A. Ryan

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A. Ryan last won the day on January 26 2016

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  1. A. Ryan

    2016-09-05 Update

    I see that part of the newest tweaks was not to fix the gigantic hitbox on DFA. Great...
  2. A. Ryan

    Humans Can Revive Themselves Now..

    Funny you should bring this up since I had a similar incidence a few nights ago. I was playing 1V1 and tackled someone off of a roof. I saw this person fly off the roof and onto the ground. Upon landing, the skull icon appeared above their player name indicating they were dying. Upon me running toward them, this skull icon disappeared, and the player got up off the ground and kept fighting like nothing happened. Nonetheless, this turned into a 5 minute screaming match between me and my T.V. because this was clearly BS. However, this incidence gives credence to what you experienced. I guess we can chalk this up to either a new glitch or the humans have found another exploit. I also experienced playing in the Countryside and the horde never showing up. Luckily I was playing a noob and was able to test out this horde experience. I probably landed 10-15 horde spits and every time it landed, no horde showed up. However, I was not able to re-create this issue in later matches. I personally thought this horde issue was fixed a while ago via patches, but apparently, it is back or was never really fixed in the first place.
  3. A. Ryan

    Think This Needs To Be Patched

    Yes, this needs to be patched along with the canceling of the grappling hook in order to dodge a tackle in mid air. These are two big issues that affect gameplay to a great degree - all caused by the grappling hook go figure.
  4. A. Ryan

    Recent Changelog For Btz?

    I haven't played BTZ in a few weeks. Upon starting my Xbox one, Dying Light needed an update that was over 1GB. When I started BTZ, it was stated that this mode of the game was updated and by continuing I would be saving my game in this new format. This is usually indicative of some changes since this occurred when "The Following" was released as well. I saw that backward tendril is now longer available when it has been in the game forever. I'm not sure if the recent flare cooldown would constitute part of this changelog, but I figured since BTZ forces you to play in this a "new" format, some other changes have to be present. I also noticed in the options menu there is a new section called "chromatic aberration effect" that is defaulted to "on". I have no idea what that option does at this time. Has anything experienced anything new or any have further information? **EDIT** - Upon doing some research I found the latest changelog from 7/5/16. Various stability improvements (including co-op) Minor tweaks and fixes Various balance tweaks regarding Be the Zombie mode Dying Light: The Following DLC fixes: Fixed losing buggy parts after playing Be the Zombie Fixed buggy paintjob replication Minor fixes and improving balance
  5. In the BTZ demo footage from a few years ago, when the NH kills the player, he reaches inside the player's chest and rips their heart out. The demo footage actually looked better and seemed to play better than the finished product.
  6. A. Ryan

    Post Any Btz Bugs/exploits Here

    Another example of one of the worst mid-air tackle evades I've seen @8:26
  7. A. Ryan

    Post Any Btz Bugs/exploits Here

    One of the worse mid-air tackle evades I've ever seen @5:35 - This mid-air evade garbage needs to be fixed already.
  8. A. Ryan

    Post Any Btz Bugs/exploits Here

    Yes, the grapple is still allowed to hurt you. However, the damage has been nerfed.
  9. A. Ryan

    Post Your Btz Matches!

    ^ --- @ 5:43 - DFA broken as all hell. I didn't bother viewing the rest since it was all just broken game mechanics anyway.
  10. A. Ryan

    Post Your Btz Matches!

    Uh yes, there is something wrong there. The Hunter actually changed course mid-flight and the magnetism of the spikes caused him to crash into it. If you review the footage again, you will see what I am talking about. The user Reece saw what I am talking about. I'm glad I'm not the only one who saw that it was broken as hell.
  11. A. Ryan

    Post Your Btz Matches!

    ^--- @6:31 - One of the worst broken spike magnetism kills I've seen.
  12. A. Ryan

    To Pete

    Just curious as to why you just didn't private message him this question? You might have better luck and a more timely response.
  13. A. Ryan

    Awnswer Me This Techland Plz.

    I agree with all of your points. Especially, the first point regarding mid-air tackle evasions since the devs claim this is not possible, but we still see it time and time again. Considering we see it so frequently, it cannot be explained away by lag or latency.
  14. A. Ryan

    Awnswer Me This Techland Plz.

    Regardless if a Night Hunter can wipe out an entire team, you are not comparing apples to apples. If it was actually balanced, then the Night Hunter would die in five hits just like the Human. Having the Hunter die in less time than the Human is imbalanced.