Search the Community

Showing results for tags 'im confused'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Dying Light
    • EN
    • PL
  • Dying Light: Bad Blood
    • EN
    • PL
  • Pure Farming
    • EN
    • PL
  • Hellraid
    • EN
    • PL
  • Techland
    • EN
    • PL
  • Help
    • Dying Light
    • Pure Farming
  • Off-topic discussions
  • Dyskusje Off-topic

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


AIM


MSN


Website URL


ICQ


Yahoo


Jabber


Skype


Location


Interests

Found 1 result

  1. I know I've made posts in the past about being happy and killing and DOMINATING people and all, but those players weren't very good tbh.. :/ Ok, so I was wondering what exactly the Night Hunter is supposed to be.. A real worst Nightmare people are supposed to be afraid of? Or a zombie on an assault that's made for very little errors? I'm going with the zombie on assault one. For starters, if you mess up in BtZ mode as hunter, the humans are already over you. So you either don't mess up and live, or make a small mistake and die. And if you die, we all know the 1 minute loading screen penalty. To me, it seems like the Night Hunter is supposed to have very little errors, since most errors result in death. While humans can make errors all day and still be better than us. I read these posts about "Stop complaining and just be a better Night Hunter!", all I have to say is.. what's the Night Hunter really supposed to be? We don't even know. If he's supposed to be some kind of monster that's all about going on assaults and taking out humans, I don't understand why he dies after 3 hits. If he's supposed to be a really feared killing machine, why can his prey completely DOG him? A Moderator said (I'll keep the name anonymous in case he doesn't want to be pointed out like this, unless of course you already know who said it): Killing The Night Hunter should be something that the Player/s do out of Desperation or as a Last Resort. I will confess I am Guilty of Hunting The Night Hunter. But this is not the way I imagined I would be able to play "Be The Zombie" He says at the bottom that this is just his personal opinion, meaning it might have no effect on whether the mode will be fixed I don't 100% understand what he's saying when he says "I will confess I am Guilty of Hunting The Night Hunter, But this is not the way I imagined I would be able to play Be the Zombie", is he saying he's guilty that he actually can hunt the Night Hunter as a human? But judging by his earlier statement, about killing the NH should be out of desperation, I'm assuming he's saying he thought the Night Hunter would be more feared instead of just a challenge for humans. (Can someone explain this quote to me? I understand it but like.. I don't..) Which I agree with, why is it when it's a 4v1 it's completely impossible for a NH to win? A 3v1, I'm not even sure how you do THIS.. A 2v1, bananas, A 1v1 (If it's a good player) why is he equal to me? What kind of Hunter is the Night Hunter, because hands down he is NOT a hunter. He/She's more of a mother trying to protect her nests from OP humans who can demolish her. Like I said before. As a NH, there's very little room for errors. Even in the trailer, it came off like the NH has the element of surprise and stealth, but hell, he has NEITHER in the final release. He doesn't even have the durability of taking humans on. To fight humans, it's always a "Hit and Run" kind of thing. The speed of a NH? Rarely works in the two cities, that tendril speed thing is actually meant for country side when there's real open land to do it, but even so, the humans have buggies now, with weapons to kill us easily with, why would they ever run anymore? And when we pounce a buggy, it's as simple as leaving the buggy for humans. In the city, it's too cluttered to use tendril speed. NH are still at a disadvantage. Still, I mean yes, it does take lots of skill to take on a few humans but, why? NH basically do all the planning while humans are resourceful as sh*t and can take us on with the press of a button. Humans: Flares, UV light range, 3-hit kills, grapple(and they actually can keep up with us using grapple), uncounterable-dropkicks, DFA(if a NH is on solid ground, and a human is on the hood of a car, the human can DFA us..), buggies(Huge upgrade) Grapple + UV Light = Death NH: Needs 100% Energy to pounce, almost impossible to have 100% energy around more than 1 human, counterable tackles, counterable pounces, GP penalty, speed tendrils almost never work in cities, No huge updrages. Just mutations, and when you start a mutation, you're back to square one. Going through a series of deaths just to get 3 moves. That's why I stayed at Mutation 1 after I saw what mutations did. Why is it that the NH has to do more planning to take on humans and all humans have to do is beam a light and throw flares? Shouldn't it be the other way around, Where humans are the cautious planning types? -------------------------------------------------------------------------------------------------------------------------------------------------------------------------- My final statement: Humans don't have to even do half the planning a NH does. NH are very weak. Truly. I just don't know why Devs don't see the Disadvantage of the NH. I hate the PvP mode but I love the game, it has great potential.