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EMtriX posted a topic in Be the ZombieHi all, first i would like to thank you Techland for delivering the greatest multiplayer experience i ever had, 1v1 was my addiction for almost a year now. I think it was the only balanced mode, 2,3,4 vs 1 was not balanced in theory. In practice humans are not covering each other all the time, that's why people think 2,3,4 vs 1 was balanced. I also play sometimes as a hunter and flare spam is real in 2,3,4 vs 1. never in 1v1. Decision to give human 1 flare at a time is great for 2,3,4 humans vs hunter. But it completely destroys balance in 1v1. I know that there are not too many people who like to play 1v1 with top hunters so you will probably won't listen to me. I am dying breed and there are maybe 5 % players playing 1v1. I woul like to encourage all of you guys to vote if you want to bring back old cooldowns for falres but only in 1v1. If the game can recognize when other players are joining and increase the ratio of recharging spits on the fly, why it can't allow for 2 flares in 1v1 ? If one flare at a time is here to stay in 1v1 i would like to say goodbye to all my hunter and human friends, it was a f.cking great time to play with you guys, sweet times.
GuberniKoff posted a topic in Be the ZombieI'm making this thread do to the fact I'm no noob when it comes to being a night hunter and I will destroy any night hunter as a human in a solo match... Okay so here is the main problem with specifically a solo match vs a max lvl human even when being max night hunter.... SPIT RECHARGE TIMES!!!!! The recharge time is something that absolutely needs to be fixed once you run out of spits after they have spammed jumped 50 feet away from it you're left with little to no offensive tactic, while as a human literally all I have to do is avoid spits by spam jumping away in any directions as long as there is no obstacle blocking me OH and let's not forget Night Hunter potions literally make all of your avoiding tactics 10x easier and enables you to pretty much get to a nest in seconds after destroying a previous one as well as makes you tougher to random zombies attacking you and makes you take less damage from the horde if they don't get exactly touch you (sort of like it should I guess but you can out run the chupacabra out of them when you have used NH potion way to easily) anyways next problem is the Camo for humans let's be honest it's absurd its lasts WAY TOO F***ING long and there's nothing a NightHunter can do to to counter act that in anyway unless you land a spit which rarely happens on a 1v1 cause again the human has all the time in the world to just wait a stare at you with the disgustingly long range UV Light and jump out the way of any spit you throw at him the jump needs to be nerfed for its insane leap range atleast a 20-40% distance nerf and not being able to jump non stop it needs to be like the flare where you can not spam it after 3-5 jumps but have a fast recharge time for it. Next is the dropkicks vs tackles problem humans can and easily do avoid tackles by simply jumping over you with the huge window of time given to them YET on the flip side you can't do jack chupacabra about avoiding the drop kick while they UV light the chupacabra out of you as they perform a drop kick basically making it impossible to get away you are forced to ground pound and any human dumb enough to get ground pounded so easily needs to step there game up cause all they have to do is wait for you then perform another drop kick and bam you're screwed once again and it takes 3 DK to kill a night Hunter and I do it all the time I don't even use my weapon most the time cause I'd rather leave it a little challenging for me and resort to DK spam as much as possible since it at least takes a small amount of effort to time it right. The GP when poorly timed chupacabra you over immensely by giving the human all the time in the world to kill you and move to the poorly placed nests. before the patch you were able to use the UV Block to recover your self instantly if you poorly timed it why would that be taken out ?!?!?! Absolutely stupid even then you have to make sure you have a UV Block before doing so so I don't see how that was something you guys considered an OP thing to do it was a legit chupacabra tactic that saved your chupacabra if you fucked up with a GP and it NEEDS to be brought back! now all you get to do is sit there waiting to stand back up as the human destroys you. My next problem is the nest placement and the amount of nests there are its tooooooooo easy they need to be spread apart more so you actually have to try and get to them and perhaps a little chupacabra variety on where the nests actually go would be a great thing to take care of all these locations on these maps and it constantly uses the same ones over and over making it more predictable and less exciting and they are all mostly in OPEN chupacabra locations with little buildings around making it easy for the human to keep a UV light on you making it impossible to sneak behind or on top its just not balanced. Next topic is death from above as awesome as a move it is and the feeling you get when you perform a really nice one is great but it's almost to easy to use I mean there's prolly not much you can do except make it so they can't do it to you when YOURE UNDER chupacabra WATER!?!?! And maybe have a possible dodge move like the humans have when tackling them but let's be real the NH needs to be able to dodge a drop kick there is no reason for not being able to its ridiculous I don't care what kind of animation you make for it but it needs to happen. Humans have way more abilities and tools and POTIONS that give them the upper hand by a lot any skilled max human player has no problem vs a night Hunter anyone who argues I promise you that you are not good at the game and/or you never even played as the NH and you don't know what you're even talking about a lot of the people arguing about NH being strong either have never even played as one, doesnt have max human, or just sucks at playing so what they say doesn't mean chupacabra. I will say that I have beaten lots of different lvld humans solo and teams being night Hunter and its strictly skill based on their end anyone who knows what to do and when to do it will destroy any night Hunter I promise you. I have gotten to the point where I just go easy on any zombie who isn't max lvl cause I'd rather let them get there earnings then be a chupacabra an not let them get a chance at life. I love this game and I love being the NightHunter cause I do wreck people and it's easier vs teams cause you catch people slippin so much more than in a 1v1 where there's no distractions but now that most people are max humans and know what to do its become practically not fun it's too challenging for a night Hunter and its too easy for a human. Id also like to talk about how hard it is to find a chupacabra game for me there's nights where I search for a game for 15+ minutes either to fail joining or I join some total noob to where I have to go easy or the one max lvl guy who knows what to do and there is no point in playing. Rarely do I get a fun match with multiple people there needs to be some better match making type option and even a 2vs4 setup cause that would be great for any one whose actually good at the game. And to have it where people form there teams and then go challenge night hunters basically the opposite invasion or even have an actual human invade an intense night Hunter map where the night Hunter has most advantage and the humans who participate actually know what there doing. This game needs more variety cause I want to keep playing it cause I find it to be one of the funnest game for me and I love learning to overcome challenges in the PvP aspect of the game but it needs some serious fixing. Anyone who wants to fight about it my gamer tag is GuberniKoff add me and i can show you how OP the humans are. And good job making it say Chupacabra that's annoying i challenge any one of your dev member night hunters to a 1v1.