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Found 3 results

  1. ZachoPacho

    Spawn Weapons?

    How would I change (or add) starting weapons to my map so when the player spawns they get them automatically?
  2. Medgardd

    Local Portals

    Hi everyone, As i'm new to the forums and dev tools i've got some problems. I placed 2 local map doors in my map. Door 1 = ''Door_1'' Door 2 = ''Door_2'' I've also placed two respawn points for them. Door_1 is linked to ''Door_spawn_2'' Door_2 is linked to ''Door_spawn_1'' So theoraticly i should be able to use Door_1 to be able to teleport to Door_spawn_2 which is located at Door_2. And vice versa. However, this is not the case for me. When i use Door_1 i teleport nowhere (first use) but when i use it another time (same play session) i do go to Door_2 But when i use Door_2 to go back to Door_1, nothing happens and i keep teleporting at Door_2. So it looks like this: Door_1 -> Door_1 -> Door_2. Door_2 -> Door_2 -> Door_2. I hope that i've made it easy for anyone to understand. So, my question is: How do i use the Local Map Teleport properly? Thanks in advance!
  3. godlatro

    More Swarm Zombie Spawn

    Hi, developers! I hope you can help me to create mod for Dying Light. in the game on the bridge (or mission electro-station) are a lot of zombie, And this is COOL! But in city i see 1-3 max 6-14 zombies. I want to change they spawn value to 50 maybe in one zone for all zones in game. How can i change it? I try to change common_spawn.scr but it no effect. IntensityCurve("main_begin") { UseCondition("Day;DeadZone_Far;Escorted_NPC_Far") MaxChapterAndProgressCondition(1, 0) DisallowedMaps("old_town_outposts_radio") DisallowedMaps("slums_cs") PoolType("base") IntensityKey(1, 500) Wait(1) IntensityKey(1, 15) Wait(1) IntensityKey(1, 500) WaitForPlayerMove(60, 30) Wait(1) } Where can i change the amount of zombies? Help please