Failkiller17

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  1. Failkiller17

    (Not A Happy Player) Frustrating Gameplay Hurts The Game.

    I think to make it some what balanced dodge should have a cool down time.the uv Ray should take 25 seconds to recharge when it's depleted. When survivors spam the uv Ray it should drain just like when their using it normally. Drop kick should have a counter and I'm not talking about ground pound cuz that chupacabra is worthless when the dropkick animation takes affect .
  2. Failkiller17

    (Not A Happy Player) Frustrating Gameplay Hurts The Game.

    In some aspects hunters can be op and the survivors can be op but it's how you play and read your opponent but I will say a couple things hunter can almost counter anything even DFA how you ask easy get in an eaSY but you have to have full stamina and right where there about to just pounce. Oh but hunters should be able to counter that damn drop kick
  3. Failkiller17

    Problems With The Hunter

    I'm just saying when it's fully depleted it should take 25 seconds to recharge and when survivors spam the uv Ray it should deplete at a normal rate as if your just using it, but at the same time I think to make it fair the hunters ground pound shouldn't wipe out the flares ....another thing the devs need to do something about the survivors spamming flares
  4. Failkiller17

    Problems With The Hunter

    Well if you think about it it's nof the flares last 10 seconds and when survivors get hit with uv SUPPRESOR it wears off in ten seconds giv or take 12 seconds.
  5. Failkiller17

    Problems With The Hunter

    how about increase the recharge time for the uv Ray to 25 seconds instead of 10 seconds.
  6. Failkiller17

    Problems With The Hunter

    I agree if that what chaos deception said as added the humans would have no means of offense and on the other hand the hunters can abuse that rule and keep swooping in on the humans and force them to use their uv Rays and as we all know it doesn't matter how many times the hunter dies hes not limited to a number of lives like a survivor.
  7. Failkiller17

    Problems With The Hunter

    Again it's how you play I honestly just think your bad at being the hunter I absoultely have no problem when I play as the hunter but as I said before there are things that need to be fixed for both sides and if you disagree then that's just you being biased I play as the survivor and the hunter so I can see they both have issues.
  8. Failkiller17

    (Not A Happy Player) Frustrating Gameplay Hurts The Game.

    Lol survivor master race alright
  9. Failkiller17

    (Not A Happy Player) Frustrating Gameplay Hurts The Game.

    Dude I ain't hating on the hunter I'm saying I don't see why the others should be complaing when there going against 2-4 survivors it's balanced the hunters perks recharge quick that's my point so don't take it the wrong way and get booty hurt.
  10. Failkiller17

    (Not A Happy Player) Frustrating Gameplay Hurts The Game.

    I agree with darkwolfcub there are some balancing issues but that doesn't stop the hunger from winning the only thing that stops the hunger from winning is the person who's holding the controller. When you play as the hunter you have to play tactical and when your complaing about going up against 2-4 survivors then that just means you suck because when ever I join a game as a hunter and there's more than 2 survivors it makes it easier for the hunter one being that the uv block recharges faster two being that the spits recharge faster and three being that it takes longer for the humans to drain your energy I like the game mode obviously there are issues and they should be fixed but it's a really fun mode that I enjoy to play:)....... I hate the damn servers though hard as hell to find a game sometimes.
  11. Failkiller17

    Problems With The Hunter

    I don't know by you guys are going on and about how the night hunger shouldn't be hunted which is stupid. if you guys are complaining about this it just goes to show your not all that good at playing the hunter ,but sure some issues need to be fixed on both side so instead of being biased look at both sides. Ever heard the phrase "HUNTER HAS BECOME THE HUNTED" it happens it basically a natrual instinct for every animal it's KILL OR BE KILLED.
  12. Failkiller17

    Problems With The Hunter

    So basically you don't want the survivors to be able to hunt the night hunter??? that doesn't make sense it just sounds like your horrible at playing the hunter if the survivors weren't able to it wouldn't preassure the hunter to use his uv block or spits I think your just looking for an easy win.
  13. Failkiller17

    Have A Cool Down Time For The Zombies Ground Pound

    Well from the sounds of it mate it sounds like you don't know about the uv block spit pounce combo that hunter use to make sure the spit always gets them. Usually hunters charge the ground pound during animations but for reason when they ground pound right after the animation it doesn't affect the survivors sometimes.
  14. Failkiller17

    Have A Cool Down Time For The Zombies Ground Pound

    You know what I meant when there's more than one survivor MATE.
  15. Failkiller17

    Have A Cool Down Time For The Zombies Ground Pound

    Yea if someone executes it well enough but I do agree with you the survivors spam a lot of abilities or utilities they have like dodge I thinkg there should be a second and half or 2 second delay after every dodge but the humans also spam the uv light which I think their should be a harsher penalty than just ten seconds and they should penalized for every time they miss a drop kick. At the same time the hunters uv block spit pounce technique gets the survivor 90% of the time of the hunter does it correctly it gets extremely annoying if the hunter keeps spamming that move when there's more survivors especially with the horde because the survivors have to keep moving to higher ground and by the time the horde goes away the hunter does it again.