Search the Community
Showing results for tags 'hard'.
Found 4 results
Dying light HARD mode opinions I am 32 years old and I call my self old school gamer, I love dying light and yes I though the game was easy and not so challenging. But this hard mode is good and bad. Here is why. People were asking developers to make a game a little harder and little more challenging, Somethings bother me, somethings are great. BAD THINGS: 1.Survivor sense no longer shows anything except weapons and violates at night. This is chupacabra, this is not harder this is just time wasting! I need to go around the edges and walls of each room and stare at random stuff until I see action button, and when I kill 15 zombies on a pile I should check every individual zombie that I see, that is not harder, than is just annoying and time wasting. 2. Med-kit is almost useless I am not talking about 100 HP vs 50 HP that is ok, the biggest problem is healing you slowly, which is pointless. I get the idea, you need to escape and heal. So if I run away then I have ran away and I'm safe, than I can heal for two days, it is irrelevant. I need at least something instant. Better solution would be to heal 30 hp instantly, and 20 hp slowly. 3. You receive to much damage from anything (for some enemies I agree they should inflict more damage, but not this much, this is just too much) GOOD STUFF: 1. Minimap / radar no longer displays any enemies, this is great at night, you must rely on hearing, vision, and flashlight. This by is the best change. 2. Shops sell only weapons, you can no longer (already at the beginning) buy 99 firecrackers (most useful item) , 99 lock-picks, and than every time you visit every store buy additional two Medkits. So now more looting, investigating and crafting is needed, which is great. 3. Zombies have around 25/30% more HP. Definitely a good thing. I manage to finish the game on normal, all main missions all side mission all quarantine zones with just 1 death, here are my stats: http://www.pcaxe.com/forum/attachment.php?attachmentid=19016&d=1425235786 but I don't think that is possible on hard mode. What do you think guys?
It would be nice to have a one life mode where we have to survive as many days as we can, maybe the ability to eat and drink to stay alive too, this will force players to leave safe areas and scavenge for food and water thus stopping them from just camping in safe zones for days on end.
Penders posted a topic in General DiscussionsAnyone care to explain to me why being from outside North America means that it's impossible for you to have a hard copy for another month? Buying games digitally in the Uk, and I know Australia, and I'm sure probably every other country where the hard copy release has been pushed back is substantially more expensive. So as far as I can tell, and I do hope I'm wrong, pushing back a hard release 4 days before launch when people are getting excited for the game is a way to try and force people in to spending an extra Â£15, to get to play your game which is by far and away the biggest chupacabra move I've ever seen from a developer. Anyone care to venture any other reasons why a digital download of a game would be completely playable, but putting it onto a disk and shipping it would take another month to complete?