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Found 2 results

  1. LyndsW

    Animated Objects

    Do the dev tools support importing animated models? Or is there a way to modify a dev tool project to incorporate such an object? How about movies? Can they be made in a way that's not dependent waiting for the movie to end before a quest can continue? Is there another way to animate an object?
  2. LyndsW

    Moving The Buggy

    Is it possible to move the buggy while the player is not in it, such as like when it's on an elevator? I have a movie in a map that animates an elevator, with the intent to move the buggy to a higher position. Barrier objects moving within the movie don't move the buggy. As long as the player is in the buggy, the elevator works, regardless of the use of a barrier object.