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Showing results for tags 'notes'.
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hey, it's offical. i'm totally addicted to this editor i need help on the navmesh and on notes! regarding the navmesh, should i force the navmesh into areas where it doesn't appear? for instance, in a closed room? and regarding notes, any pointers on how to set the text to notes? that would be great. i'll have to see how to add the notes to quests, but (i think) there are tutorials on that i'll follow later thanks in advance
DoctorPurrington posted a topic in Be the ZombieHey all, just thought I'd throw out a quick request for a detailed overview of the newest patch regarding the "Be the Zombie" changes. The enhancements look extensive, and I'm sure many of us would love an overview similar to what what provided during the last patch! For those who don't know, the Devs here were kind enough to give us a very detailed overview of the details of the last patch. What was previously provided was much more detailed than the actual Patch Notes, and I know I was sincerely grateful for the detailed description of the changes. Since it appears there's a big change in the way the Night Hunter is played, a rundown of new abilities and what this means for current Hunter players would be greatly appreciated! We can use this thread to discuss changes (but let's keep it civil!). It's wonderful that the Devs would put these kinds of core-gameplay changes in, and the request is simply so we all have the most information possible. TL;DR: After the previous patch, the Devs put out a detailed review of the "Be the Zombie" changes on this board. Devs, would you mind doing so again for the new changes?