EnlightenMe

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Everything posted by EnlightenMe

  1. When are we going to hear about his side of the story? Considering how close and passionate we all have been to the hunter. It needs certain character added to it! Can u guys at Techland come out with something good about the hunter's previous background and how he develops into the monster that we all care about? It can be told in many ways. One example is we the survivors need to collect scattered notes or voice recordings or both (of someone describing the event or the hunter's monologue prior to his transformation). Maybe u guys have better ideas but really, we need one good story for all the btz fans! Dang! who would thought that the NH was once so philosophical! (Just something from my imagination)
  2. EnlightenMe

    Post Your Btz Matches!

    Haha ok. But they probably don't get that point of yours- Maybe like 'meh he can't pull it of' sort of thing good restraint though
  3. Most probably there will be no further mutation in the current game, just some balance tweaking and stuff for the btz mode. I wonder why we can't have the option for our spits to explode instantly after they touch the ground or survivors? I believe i would hit survivors more frequent that way. The current delays allow them to just dodge the spits easily. Can u do that Techland?
  4. EnlightenMe

    Get This Bug To Techland Asap Please!

    That's a fancy video to report a bug (intro, transition etc.) Looks like Parkinson to me lol or maybe some virus attacking the hunter's nerve system... I think someone already posted about this bug before. I haven't play the game much lately so haven't encounter it. Wait! is it contagious? Quick Techland! do something before all hunters get crippled!
  5. EnlightenMe

    Rupert Has Vanished!

    You mean the old rupert right? He's been busy viewing and approving my videos for awhile, like this one (minute 3.05): I still have a lot of videos for him to approve so it will be sometimes before he can show up in your game (Serious answer: i don't know where he is tbh) Maybe the others can tell u. so guys! where is waldo.. er i mean rupert?)
  6. EnlightenMe

    Post Any Btz Bugs/exploits Here

    1. Maybe he was Crane! that's why he can hear that sound too (he probably ate the tracker after changing to NH). 2. LMAO Hunter: where u want to go sir? i will be your chauffeur for tonight. Crane: Umm.. to your nests maybe?
  7. EnlightenMe

    Post Your Btz Matches!

    Good tactic using under the map glitch to kill, but u missed your chance to pounce. In the second video, at 4.17 and 7.10 they dropped some dynamites on the ground and when u gp, boom u are dead. It's a feasible trick if u are playing with a teammate because human can be revived after that. But hunter will go down even in full health. Is this intentional Pete? Cause they just drop them on the rooftop and baiting u to gp. At least reduce its damage to the hunter's health like the gas tank explosion.
  8. EnlightenMe

    Never Played Be The Zombie, Tips?

    Allen u son of a gun! Haha just upload the video! Players will decide if the play styles suit them or not, no need to badmouth others.. though i don't like to be called cat or kitten either!
  9. We are discussing about this in the btz thread too, check it out here: http://forum.techland.pl/topic/11312-the-truth-about-the-night-hunter-a-story-waiting-to-be-unfolded/?p=38817
  10. EnlightenMe

    Post Any Btz Bugs/exploits Here

    LMAO this is the funniest sh*t i've seen today! F*ck tendril, the buggy is much better (said the NH) LOLOL XD
  11. EnlightenMe

    Survivor Point Of View

    So i guess the hunter needs to be OHK with a head shot too cause that's the norm in the zombies' lore. Plus, the horde spawning instantaneously near you is also intentional cause it is specified in the game file. Oh oh how about the one where the hunter has this weapon attached to its arm and OHK survivor? That must be intentional too right! and the other one where the nests get destroyed instantly after the hunter joins in is intentional too! i'm sure of it, I'm a freaking genius! Heil me! Ah and Chaos, don't tell me otherwise cause u are just a moderator.. Only for Chaos to open:
  12. EnlightenMe

    So..... What Is It...?

    The hunter is like a hitman, minus the stealth. so basically u go into a fight, do 1 or 2 fancy moves and run away (more than that usually u will die), then repeat the process. A glass-cannon they say (but maybe chicken-cannon more precise? Cause i've been told that 'i keep running away after few attacks and couldn't stand my ground like what the survivors are doing'). Funny but that's how it works- admit it, It's an opportunistic chicken! Not some scary zombie that will strike fear into your heart, well unless you're a noob. Make peace with yourself and u will hv no problem with the hunter's weaknesses
  13. Yeah like arkham knight's batmobile that can be called upon whenever u want it services! Wait but batmobile is so badass that u can't even compare it with the buggy... hmm maybe several stations throughout the map to spawn the buggy? Something like the one in borderlands? Or just don't lose it lol. I have been invaded several times where my buggy was not reachable or can't be used after it got stuck somewhere. Guess what, it's marathon time!
  14. EnlightenMe

    I Suffer So Much When I Watch These Trailer

    The mode will be similar to the current one, so the balancing issue is not a problem if they fix the current bugs and exploits that we have: So let say in the new mode: 1) Survivors need to retrieve the first part and install it at the center before the next one will spawn- this will prevent other survivors going alone or on their own for the other parts- they need to move in group. 2) Each part will be guarded by a group of zombies similar to the current mode that we have. Place it in a special container with wooden door that need to be pry open so that it will make loud noise- this will force the survivors to clear the zombies first and after that they have to lock pick the chest inside it (difficulty can vary from easy- very hard). Each survivors can be given 10-20 pick locks from the start, maybe more if necessary cause this shouldn't be an issue. 3) If the survivors manage to install all parts, the hunter will automatically lose, but if the hunter manage to kill all survivors then the hunter win- considering the distance that survivors have to travel (back and forth to retrieve and install all parts), probably 10 lives vs 5 parts would do it. 4) This mode can also be apply in the countryside albeit with a longer distance between each part and the center as survivors can use their buggies. It can be a big and powerful uv light that shines throughout the city, forcing the hunter to retreat or.. radio antenna that emits special sound wave that drive the hunter away for that night/ match.
  15. EnlightenMe

    I Suffer So Much When I Watch These Trailer

    Looking back at these trailers, no wonder why we were outraged (still are) when human seems to know our location all the times. These trailers are very deceptive- it's simply a false marketing strategy. Oh Techland.. u may excel at other stuff but not the marketing part i guess.. But wait guys, maybe we are wrong! Those humans in the trailers are playing for the first time- yup they select newbies to play in the trailer and they don't even know how to use survivor sense! That must be it! right? That's the only logical explanation of how ridiculous they looked in the trailer.. smh. What no? then my first point stands! Yeah about your idea Vektor_Noirsang (i just copy paste this), a new mode would be interesting. I'm tired of defending/ destroying the nest too. they need to think of something new. Maybe they have too scavenge few items throughout the map like parts for a giant uv light or something and bring them back to a center where they can be assemble to avoid the hunter destroying them or other survivors in the center. 10 lives, 10 parts.
  16. EnlightenMe

    Btz Fixes In The Next Patch

    Wth no. 3? Lol whose buggy was stolen by the hunter? Can it drive too? Lmao Anyway, thanks for the update Pete.
  17. Another thing, we know that Crane won't make it back in time to deliver the serum/ cure to Camden. With the current situation in Harran, especially the slums, something must be going on to keep the remaining survivors from turning into zombies. Here is an idea (I posted this earlier somewhere). The point is, as Crane could no longer be reached, the given story will at least give the desperate survivors some hope, although it's only temporary, they may last until Crane is back- and ultimately we know that it's not the end of Harran: Something must have happened in the slums-old town while crane was away in the countryside. Another short story from someone else perspective would be interesting. Maybe as Brecken? we have the skin already and he's a goddamn parkour instructor (that's what he said), so just give similar skill tree to him as what Crane has. Just need a few modification to it so that it's unique to him- cause again, he's a goddamn parkour instructor! (i like this when he said it himself) The Plot- Let say Brecken decided that they need an alternative plan in case Crane doesn't make it back in time. (Guess what! he's fcking right mate!). He could help Camden produce a new drugs with temporary effect of the antizin by doing certain quest etc. I have yet to see a huge hospital in Harran surely there must be one and the dlc could take place in it. A large hospital building with blocked ways, puzzles and items/ drugs to collect and need to be mixed in the hospital laboratory. It takes time and while doing so, need to fend off not only the zombies but also what remains of rais thugs too- yup they must be desperate for a cure too. A sequel that takes place from the following ending would be better in DL2 imo, cause it needs a long story and deeper plots to it!
  18. Right i remember that part when she told crane that she passionately ripped them apart in the dark. To my understanding, she said that this event occur after she woke up from her transformation. But then she said to us that she wanted to change this and be 'the mother' that her followers deserve. I believe that's why she wear that mask and start to act like a guardian around her people. Now, come to think of it i never heard any bad things about her from other NPCs throughout the game. Even the faceless was practical and kind imo, they show no hatred or whatsoever.. If she had continuously killed her followers at night prior to her death, they will know this and will fear her, but that's not the case-she is well-loved! so i believe that the killing is a one time event. Yup, she managed to restrain that killing urge with will power alone. Now back to Crane. There is a high chance that he will attack the family but to kill them, maybe.. but i hope not! Either way, this event will cause him to be more determined and focused on finding the cure. It could be anything really. But i really hope that of all the possibilities, the ending isn't just some kind of dream or hallucination that Kyle Crane is having- If this happens i will hate u Techland! and don't ruin his face too! just change the eye color and give him few stripes or marks to differentiate him with other volatiles! or i will hate u twice! (I'm starting to sound like a fanboy now! F**k it! lol)
  19. Probably Brecken is out there somewhere doing something to ease the problem in case Kyle doesn't make it back in time.. (We know he didn't in the following ending).
  20. Haha i agree with most of the things she said. I know u guys will come out with a great story, but just remember Techland- whatever you have in plan, don't ruin Kyle's face
  21. EnlightenMe

    Zombie Hp Changes In Main Questline Quests?

    Hmm maybe, i notice that too. Sometimes the normal zombies would take like 4-5 hits but still won't die. Other times just 1 hit with the same weapon. Probably it's the spots where u hit them tho i never pay much attention to it- i just tackle and smash their heads or DFA them.
  22. EnlightenMe

    Season Pass Problem

    Ok, so that means all the things that the season pass would covers are already included in the DL enhanced edition. So... is this a sign that they'll move on to the next project i.e. DL2? or are we still going to get more dlcs that need to be paid? I wish for both!
  23. EnlightenMe

    Light Stories, You Are Dying To Read.

    Haha thanks voltagon for the great news! Hey Techland, make this a thing in the game will you, the harran news has a column for this guy right? hmmm...i kinda remember reading them somewhere while looking for stuff in slums and old town. Maybe u can remind me where are they again? or perhaps it's the personal journals of the missing Harran reporter that we will meet later in Harran? Geez i really can't remember hope u will help me Techland Anyway hope to see more of your news later Mr. reporter!
  24. We are discussing this as well under the btz subtopic. It started as a question about who is the night hunter really is. Feel free to join us Link: http://forum.techland.pl/topic/11312-the-truth-about-the-night-hunter-a-story-waiting-to-be-unfolded/?p=38817
  25. EnlightenMe

    Will Dying Light Still Be Updated

    Both support and dlc are welcome! A sequel that takes place from the following ending would be better in DL2 imo, with longer story and deeper plot like the base game. Another dlc of the following size will be too long to complete and release. But it's still welcome anyway. In the meantime: 1. Something must have happened in the slums-old town while crane was away in the countryside. Another short story from someone else perspective would be interesting. Maybe as Brecken? we have the skin already and he's a goddamn parkour instructor (that's what he said), so just give similar skill tree to him as what Crane has. Just need a few modification to it so that it's unique to him- cause again, he's a goddamn parkour instructor! (i like this when he said it himself) The Plot- Let say Brecken decided that they need an alternative plan in case Crane doesn't make it back in time. He could help Camden produce a new drugs with temporary effect of the antizin by doing certain quest etc. I have yet to see a huge hospital in Harran surely the must be one and the dlc could take place there. A large hospital building with blocked ways, puzzles and items/ drugs to collect and need to be mixed in the hospital laboratory. It takes time and while doing so, need to fend off not only the zombies but also what remains of rais thugs too- yup they must be desperate for antizin too. So basically what we need is a new and large building model, some underground tunnels and maybe 10-15 missions to complete the plot.