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Jump, ground pound... Jump, ground pound.. Jump, ground pound... this is all an apex hunter (and others) needs to do to win every time... the drop kick misses both, btw its stupid that the only time the drop kick lands is if there's the slo motion animation.. its equally stupid that the only maneuver the player has versus the ground pound is to wait for the hunter to misfire then the player can exploit.. which is hardly the case if jump, ground pound is disovered but then the [single] player's screwed Thanks for the making the environoment's spikes useless against raging zombies.. which is another dumb feature.. somehow both the player and the hunter are both instantly killed when impaled....but not a regular zombie??? Is it because the zombie's rage somehow makes the zombie immune to the first impale on the spikes??? ..... it's dumb... it should be always 'rewarding' that the player manage to land a zombie on selected spikes as is the case during the regular game