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I'v finally encouraged myself to play as the night hunter in the "Be the zombie"-mode. Currently I'm close to unlocking mutation level 3 (2 skillpoints missing). Well due to the changes of the latest patch I was hoping to experience some balanced matches and got disappointed so that even the joker of the batman-comics wants to hide under a dunghill. With most of the skills unlocked and now on rank "Widow Maker", due to matches with people quitting on me or just farming the non-experienced players, I constantly got matched against 2-4 people within the upper three ranks of the survivor score. That leaves me exactly one option: pick the match with only 1 skilled survivor and even loose that. He will die once, because I can groundpound him if I'm lucky and hit him with a spit. Then he has to run, is distracted a little and if you're really good you manage to kill him. But then he will respawn, of course within closest range to the next nest-group, and your spits will be ready again after he has finished off the nest. In the meantime he covers himself in flares and just drains your energy with the 200 yard range UV-light. So there is nothing you can do but watch hence your melee-attacks are poorly conceived. 5 nests against 10 lives, I think I do not have to do the math for you. So with 2 or more player active you cannot really do anything about protecting your nests. Given the fact that the survivor can dodge all your tackle and stuff, whereas you as the zombie simply can not dodge a simple dropkick, you won't stand a chance in melee fights. You will need your UV- jammer to engage and apply your spits, but then how can you flee again. They just drain your energy and beat you to death. I know that sounds brutal! Don't worry, it will be over after a small kick with your foot and 1, not 2 or 3; no - ONE SINGLE HIT with a 2h weapon is enough to terminate you. With the issue of recovering for ages after a missed goundpound, interrupted pounce or dodged tackle you will certainly die. With 3-4 people often somebody is camping on an elevated level of the map, like the edge of a building or such. There he will wait for you, and if you spitstuck him, he shields and nothing happens. But if you pounce he will interrupt that and rain death on you instantly while you are falling down to the ground and recovering for 5 seconds. So really nice to play without a wink of chance. PVP is such a great part of this game, but it gets kinda trivial when reaching a higher level on both the side of the zombie and the survivor. For latter it's simply no challenge anymore when knowing how to use your equipment right. Please balance, I know you are used to capacity with releasing the new Addon in the near future, but this is a mode of the old game, which actually should have been fixed by now. There are already a lot of good threads with suggestions on how to balance the PVP experience. greets EB0L4