Redlevi_jeans

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  1. Redlevi_jeans

    Dear Techland

    Melee weapons are the strategic way to kill them, i prefer to make some noise. Thats why I love the night mode turns it from a slow paced zombie apocalypse into a world war z type of zombie apocalypse. Wish there was an option to make it like that during the day time. I like having to think fast and move quickly to survive especially in multiplayer. On one night occasion all my weapons were broken and the wise guy who joined me fired at a gas can drawing every zombie and took off in a different direction,. Now im booking to to the safe room kicking zombies jumping cars whatever i can to make it there after being seperated. We met up roughly two streets from the same zone when i see him get jumped. I could have kicked the zombie off him but since he nearly killed me shooting the gas can i left him to die, irony was all the zombies chasing me were now after him and he didnt survive the encounter. Like any zombie movie i like having to work as a team or when im on my own move quickly to survive. I saw the previews for the upcoming dlc love the bow but my worry is its going tobe more like far cry where im a one man army.
  2. Redlevi_jeans

    Dear Techland

    Play with friends it makes a difference. Played a bit last night on the xbox one in a party where one guy used a gun while the rest of us threw gas cans and stabbed them
  3. Redlevi_jeans

    Fun Ways To Stop Camping Suggestions

    and it happened today
  4. Redlevi_jeans

    Fun Ways To Stop Camping Suggestions

    Some ideas i had to stop campers. The first being those who camp in the water solutions some zombies that walk underwater and pull you under if youre in the water for too long. Power lines that can be pushed over by humans or zombie frying the would be camper. Sharks. a cutscene where they do an air drop but it lands on you killing you. a cut scene where some drunk survivors in a boat run you over. Safe rooms campers solutions power outages after 5-10 minutes of spawning and entering a safe room power stays out for 5 mins. A massive wave of zombies with every type of zombie rushes in even the giant ones same wait times. Rais raid tons of those goons with guns and machettes go barreling through hunting you. A short cutscene where you get thrown out and they close the doors because you overstayed youre welcome. a cutscene where someone walks up and asks if you like camping then tosses in a molotov into the building yelling you cant camp without a campfire. cut scenes ends giving you 3 mins to get out of the burning building before youre cooked.
  5. Redlevi_jeans

    Be The Hunted Zombie

    Actually joined the forums yesterday wasn't aware their was, and great maybe if they keep seeing the same posts from multiple users they will fix it.
  6. Redlevi_jeans

    Question From The Devs

    The campaign is awesome needs a special shop where you can make an item permantly unbreakable for some crazy amount of cash, love mauling through zombies but having to switch from my favorite to a secondary gets old fast. Be the zombie mode is my favorite part of the game but Some ideas to improve it allow more invaders in one game, allow you to pull them to you with tendrils, give us a third spit thats explosive fire or acid, too many times they sit in the saferoom or underwater so you cant get them. allow the ability to switch out ground pound for a dashing impaling move thats quicker than pounce so youre not always instantly uved because your ground n pound is a joke at ground level. Make it like single player nightime multiple npc zombies that chase you if detected. Just need to do something to even out the multiplayer. Also need to limit flares my abilities are useless if they keep dodging side to side using flares.
  7. Redlevi_jeans

    Angry About That ! Trollz Safe Zone

    a perfect example of safehouse camping is the tower safezone go all the way in and drop a flare when the zombies nearby or uv always an instant kill. i love when i join a game and they camp the safehouse with an unlimited supply of flares cant get near them, or dodge constantly dropping flares from nest to nest. The detecton range is insane they know where you are almost all the time and have a spotlight uv thats has insane range and drains you incredibly fast.
  8. Redlevi_jeans

    Be The Hunted Zombie

    Between the endless supply of flares uv spotlight and nonstop dodge capability its massively one sided when its one verse one. You can literally hunt the zombie with your uv and senses and go anywhere he does with grapple. easy to dodge the 2 spits and a flare is more than eough to protect you unless they come in for a melee fight which you win because their attacks are so weak, and their recharge is so long that you dont need to worry. unless youre playing begginners you arent the hunter youre the hunted.
  9. Redlevi_jeans

    Be The Hunted Zombie

    In theory thats great have a few times myself, but when you have 2 or more players lets say their names are bob and rob and mark playing spam the flares its not possible. you can tackle rob but then bob just tosses another flare toward rob or dopkicks you as you land (ive done that) i joined a game as a human and had 45 flares the other people i was with made it look like the fourth of july tossing flares in huge circles around them as they moved nest to nest. A good example using those names if i did a perfect ground n pound killing mark against spikes both rob and bob were sent backwards and had uv block and zombie spit on them but of course as i pounced the flying back rob, bob had landed and tossed a flare.
  10. Redlevi_jeans

    Be The Hunted Zombie

    Thats it though they keep doing that ridiculous dodge in the flare so they dodge the tackle as well and uv you when you land also keep in mind its multiple flares because they can spam them
  11. Redlevi_jeans

    Be The Hunted Zombie

    In be the zombie its insanely difficult, 90% of the zombies disappear so its you verse them. if your lucky to land both (slow and easy to dodge) spits on them they can stand on a car and drop a flare now both abilities are gone and you cant attack them with anything but melee sure you can use uv block but it lasts 10 seconds and disappears when you pounce! so the flare again stops you making all abilities useless. Thats verse one person... you can be faced up to four people! Not too mention they can detect where you are and have abilities like not showing on your radar. The last game i was in looked like a music video drop a flare dodge to the left dodge- to the right -drop a flare -repeat They did this to every nest . i did manage to get them multiple time with my spit but it was pointless because they would get on a high area drop a flare and pick off all the zombies, dashing in from above or below with uvblock allowed a groundound or pounce which was instanty cut off by a flare leaving me stunned in mellee combat verse 4 every time. You should start with two spit if you have the ability not one, also it takes forever to load and is easy to dodge even if youre right next to them. The respawn time is crazy too by time youre back to life they have moved to the second nest. Some ideas to improve it allow more invaders in one game, allow you to pull them to you with tendrils, give us a third spit thats explosive fire or acid, too many times they sit in the saferoom or underwater so you cant get them. allow the ability to switch out ground pound for a dashing impaling move thats quicker than pounce so youre not always instantly uved because your melee attack is a joke. Make it like single player nightime multiple npc zombies that chase you if detected. Just need to do something to even out the multiplayer.