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Found 2 results

  1. Hi all, first i would like to thank you Techland for delivering the greatest multiplayer experience i ever had, 1v1 was my addiction for almost a year now. I think it was the only balanced mode, 2,3,4 vs 1 was not balanced in theory. In practice humans are not covering each other all the time, that's why people think 2,3,4 vs 1 was balanced. I also play sometimes as a hunter and flare spam is real in 2,3,4 vs 1. never in 1v1. Decision to give human 1 flare at a time is great for 2,3,4 humans vs hunter. But it completely destroys balance in 1v1. I know that there are not too many people who like to play 1v1 with top hunters so you will probably won't listen to me. I am dying breed and there are maybe 5 % players playing 1v1. I woul like to encourage all of you guys to vote if you want to bring back old cooldowns for falres but only in 1v1. If the game can recognize when other players are joining and increase the ratio of recharging spits on the fly, why it can't allow for 2 flares in 1v1 ? If one flare at a time is here to stay in 1v1 i would like to say goodbye to all my hunter and human friends, it was a f.cking great time to play with you guys, sweet times.
  2. Rabid Squirrel

    Flare Effect For Drops

    Hey Everyone, I was looking for some Help because, as of yet, I haven't been able to get this right. I am currently working on creating a Supply Drop Movie, and as such I require Flare's to be deployed at the drop site. I have found the Flare model, I have the light set and ready to go, but I cannot for the life of me find the FX for the Red or UV flares. Maybe I am blatantly missing it each time I look for it in FX emitters or maybe one of you has found it somewhere else. Any and all Assistance would be appreciated. Thanks in Advance, Squirrel.