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Found 3 results

  1. Hey guys, Techland just announced the winners for the #HuntByNight video contest! Guess who won? :3
  2. I'm glad I caught this one, because I'll be damned if it wasn't one hell of a good time. It actually starts out as a 1 Vs. 1, but quickly shifts into the mayhem that is 1 Vs. 2. I get lucky right in the beginning and snag an early "looking the other way" kill, which pretty much sets up two more. one of the best things you can do in any mode that is 1 Vs. 2+ is to split up the Humans. And I don't just mean separating them with the Horde; I mean keeping each engagement simple (1 Vs. 1) by leveraging respawn times. By killing one Human, then another after a short pause, you effectively create a cycle in which one Human is always coming after you while his friend(s) is/are still respawning. It turns any 1 Vs. 2+ match into 1 Vs. 1, but with a slight difference: your Spits and UV Block regenerate much faster, letting you start off every confrontation fresh. You haven't had much experience with me in PVP matches, I'm sure, but if you knew me, you'd know I'm not the best guy to tea-bag at. Or maybe I am? Teabagging gets my blood boiling like... Well, like a hot cup of tea, I'd say. Needless to say, I wasn't going to have any of this tea-bagging, Safe House-camping nonsense. Not on my show. Sure, I could have waited them out, but what's the fun in that? Homies have no place in this world. No, I'd much rather fire a UV Spit through three windows and stick the wall behind these guys, then rush in like a majestic lion and tear their tasty heads off. With 5 health left, I can say I'm quite thankful that Pounce and Leapfrog are not affected by the "death state" of having 0 HP. It makes for some really, really fun kills. Like this one! I... don't know why I said it was like eating the Mona Lisa. I think I was referring to the ordeal being like a painting, and I just went on a tangent from there. That's what you get when I try to do whole-match commentary, guys - you get nonsense. Remember, guys. Safe Houses are not Safe. I mean, what is "safe" anyway? That's just a word. Hope you all enjoyed!
  3. Who among you feels downtrodden beneath the Humans' blood-stained boots? Their rugged leather stamped cleanly upon your brow; swords of legend, forged in fire, nestled comely between your eyes. Who among you raises your tendril-slathered fists to the moon and cries once upon each fortnight, "Goddamn Humans!" No more. Now, we have our own weapon. They have Flares, but will they use them in time? They have guns, but are their fingers quick enough to slay you? They are not, and nay, they are not. Using your UV Block, approach the Human with extreme prejudice. Leap. Leap into the night like the majestic lion you are. And look down upon the face of your meal. Look down upon it like a hungry man looks down upon the face of a cooked lobster and says, "I don't care if you have eyes. You're already dead." Essentially, the Pounce ability can be used safely as long as you are directly behind a person. Humans do not "snap" to you, despite how the animation looks, unless you are to the side or in front of them. With this method, you escape the Human's "Dead Zone" of vision by actually Pouncing when you are, for all intents and purposes, behind the Human. Because you are still allowed to Pounce, you prevent the Human from being able to turn quickly enough to UV you and home in for the kill. Now this, of course, does NOT work if there is already a Flare on the ground. But if you approach the Human before they can do anything preventative (i.e. throw a Flare), it's a flawless Pounce. And the best part about this strategy? It's hyper-aggressive, in-your-face fun. No longer will you be the hunted. You are the Night Hunter. Now take back the night, goddamnit.