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Showing results for tags 'spawnpoint'.
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Hi everybody. I use the simplest teleportation from point A to point B. This involves only two elements of the button (localPortal) and the flag at the endpoint (SpawnPoint). So teleportation does not happen the first time, but at the beginning there is a loading screen and the player remains in place and after pressing the button again (loading screen again) the player gets to the end point. Of course trifle, but in my opinion this hitch is unacceptable. How to solve it?
DroneBoi posted a topic in Developer ToolsSo when I die in my quest, I go all the way back to the start. Originally i thought that: ,debugpos SpawnPoint MapStart was the thing that triggered the new spawn point, but I have another one after a quest ,debugpos SpawnPoint NewHome and when I die, it does not spawn me in the new point. Thanks for any help Drone Boi