Nipple

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Everything posted by Nipple

  1. Before reading, please take note this is my first post on this forum, and I made an account simply to express my opinion on the pvp aspect of dying light. I think Btz is an awesome gamemode regardless. (it does evolve better than evolve) But I feel some changes are in order . I have been playing a fair share of battles - both as a survivor and a night hunter, and it's become apparent to me how unbalanced the game is in the survivors favour. This is coming from a relatively unbiased point of view, as I enjoy playing as the hunter and the survivor. I could write 10 pages worth of text as with different scenarios I've encountered which has left me puzzeled. But I will keep it short and to the point with what is (IMO) the problems with the game mode. Melee combat In dying light, the Hunter is penalized and punished for mistakes made in the melee department. While the Survivor meets punishment to a much less of an extent comparison 1 Night hunter: If a night hunter misses a ground pound, you are pretty much guaranteed a death against a relatively skilled player, the 3 hit quota is very much used up by the time the animation is finished. Human: if the human tries and fails a drop kick attack (which in most cases hits because of the magnetism in the game, on par with death from above) there is very little chance the survivor will die from that mistake, as the hunters melee attacks are weaker and slower. Comparison 2 Night hunter: Against experienced players, a night hunters attempted tackle is usually met with eating dirt and general dismay, and attempting to kill a human with chaining tackles is not really an option. Human: should the survivor attempt a drop kick on a night hunter, it will undoubtedly hit, even if the night hunter jumps beforehand to avoid the attack the strong gravitational pull of the attacks will most likely pull the night hunter back into the games desired position. and if one drop kick wasn't enough, it's not really a problem. Because for the humans the drop kick is in every right unavoidable and very much repeatable until the night hunter is no more. Now a few people and the devs would argue "oh, nipple. The night hunter is made for stealth and not close quarters, you are not supposed to go toe-to-toe with humans" With your spits used up (which boasts an impressive 90 second(!) recharge time 1v1) and missed due to survivors excessive dodge range & speed,(on a side-note I experience roughly 1/2 of my spit sticks arent detected, maybe due to some invincible frames happening when humans dodge or use medkit?) and your UV depleted because 3 seconds of UV light will leave you limping. What is left to do for the night hunter? melee attacks. and with what I stated above combined with UV light spamming from 1-4 survivors; you do the math. The way it stands now, unless the hunter is willing to delve into melee combat there is not really a viable way for the hunter to combat decent - skilled survivor players. I understand the humans are supposed to have the melee advantage, and the night hunter is supposed to have the stealth advantage, But the survivor gets the melee advantage, and the hunter gets nothing. As they always have the tag on you with constant survivor sense tracking. plainly redicoulus UV range, their very own tendril locomotor in the form of a grappling hook. and the camouflage skill, which I feel would be better suited as a hunter tool. As the balance is quite delicate in multiplayer games, here are a few suggestions: - make the survivor sense, give the direction of the hunter, and make it a cool down. not a long one, but something around 5-10 seconds. - give the night hunter a faster spit recharge - give the uv-light a shorter range, like 30-40% reduction. - give uv light shorter duration Thanks for reading!
  2. Man this is so pathetic....
  3. Nipple

    Night Hunter So Over Power

    To be fair SomeOldDude this clip wasn't particalrly unbalanced, other than the spit-sheild bug you did a lot of no-no's to land yourself in those situations. i.e wasting spits over long ranges, and ground pounding places where the survivors wasn't even close. Survivors still has the upper hand in general and too many tools at disposal. but this wasn't the best example of an unbalanced game IMO
  4. I'm sorry but the balancing issues goes much deeper than simply the bow. and of course I can agree to some points, for a new hunter/ survivor. the opposing enemy might seem impossible, because they simply aren't good enough to handle the techniques and playstyles the experienced players are using. And the same does NOT apply to hunters against humans. The humans are OP, or else there wouldn't be just NH players frequenting the BtZ forum repeatedly requesting balancing changes. There have been several exclusive survivor players on this forum wanting to give the night hunter a buff. because they didn't have fun with the challenge the current night hunter gave them. The night hunters struggle against experienced players is simply not fair! We have a very limited arsenal of skills we can use to defeat the survivor. Which of course can do the job IF you play absolutely perfectly all the time, one misstep from the NH and you're either dead or have at least a 30 second wait before you can do the same attack again. For the NH getting ONE kill is a long power struggle consisting of outsmarting the survivor completely. and even if you manage to do that, one missed ground pound and you're instantly dead. it requires so much more finesse and strategy for a night hunter to take down a survivor it's rediculous. especially considering we have to make every skill and ability count. because of the long reload times of spits. Survivors however, requires much less finesse, against a fist fight survivors are guaranteed to win. if the night hunter manages to chip off most of the survivors damage, the survivor can dodge spam away and use medkit. if there are 2-4 survivors. the BOW is OP as kurczak there is nothing more to say to you, unless you have played as a night hunter yourself, and met a good survivor. I urge you to try it though, maybe it will change your perspective on things as a person who has done both, I can tell you the way MP plays now survivor is OP
  5. Nipple

    Explosive Arrow

    ^ Pretty much sums up my multiplayer experience opposing hunters completely abusing skills i.e DFA, DK, Explosive Arrows and such.
  6. Nipple

    Hey Techland U Gotta Do Something About This.

    have to agree with dasorrow here, getting banned simply because of a complaint is ofcourse unjustified, but if we bring actual video footage, how can that be ignored. Perhaps cheating would go down if something was actually done with cheaters. and the excuse one of the devs presents us with is that it isn't a frequent problem... It's not really much of a consolation when you're up against a teleporter that instant kills your nest, You still have to quit, and that counts as a loss, and I've met a cheater at least every other day lately. To quote Pete Donelly " In my experience cheating isn't quite that common" then it wouldn't take many bans to eviscerate and discourage the rest of the cheaters? and with videos showing cheating happening, how is that not due diligence. Are some of the filthy survivors paying you off to keep them OP?
  7. Hey everybody (devs, mods and other players) after months of playing Btz, I have concluded that Techland. You've actually done a really good job at be the zombie, Despite all the negativity projected in this sub-forum The recent patch might not have fixed everything, but you've taken a step in the right direction, I have complained about survivor being OP and needing a nerf myself. and that still might be the case on some points. but as I just reached the rank of juggernaut. which basically means you win much more than you lose. and as long as that is the case. It is far fetched to say the game is unreasonably unbalanced. The humans have some unfair advantages (i.e bow, death from above, dodge spam & UV distance) but I think you guys will do a good job balancing things further The new features added to the night hunter helps the gameplay some. and I think this multiplayer game mode, might get a "cult status" some day, I just want to be one of the few spreading positivity about the game and saying that you've done a great job on this mode, and I hope you will continue making it even better
  8. Nipple

    Sense Supression Spit Smash Defective

    I tested on PC too. I will test it more then thanks for response
  9. Read the title. tested it several times. it only works in regular spit mode
  10. Nipple

    Mods And Devs?

    yeah you're basically 3/4 of those people...creating a new thread EVERY day about how entitled the BTZ community is to a patch that puts things in the zombies favour. it's like the game isn't playable in the way you keep whining about it. It might not bet perfect but it has little bugs and is in a prefectly playable state
  11. He's a MODERATOR. his role is to moderate forums, keep discussions civil. keeping threads on-topic that kind of stuff. In fact he knows little more than us about the games and the patching (at least that's usualyl the case with mods) Moderator =/= developer.
  12. Nipple

    Remove/nerf Bow

    didn't I see a post from you saying you were leaving the game and the forum? and, take half your dev team and shoot it...really. you are really immature
  13. I won't even say in my opinion with this... The no senses thing would have made more sense as a self effect
  14. Nipple

    Stable Fps But Lag?

    Hi survivors. I'll give a quick rundown of my issue. I used to have a chupacabra GPU (GT 450) got sick of low preformance in gaming. So I bought a new GPU. The GTX 960. very happy with the preformance on the card. However I experience choppy gameplay when I am playing dying light i.e stuttering 2 second freezes. Especially if I turn 180 degrees and the like. I was wondering if anyone has an idea why this occurs. here are the relevant specs MSI GTX 960 2 GB amd FX 8120 OC @ 4.1 I am suspecting my amd cpu might be the culprit. however the fps is high it jsut stutters a lot, no matter what graphical settings (even lowered resolution to 720) and I run other high-end games stable. Far Cry 4 Assassins creed unity. Thanks for your tme
  15. Nipple

    I'm Now 100% Sure The Hunter Isn't Strong Enough

    The witcher 3 is gonna be the chupacabra though. got it when I bought my new GPU. can't wait
  16. Nipple

    Fix Ur Damn Game Already

    stop posting every chupacabra day godamnit
  17. Yeah, remove this destructive post, other than pure whining it has no productive output. And your insults are malplaced, unnecessary. And proves that you're a child who has an opinion that doesn't really count for much
  18. You're the biggest crybaby on this forum (tieing with dasorrow), the mode is awesome, insulting the devs won't get you jackshit. The gamemode has balancing issues. But not enough to call the makers horrible, predicting how people will play the gamemode after the release is hard. stuff like this happens with almost every multiplayer game/mode. However the way some people on here are acting is rediculous. Especially you! The complaints are valid, but telling them to quit making games? jesus christ, getting this rialied up over an ADDITIONAL game mode that they added for fun is kinda pathetic
  19. Nipple

    Option To Filter Games

    Hey guys, I was thinking it would be cool to be able to filter how many people you play against as a zombie, as I think playing 1 vs 1 is really boring and not a fun experience (At least not as a Zombie) so that we could choose if we preffered or only wanted to be matched up with a certain amount of people
  20. Nipple

    Fun Ways To Stop Camping Suggestions

    While some of these suggestions are cool, I'm afraid most of these, especially the cutscene suggestions would require way too much resources to be considerable. mostly when they patch I assume they look for quick and inexpensive ways to improve the gameplay experience
  21. Nipple

    Problems With The Hunter

    ahahah this dude's trolling for real
  22. Nipple

    Problems With The Hunter

    That's completely wrong man, uv drains slower and survivor uv light drains faster 1 vs 4. Stop sprouting groundless facts man
  23. Nipple

    Problems With The Hunter

    well since you took the time to personally answer to my post, I assumed you felt touched by what I wrote, and you started responding in a rude/cheeky manner. So it seems you are looking for an internet fight, which I won't give to you. I do think it's childish of you though
  24. Nipple

    Problems With The Hunter

    lol, look on every huge post on this page, and what made you think I was reffering to you? get over yourself