrown within 10 secs will incur a 30 cooldown) Added cooldown to Molotovs Increased cooldown on Potions Reduced damage from charged melee attacks on nests Reduced elemental damage on Nests Added 3 second cooldown to nightsense pulse GENERAL Reduced damage while in PVP paired anim states (NightHunter and Human) After you've had a chance to check it out, let us know your thoughts on the new tuning in the comments below!
Hey Everyone! I'd like to share a couple of changes we just released yesterday. These changes are based on feedback we've received and game stats that we've collected. 1. BTZ matchmaking reduced to 2 pools again. 2. 3v1 and 4v1 Damage Scaling. (Survivors damage output is scaled to 2/3 damage in 3v1 and 4v1) 3. Removed added headshot damage from arrows/bolt. (This was never communicated clearly and added damage from special bolts/arrow allowed 1 hit kills)