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Found 6 results

  1. ZombieLover101

    IDEA FoR Dying Light 2018

    This is irrevelant to BTZ but this place is the only one that is active mostly. Add a fifth star in a night chase next to the survivor hud where once achieved, all zombies start to chase player ferociously in piles like WWZ. Leave thoughts/feedback PLS.
  2. ZombieLover101

    IDEA FoR Dying Light 2018

    This is irrevelant to BTZ but this place is the only one that is active mostly. Add a fifth star in a night chase next to the survivor hud where once achieved, all zombies start to chase player ferociously in piles like WWZ. Leave thoughts/feedback PLS.
  3. ZombieLover101

    Thanking Tecland Devs + BTZ Community

    "Finally" is what came into mind as soon as I found about the news of the recent NH update. After months of having left Be the Zombie, as a result of what seemed like the devs abandoned such a potential gamemode, has a long awaited request been granted. THOUGH I DO WISH THE NH GROUND POUND RECOVERY TIME AFTER MISSING WOULD'VE BEEN REDUCED. Overall, this NH adjustment was generous than i expected and I am so, so greatful to all u Techland Devs who listened, considered, and made it possible. And of course, this wouldve never happened without the # of feedback from the BTZ community! Thank you BTZ community, b/c together, we were able to pressure the Techland Devs to adjust the NH! THANK YOU TO ALL AND I HOPE FOR THE COMMUNITY TO STAY AS ACTIVE AS LONG AS POSSIBLE!!!
  4. ZombieLover101

    To PETE: NH IDEAS/ ABILITIES

    Upgrade some skills that exist already for NH •horde:choose between bombers to infected to sentinent or normal volatile(1 per spit) NOTE: to switch between variants, tap left d-pad •spit: choose to tri shot that costs 3 available spits u have. NOTE: only one spit variant is used to tri shot ●A way to counter drop kicks just how humans can counter tackles ●mutation lvl 3 spikes on NH back can be used to repel drop attacks by spiking out. This will cost one UV block. LEAVE FEEDBACK PLEASE HOPE SOMETHING RINGS A BELL
  5. ZombieLover101

    MORE NH ABILITIES/IDEAS

    I have tried coming up with NH abilities that are not to overpowered yet not also underpowered: ●TENDRIL LIKE NOOSE: can grab a player within the same range as maxed tendril locomotion. NOTE: Easy to break free for player but tendril pull is fast USE L2 AND R1 SIMULTANEOUSLY WHILE POINTING AT PLAYER ●Good for seperating survivors who like to stay in groups RECHARGE: The longer the reach the longer the recharge similar to how the grappling hook work SHARE YOUR OWN THOUGHTS/OPINIONS/FEEDBACK =)
  6. ZombieLover101

    QUESTION TO DEVS

    I saw the early version of the volatile from wiki which looked menacing; what made you guys scrap this design out? Wouldn't it be more scary, challenging, and refreshing if this was implemented now as a third variant of the volatile just like the alpha volatile?