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Found 1 result

  1. James Gallagher

    Version 1.1.1 Patch Notes (16/3/2018)

    Here is the full list of bug fixes and feature changes added in version 1.1.1 on PC. Features directly requested by players are underlined. Bug Fixes Tablet data accuracy fixes Level design collision fixes Minor translation fixes Small audio bug fixes (e.g. chicks now sound more like chicks) Fixed water particle effects in greenhouses Connection physics minor tweaks Tablet "Notification" tab bug fixes (sometimes fields would show incorrect crops) Fixed occasional visual bugs when building/upgrading buildings Fixed occasional button prompts appearing in the wrong situation Initial vehicle/device positions adjusted (sometimes they would be floating slightly) Improved menu button sensitivity Better looking water particles for hand washer Fixed pad vibrating randomly while driving damaged vehicles Game says "Wrong Loader" instead of "Wrong Vehicle" when a loader and attachment are incompatible Occasional invisible fruit on orchard/plantations fixed Headers no longer rotate when detached with no fuel in combine Minimap targets were incorrectly displayed in rice sowing challenge Icon "Wrong Vehicle" no longer shown randomly on game load with specific machine layout on the map Fixed notifications sometimes overlapping one another Fixed ambient lighting sometime changing abruptly Fixed issue where some tablet windows would not scroll Fixed occasional issues with dropping grain into Sipma NS1600 Improved how sunshine reflects on windows Bears warning in Montana map no longer shows "10 kms" but "10 miles" Fixed UI overlapping in some resolutions Fixed issue with Redlands Champion tire marks being invisible Fixed DB8 floating part Fixed button prompts for accepting not always working Fixed issue where orchards would show zero irrigation when flying over with drone Workers in My First Farm mode now available in quests that do not require you to do the field work yourself. Tweaked reflections Radio can now see subfolders in the music folder Dollar symbol is now in the correct position Farmer now looks back correctly when reversing Removed a bug that made it possible for vehicles to accelerate very quickly Fixed issue with cisterns sometimes floating Fixed issue with vehicles sometimes braking randomly Fixed open tablet option sometimes disappearing Fixed issue with buying Simpa Maja and Sipma Dromader shortly after one another SSAO frame drops should be lower/gone Farmer will no longer sometimes appear in a random spot when turning the drone on while in vehicle Fixed issue with Imported models having wrong/invisible tire marks Gameplay changes Visual polishing of foliage and terrain in general Visual polishing of vehicles Minor audio tweaks More smoke present during Jungle Fire New minimap icons for pallets Tablet now says "Hello <username>"! Tutorial emails now better explain how to use loaders with keyboard and mouse controls Tablet now only shows only completed/active tasks Player can now see all in-game resources in the stock market All tractors that support Front Loaders now have mounts for them on the hoods You’ll see more variety of vehicles driving around on roads Pesticide tanks are now present next to fertilizer tanks Timescale adjusted - lowest is true x1 (1 minute in game - 1 minute in life); highest is x600; default is x24 (previous x1) Travel time between countries reduced from 6h to 2h Vehicle lights no longer turn off when you get out The task to find Potato Storehouse should now be clearer The Farmer now fades when the camera is close to him (no more clipping) Braking assistance - players can choose, if reversing is a handbrake until button is held or will only be a handbrake for a second (as it was previously) Minimap zoom in/out added (using PgUp/PgDn) Tablet in removed from vehicles Player can now start with 1,000,000 or 5,000,000 cash in Free Farming FOV slider added to options Maximum camera zoom distance doubled Added an option to adjust steering sensitivity on keyboards Radio is on in all vehicles by default Workers are now paid every real life minute - connected to the time scale adjustments Days are a bit longer Added option to change fuel consumption rate. The price of fuel scales accordingly Added option to sell all rabbits at once