Search the Community

Showing results for tags 'community'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Dying Light
    • EN
    • PL
  • Dying Light: Bad Blood
    • EN
    • PL
  • Pure Farming
    • EN
    • PL
  • Hellraid
    • EN
    • PL
  • Techland
    • EN
    • PL
  • Help
    • Dying Light
    • Pure Farming
  • Off-topic discussions
  • Dyskusje Off-topic

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


AIM


MSN


Website URL


ICQ


Yahoo


Jabber


Skype


Location


Interests

Found 5 results

  1. Mahlzeit, falls noch jemand, auf der PlayStation 4, Mitspieler für den Koop Modus sucht gibt es eine PlayStation4-Community für Spieler über 20. Schreibt mir einfach über PSN: SarthoDE
  2. So I have been in this forum since day one (although my posts may not show this since I lurk more than post) and I have really been enjoying the new DLC content. But a long time ago, before the following was even announced (and maybe even an idea at the time), I made a thread talking about creating a new DLC that would let the player enter the world of Harran from a different characters point of view. The idea was similar to the Ryder White campaign in the original Dead Island. I made suggestions about making it about Jade, Brecken, Rais, or even Troy. A more active member of the community sided with my idea, but told me that these characters would be pointless since the game tells about their past, so they wouldn't be fun to experience. This poster actually suggested making a DLC starring Amir and showing his contributions to the Tower before he saves Cranes life at the cost of his. We never get to know a lot about this character other than that he was a former GRE operative who seemed to have a huge role amongst the Tower residents. That thread really got into the idea about playing as Amir and experiencing his backstory instead of just hearing about it. So, i guess with that being said, please don't leave us with the following and bug fixes. Please make at least one more DLC for the fans who care about the story more than the zombie killing. It can be short and linear for all I care (just like Ryder White. As fan of this game from so long ago, I feel this is the one DLC that would mean a lot to the community as well can be labeled "we listened and we gave our fans what they asked for".
  3. Hey Guys, Seth speaking and I am here to ask you a very serious question. . . . Q: If you compete in community challenges, then what do you think would be the "next-best" challenge??? Share your thoughts on the challenge of your choice and give your most honest opinion on why you think it should be the next challenge! Remember, I will be currently updating all social media on recent Dying Light updates as well as new Ideas So, like always, Good Night & Good Luck
  4. LivingDarkness

    Btz Community(Xbox One)

    I felt like starting this up because BtZ players on Xbox LIVE are new to the game, quit immediately, or travel in groups of four spamming flares. I want this thread to be able to connect players who want to be able to have a fun, competitive match with people who play the game fairly. This community could also allow new players to learn the basics of the game. Trust me, for every new player I find, there are twice as many people who would rather quit the game before it starts, or spam flares. Hit me up on Xbox LIVE for some fun. Gamertag: UnholySpirit447
  5. To whom it may concern, It has come to the general gaming community's attention that you have been taking measures to prevent modding on Dying Light. While this is perfectly acceptable and a must for Versus Online it is totally unacceptable for Single Player and Co-Op. Modding breathes new life into a game long after the hype has died down. It increases our desire to play for longer periods of time and more times per week. It isn't a competitor to DLC that you may release but rather ensures that more players will be around when you do release additional DLC. Modding will allow you to advertise DLC to a wider audience that, as it turns out, also contains people who like to see as much new stuff in their games as possible. A simple look around at the community reaction to games that prevent modding should have been enough to discourage this course of action. It is a decision that is reviled almost immediately and is a slap in the face to the Modding Community that would be advertising, freely, your product for years to come. There are already many people who have decided that yours is a company that they will no longer do business with if you decide to hold firm on your decision to block modding.You'll be simultaneously insulting your community and hurting the longevity of your game... For what? Embracing modding has already been proven to be a positive move. Bethesda's Skyrim has sold over 20,000,000 copies. While the game is excellent and stands on its own as a quality experience it would have never gotten anywhere near that without the active Modding Community. Bethesda embraces modding in such a way that they make it almost an integral part of the experience. This has helped their sales over time dramatically and has landed one of their titles on the list of the top selling games of all time. Copies of games like Fallout 3, Fallout New Vegas, Oblivion, and Morrowind are still being sold, on a regular basis, to this day. There is no "We shouldn't be Pre-Ordering Games" Crusade when it comes to Bethesda titles. They have proven their ability to create a quality experience without misleading or neglecting their customers in the process. Their customers respect them and are instantly willing to purchase from them again in the future based on merit alone. Warner Bros, Protect the future of your investment. Techland, protect your future as a developer. Embrace modding.