epsdude

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  1. epsdude

    Post Any Btz Bugs/exploits Here

    Yeah it's not an extremely common occurrence, but it definitely happens roughly every 5 games or so. I didn't include footage of bombers randomly damaging me while on roofs but that happens much more often on top of the random deaths. It definitely keeps my friends and I nervous while up on the roofs waiting for the horde to end and now we never wait in the same spot together because it's killed us both a few times in the past, even when only one of us was hit with the horde. You can watch the radar in the video and see how the bombers kill me. In some instances it seems like the bomber just spawns out of nowhere right on top of you. In other clips, you can see the bomber spawn in the sky and slowly (and sometimes very quickly) lower down to you in a straight line if that helps with solving the problem. This also wasn't in the video but bombers also spawn on top of large elevated areas with lots of surface area when they shouldn't as well such as on warehouses. You can test this out by just standing on the big flat warehouse that is (I think) the chemical spill quarentine zone beside the bolter feeding grounds in the southwest of the map. Let another dev or whoever is playing as the zombie hit you with the horde and watch. At least one horde spawns up there almost every time in my experience. This one might be a little harder to fix due to the way valid horde spawning locations are calculated, but I can attest through experience that it definitely happens a lot on warehouses.
  2. epsdude

    Post Any Btz Bugs/exploits Here

    Could you guys fix the bug where the hints tell you that bombers summoned from the night hunter cannot climb? https://youtu.be/lpfwAqERofE
  3. When I was ranking up my human, I initially thought my above idea was how I thought it worked, but I was saddened to find out that ranks are just superficial and meaningless. You know how many of the same 8 gold weapons I've gotten? Easily over 200 of the same useless weapons that immediately get thrown out. Give players a reason to keep playing the mode after they've maxed out their rank and gotten all 8 weapons available in this mode. They could have a rarer chance to drop and I would love to start collecting them. Lockpicking vans on hardmode is VERY tedious and grindy. No one wants to do that and I'd most likely just get a weapon I've already gotten from friends. The only real way to get gold weapons is everyone dupes them and passes them around. I want to earn them by fighting night hunters! Also, I don't know this is a problem on any other platforms, but when I have connectivity problems trying to use matchmaking on PS4, my rank gets reset to prey. I've literally had to regain Ultimate Survivor 7 different times. Please fix that. I think it happens when I can't contact the Dying Light servers or PSN or something like that. Not really a tech guy but maybe your rank should be stored in your save data rather than on some server if that's how it works. I've never been reset on my Apex Predator so try to set the ranks to work like they do there.
  4. epsdude

    Post Any Btz Bugs/exploits Here

    LOL, no one cares about duping and sorry for blocking spits. How DARE I make use of the tools given to me by Techland. Get over yourself.
  5. epsdude

    Post Any Btz Bugs/exploits Here

    I'm glad too hear it. At least we still stand a chance against spammers. Just out of curiosity, have you ever experienced a ground pound spammer like that in the video? It's kind of really annoying isn't it? Also, is there anywhere we could find a comprehensive list of all the currently planned changes for BTZ in depth? I know you've given us a basic rundown but play this mod a lot so I'd like to know more!
  6. epsdude

    Post Any Btz Bugs/exploits Here

    Here it is. This is a very old video I have saved on my PS4 so excuse the good number of the rookie mistakes. https://youtu.be/fQZoDRZVRfA I made a lot of mistakes due to my inexperience with this kind of nonsense, but our biggest number one mistake was trying to avoid the ground pounds and make him fail. Your chances of making him fail are extremely slim and when he does it's usually a slip up of his own. Either way, the one time he did I somehow missed my first swing and he got away. The point is, trying to dodge away from the zombie will not work. The super majority of the slums is nothing but clutter and very few nests there are open enough to where you could possibly dodge backwards spam away. I saw dodge backwards because it is the only dodge that gives you enough distance to escape the ground pound if it is directly where you were standing beforehand, side dodges do not have enough range. I know now how to deal with this guys and it's that you have to stand your ground and fight. I've gotten much better dealing with spammers since this video but so has this zombie at doing it. I know this is getting somewhat off topic from the original purpose of this thread but please hear me out, this is very important if you're going to rebalance damage. To beat a ground pound spammer, you have to be at full health and ready to fight before he gets there. Like I said before, if he knows what he's doing he will jump, claw you on the way down, and then ground pound. That's 80 health gone every time. You have to slash him on his way down from his jump when he's clawing just before the ground pound. That does a third of his health. Here's how it plays out once a hunter starts. The hunter jumps and claws you, you get one swing in before the hunter ground pounds. The human is now at 120/200 health, the hunter now has 2/3rds health. The same thing happens and the human is now at 40/200 health, the hunter now has 1/3rd left. This is where it gets intense, the human has to slash the zombie before he claws him. The hunter does not need to ground pound after, he only needs to get a claw in because the human is at 40 health. Most likely, the hunter has sprinted up to the human after that second ground pound while the human was still flying in the air, and it is now very in the favor of the night hunter to get the melee in first. Now look, I can't really claim to know at all what you mean by 'adjusting damage values' so that the human can't kill the hunter as quickly and I don't claim to know, but if you are changing the damage values then you please have to consider ground pound spam into the equation. I'm telling you right now, that in a 1v1 situation, if that hunter had to be slashed four times instead of three to be killed, he would win a one melee skirmish every time without fail. I really doubt the role for night hunters Techland had in mind is to just blitz as soon as the human spawns and mindlessly ground pound, because that's what this zombie does right now and this is pre-patch. The hunter, according to the hints, is supposed to use strategy and wait for the right moment to attack when the situation is optimal for him. He should have to make a healthy balanced use of all his abilities, not just spam one. I fought this guy recently and lost again (but I did a lot better, got to the last nest), and I checked the end game stats. You know how many tackles he attempted? Zero. You know how many pounces he attempted? Zero. You know how many ground pounds he did? Over 60. Literally over 60 ground pounds mixed with spits here and there to keep me flustered. This isn't right. The fellow ultimate survivors I've all talked to in my circle all agree that ground pounds need some kind of nerf, and now it sounds like they might be possibly getting a buff. Again, I can't pretend to know what Techland has in store, but if the humans damage is nerfed while the hunters stays the same, I promise people like this guy will be basically unstoppable. Please keep this in mind, thank you for your time.
  7. epsdude

    Post Any Btz Bugs/exploits Here

    I understand that and I wish it were that easy but it isn't. You can literaly do nothing but spam dodge backwards and they will still land it because they've spent hundreds of hours perfecting their ground pound spam. I will get you that video, I promise. EDIT: I have a very old video rendering right now. Give me like 10 minutes.
  8. epsdude

    Post Any Btz Bugs/exploits Here

    I fear you're alluding that techland nerfed human -> hunter melee damage while keeping the hunter -> human melee damage the same. I really hope this is not true. I've been playing this gamemode everyday since August and I've put close to 600 hours into the game. I'm more than willing to bet 500 of those were in invasions; I play this mode a lot so I know the ins and out and I know how games with ultimate survivors vs apex plays out. That being said, here me out. It's a mistake to buff the night hunters health without at least nerfing his melee damage or giving him a ground pound cooldown. I don't know how often you play this game or if you've ever experienced this but a good portion of apex predators literally just spam aerial ground pounds untill you're smashed in the ground. It is literally all they do and on hardcore there is almost nothing you can do about it. If the hunter can jump and claw you on the way down as he's charging his ground pound and then pound you, that's 80 damage. He only has to do that one more time and then claw once to kill you. Believe you me, I've tried my best but with the hunters agillity, it is almost impossible to dodge out of the ground pound radius in time so your only option is to hope you can swipe them on their way down everytime because if you accidently miss with this games wonky aiming, I promise you will die. It's not enough that they just spam ground pound either because they'll also spit on you between ground pounds and there is pretty much nothing you can do about because you're too busy being ground pound spammed. If I haven't convinced you I will record the next game against a serious ground pound spammer I encounter and put it on YouTube so you can see it. They're not fun to deal with, everyone in the game groans when a known ground pound spammer joins, and it's just not a fun gaming experience. Please do not give ground pound spammers free reign over everyone.
  9. epsdude

    Post Any Btz Bugs/exploits Here

    Please completely eliminate aborting all together. Sure it will suck for the few people who have bad internet connection but believe you me, you're helping way more people than you're hurting. As an ultimate survivor who plays everyday, I'd say at least half of our games end in aborts, at least. I don't know if you're aware of how big and annoying the issue is. Leaving the game for any reason should be a defeat. There is no way to workaround giving aborts to legit crashers and internet crashes. It's to easy to simulate. Will you consider this?