Search the Community

Showing results for tags 'fall damage reduction'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Dying Light
    • EN
    • PL
  • Pure Farming
    • EN
    • PL
  • Hellraid
    • EN
    • PL
  • Techland
    • EN
    • PL
  • Help
    • Dying Light
    • Pure Farming
  • Off-topic discussions
  • Dyskusje Off-topic

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


AIM


MSN


Website URL


ICQ


Yahoo


Jabber


Skype


Location


Interests

Found 1 result

  1. Hey Yall First One I know from Rafal's FAQ on Steam http://steamcommunity.com/workshop/discussions/-1/611703999966865614/?appid=239140 that we can set the level of skills. But what I would like to do is force certain skills on the player as he starts out, such as fall damage reduction and zombie head stomp. Please help Thanks in advance DroneBoi Damn it I just found the answer. http://steamcommunity.com/workshop/discussions/-1/611704730322332927/?appid=239140 Ok well I tried this just to enable the wall run and it didnt work, so any help or thought would be great sub SkillsAgility() {Skill("WallRun");} sub SkillsPower(){} sub SkillsStatus(){} sub Items_Common() { CraftedItem("Blue", "Melee_BaseballBatCGen", ""); Item("Medkit_HealthPackLarge", 5); } sub main() { Chapter(0) //--- Prologue --- { LevelFighter(1); LevelRunner(1); LevelStatus(1); use Items_Common(); use SkillsStatus(); use SkillsAgility(); use SkillsPower(); } } Thanks Again Drone Boi