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Found 4 results

  1. Is it possible to detect if the player's buggy is in a certain position? Say for example if the buggy is at point A, while the player is at point B.
  2. Please make many advanced settings for the console versions of dying light I have one recommended setting its an FOV setting and maybe a weapon FOV setting too please make these settings because it seems like the FOV is so squished. Please update the game devs.
  3. I have a flooded tunnel zone on one of my maps and I want the player to take electric damage from the water since it's electrified. How do I do that? Also, I'm having issues using Life Graph and Life Place to make an NPC walk from one point to another. I know I have to connect the LP to the LG, but I can't seem to get it to work. Is there any special animation I need to use on my Life Place or something? Anyone who can help with this? Thanks!
  4. Hey all, First off I would like to say thanks to the guys over at Techland for enabling Audio importing in our custom maps! With custom audio importing I realized that there is now the potential for including Dialog in our custom maps which is Awesome. The issue is that I can't figure out how to make it like the player himself is speaking. Sound Emitters aren't doing the trick because I can't tell exactly where the player is going to be when he is talking. So how would I be able to get the desired effect? Thanks in Advance, Squirrel.