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estranged520 posted a topic in General DiscussionsHi, I already have a copy of Dying Light along with the season pass, but I always prefer to have my content on-disc if possible. Will the boxed copies of the Enhanced Edition coming out in February come with all the content on-disc or will it just be a download code? I would seriously consider purchasing another copy if it's all on the disc! Thank you and Happy New Year!
BioXide posted a topic in Developer ToolsGreetings! I'm the developer of an open world survival horror game currently in development called Project Frequency and I'm extremely interested in developing mods for Dying Light. My game I've seen pictures of the editor and it's basically a mini-game engine for the game itself, with navmesh, assets and all that. But, do we have the possibility of coding new mechanics? I know we can open a text editor and tweak some parameters, which is some kind of JSON data-to-file used to change variable values. I'm really proficient with C++ and I was wondering how far can we take the scripting/coding aspect of the developer tools? Can we implement new meshes? Can we increase weapon recoil and spread? Is there any official documentation for the developer tools? I want to know the limitations we got in terms of new implementations, because once I'm done with the pre-alpha demo and Kickstarter for my game, I'll take a small break and play around with the dev tools and make something up, possibly a walking dead mod or something along the lines.