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About Lamborghini1216

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  • Birthday 12/16/1999

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  1. Lamborghini1216

    Urgent Help!

    EDIT**** I fixed my map!! Luckily, back when it crashed I saved backups without knowing it, plugged them in, and bam! The map has loaded successfully. It's been six long months, but now we are back to normal. Thank you to cr1m3 for all your help man.
  2. Lamborghini1216

    Urgent Help!

    I am so sorry I am so late to responding to this. So, here's an update. I sucessfully transfered some of the files to a new map file and everything loads except the objects. My original .map file was corrupted so I used a backup. I copied most of the original files to the new map and everything seems to run fine. However, the models do not load. There are some corpses, chairs and NPC bodies, but no cars, tunnels, walls, etc.. How can I add those back in? Also, from my crash log I found out what was making the map crash, but I can't remove the error from the .map file.
  3. Lamborghini1216

    Mas tractores?

    Lo siento, pero ya han terminado con actualizar este juego. No habrá más tractores, pero todavía puedes disfrutar lo que ya está allí
  4. Lamborghini1216

    Urgent Help!

    Okay, so I have been in my files and starting my map up a dozen times, and here's what I found. I got the map to start up without the error after temporarily deleting .bak files 1, 2, and exp from "D:\SteamLibrary\steamapps\common\Dying Light\DevTools\workshop\Karun\data\maps\example". It started up but didn't load anything, but it didn't give me the error. So I put in those files again and it does the error again and I can't seem to make it go away. Your instructions were a tad confusing. You want me to place my .map and .exp files of the map into another backup folder and then making another map based off of these? My apologies, I am just a little confused. Thank you!
  5. Lamborghini1216

    Urgent Help!

    Thank you SO much for your reply! I'll get right to fixing my map. I'll update you on the results
  6. Lamborghini1216

    Urgent Help!

    Also I have the logs if you guys need them.
  7. Lamborghini1216

    Urgent Help!

    So I started my map today and I got an error saying "FATAL ERROR No chunk with object's class name!" and I have no idea why! Yesterday when I last edited my map I saved my map multiple times, and while I was working, my video card crashed and I simply restarted my PC. My computer has done this before, so I wouldn't think this would be causing the issue... but I don't know. I cannot start my map now that this error has occurred and the window pops up right after it opens the window with all the tools and stuff. The 3D view is just grey. Anyways, I'm worried my map is permanently ruined and I have put lots of hours into this. Is there a way I can fix this? Thank you!
  8. Lamborghini1216

    Help Finding a Model

    Hey! So I did a bit more digging, and it turns out that the market walls share a lot of models with the school models! So, that being said, the walls with those skinny windows are called "school_wall_b". Woohoo! Thank you for replying and always helping me when I post, I really appreciate it!
  9. Lamborghini1216

    Help Finding a Model

    There's a model I need for a certain part of my map but I can't find it in the explorer. I've looked almost an hour and can't find it. The model I'm looking for is the wall with the square glass windows on them. I hope someone else can find them. Thank you!
  10. Lamborghini1216

    Eating Animations

    Okay I'll give it a shot. Thanks man!
  11. Lamborghini1216

    Eating Animations

    Hey guys, So I've tried to rummage around the tools to find the zombie eating a corpse animation and I have yet to find it. Does anyone know where I can find this? I also want the zombies / volatiles to still be able to get up and attack on notice of the player. Thanks!
  12. Lamborghini1216

    Trouble with Shadows

    Damn I had a feeling envprobes did that. Anyways, thank you so much!
  13. Lamborghini1216

    Feedback from the Players

    Hi everyone! I am making a map using the Dying Light developer tools and I am curious to hear about what you guys wanna see in a map that you download from the workshop. I am in progress of making the map, and it is already pretty large! Fully open world! Currently, in my map I plan to have inactive safe houses that you can unlock, merchants, a detailed fully open world, a story with some side quests, quarantine zones, and a dangerous night time experience. The town you are in is called Karun, and the tower has evacuated you and a few other survivors in a bus. You end up crashing into a quarantine fence in a tunnel, holding out behind a quarantine fence. In my map, the Volatiles will be much more active at night. Although I am not sure how well I can make a quarantine zone, I do plan on making 3: Hill Cross Tunnel - A collapsed tunnel where survivors held up in; unfortunately, the tunnel collapsed and many were sealed inside of the tunnel by the local quarantine team. They were given supplies and told to wait for an evacuation plan, but unfortunately they never got the call. The only thing they received were swarms of infected coming in through sewer tunnels and a violent fate. The Trash Piles - Underneath an apartment complex in Karun was an underground garage that local quarantine forces used to store devoured corpses and dead infected corpses. Many thought it was a great idea to hold out in this area due to the infected smell, but little did they know it was only going attract more. Hordes of infected came into the Trash Piles attracted by the smell of rotting flesh, devouring everything in the quarantine zone. Eventually, the quarantine forces decided to abandon this body storage and sealed it up, leaving survivors and supplies in a rotting, disgusting darkness. Rumors of the Trash Piles spread around Karun about a possible supply cache hidden deep within the Trash Piles, many trying to take advantage of sudden evacuation of the zone to steal supplies. Many attempted to enter... but those who came in, never came back out. TBD - What do you guys think would be a cool quarantine zone? Leave any suggestions for what you think would make a fun map to play. I'm eager to hear your suggestions! Thank you!
  14. Lamborghini1216

    Trouble with Shadows

    Hi there! So on my map, it seems that in areas where there would be total darkness or a lot less light, there's still this grey / neutral lighting no matter how closed in a room is. For example, my first safe zone you spawn in is a tunnel. During the day, the tunnel isn't dark like in the real game. Instead, it has this neutral lighting that I can't make darker. Any tips? Thank you!
  15. Lamborghini1216

    Quarantine Zone

    So I have one more question. On the map marker I can't find the biohazard logo but every other logo seems to work like the volatile nests, safe house, Rais' outpost, etc.. Can you find it?