Pete Donnelly

Dying Light Dev
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    250
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Reputation Activity

  1. Upvote
    Pete Donnelly got a reaction from Sam Powers in Upcoming Patch   
    HI Everyone!
    We're still working hard on tuning BTZ and I thought I'd share a short list of things to look forward to in the upcoming patch.
     
    Humans
    -Adjusted damage scaling across all weapons vs Hunter (no more 1 hit kills against the Hunter)
    -Adjusted damage scaling across all weapons vs Nests (no more 1 hit kills against Nests)
    -Adjusted damage scaling across all weapons vs BTZ Zombies (no more 1 hit kills on every zombie defending the Nests)
    -Added a cooldown for throwing flares (no more flare spamming)
    -Added a timeout for players staying in water too long (similar to safe zones)
    -Increased the height required for drop attack to successfully connect against Hunter
    -Fixed issue with Humans not receiving proper fall damage from Hunters Tackle
     
     
    Night Hunter
    -Improvements for BTZ matchmaking
    -Added grenade notification for incoming air strike attack
    -Removed UV block cancel of missed groundpound recovery (consoles)
    -Fixed Infinite Spit exploit (consoles)
     
    Note that this isn't a fully comprehensive list quite yet.  There are still other changes in the works and we will let you know when we can!  Right now I just wanted to give you all a little heads up on some of the tuning changes that will be coming to BTZ soon!
     
    Good Night and Good Hunt!
  2. Upvote
    Pete Donnelly got a reaction from Sam Powers in Upcoming Patch   
    HI Everyone!
    We're still working hard on tuning BTZ and I thought I'd share a short list of things to look forward to in the upcoming patch.
     
    Humans
    -Adjusted damage scaling across all weapons vs Hunter (no more 1 hit kills against the Hunter)
    -Adjusted damage scaling across all weapons vs Nests (no more 1 hit kills against Nests)
    -Adjusted damage scaling across all weapons vs BTZ Zombies (no more 1 hit kills on every zombie defending the Nests)
    -Added a cooldown for throwing flares (no more flare spamming)
    -Added a timeout for players staying in water too long (similar to safe zones)
    -Increased the height required for drop attack to successfully connect against Hunter
    -Fixed issue with Humans not receiving proper fall damage from Hunters Tackle
     
     
    Night Hunter
    -Improvements for BTZ matchmaking
    -Added grenade notification for incoming air strike attack
    -Removed UV block cancel of missed groundpound recovery (consoles)
    -Fixed Infinite Spit exploit (consoles)
     
    Note that this isn't a fully comprehensive list quite yet.  There are still other changes in the works and we will let you know when we can!  Right now I just wanted to give you all a little heads up on some of the tuning changes that will be coming to BTZ soon!
     
    Good Night and Good Hunt!
  3. Upvote
    Pete Donnelly got a reaction from jcks in "night Hunter" Don't Make Me Laugh...   
    The duplication of any item was not something that was intended.  This issue is being addressed in the upcoming patch.