Gamer-74

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    18
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About Gamer-74

  • Rank
    Survivor
  • Birthday 11/25/1974

Profile Information

  • Gender
    Male
  • Location
    Sweden
  1. Gamer-74

    Post Any Btz Bugs/exploits Here

    People are using gas cans to blow up nests with one shot! Kindly remove all gas canisters in the close area of nests.
  2. Gamer-74

    Can You You Co-Create A Map With Other People?

    Why can't we on consoles, as PlayStation, create and upload maps and mini games? That was possible to do on in one of the InFamous games!
  3. Thank you for your input, but I still feel an buildup of resentment after getting into match after match where the players are using firearms, in the end, I get so fed up with people that behaves like cheating scumbags(if you understand what I mean). Thank you! Much better reply! I will try to implement your input next time I play as Night Hunter. Oh, and I'm on PlayStation, nor x-box or computer, but I'll still try to do it!
  4. Gamer-74

    Incredibly Long Matchmaking Times.

    Invest in a faster internet or in PlayStation, otherwise, suck it up! I have PlayStation, and I do not have a problem with finding matches!
  5. Your points are, as i feel is valid, but I know about what happens when people stays too long in a safe zone, but what I am referring to, and that people keeps on failing to realize is, they run to a safe zone, send messages, running out and then back into the safe zone, to keep it from timing out. I am staying away from people when they are using that UV-Light, but I still cant get away in time even when I see them coming at me, and i can be in the farthest reach from the UV-Light, but even then it drains my energy fast and makes me unable to get away even using my tendrils. Yes, 2 Night Hunters vs 1 Survivor is OP, but I feel the same when that there's 2 Survivors vs 1 Night Hunter, and I'm NOT saying that 2 Night Hunters vs 1 Survivor should be condoled, actually I think that when that happens, the match should be automatically cancelled with a win/loss of zero, until up that point! I want the field to be leveled out! About the spit and UV-Block, I still feel that the reload is taking too long, survivors can dodge the explosion of the spit(unless I manage to get it directly on them), so hitting them isn't always so easy(at least not for me)! People still can exploit glitches as soon as they can find it, I don't know if it still available, but people has been exploited a glitch within from the Breckens safe house. The re-spawn after death, even if there's more then 1 player in co-op is too long, even if they do have a limited amount of ammo, that is why I want them to make firearms rendered useless.
  6. Gamer-74

    Spam Jump To Success Couple Balance Changes

    I don't know about you, but as Night Hunter, I have time to time managed to tackle survivors in mid air when they have jumped, but yeah, jumping in the right time is necessary and a cool down on about 10-30 seconds as a penalty would be nice! Now, I know that in real life and games isn't the same thing, but someone needs to be in a extremely good shape to jump high several times in a row... ...just saying what I think!
  7. Gamer-74

    Nests Still Being Ohked?

    The sad thing is that there is too many cheaters and scumbags that is real lowlifes, and it pisses me off as h*ll! Too many times I've been a$$raped by cowardly, cheating scumbags when playing Night Hunter. What usually happens is that people runs in to safe-zones and spam invites, as 1 vs 1, you stand a chance as Night Hunter, but then when it becomes 4 vs 1, witch the players using firearms, you are royally fu*ked! But one of the best parts, if you have a microphone, abort and scold them, do call them for f*cking cowards and scumbags! They can hear you(I know, because that's what I call people when they do shait like that)!
  8. 1. Spit is still slow in cool down. 2. Nerfed firearms dmg...come back after you've been killed several times by more then 1 player in same game shooting at you! 3. I have no idea of how many times I've been killed due to people catching up to me bludgeoning, slicing or shooting me, in other words, too many times! 4. Are you talking about straight players or cheaters? And I think it needs to be a co-op as Night Hunter! 5. You didn't say anything about your experience of playing as Night Hunter, so your reply goes into the trash! Would you kindly clarify your point.
  9. So, I've been playing that "Be the Zombie"-mode for some time, and here is a few things that really gets on my nerves and aggravates the hell out of me and that really needs to be addressed. -Here's a few major issues that needs to be addresses and that needs to be done(at least according me)! 1. The spit: -It really needs to be something done about the reload of the spit, it is way too slow, especially when you face more then 1 player! And even then it is challenging! Faster reload on the spit is needed. 2. Firearms: -People are using firearms when they get invaded(guns, rifles, shotguns, bow & crossbow), this really needs and has to be stopped, seriously, firearms really needs to be rendered useless against the Night Hunter, and we really need to get a harder skin and armored, the Night Hunter gets killed way too easy! And this pisses the hell out of me!!! *Personal note: Joined a game as the Night Hunter on the map The Following. There was 4 players...and all of them used firearms. After been shot "dead" 7 times and lost 3 nests within 2 minutes, I quit. 3. UV-Light: -UV-Light slows down the Night Hunter too fast and too much, when you face more then 1 player, you neither stand, nor have a chance at all! Let us be able to use the tendril to be able to get away without loosing the grip! And 3 hits with just about anything, you're down, dead for the second time(you're a zombie, and zombies is dead reanimated human corpses). 4. Night Hunter: -Night Hunter needs to be "Night Hunters"! Not solo nor single, but plural! Depending at the number of co-op players in one game, it really needs to be something done about it and to we should be able to do co-op in. What I mean with this, it is that in the lobby for "Be the Zombie", people should be able to choose to partner up with other players as "Be the Zombie", just as you do when you play the ordinary game, but in this mode I would recommend up to 3 players, only to make it a bit more fair. Just as there is a possibility to host the game in campaign and in The Following, there should be an possibility to be hosting this mode, witch also does the search for opponents. The search engine for this mode could go as 2 Night Hunters vs 2-3 players, 3 Night Hunters vs 2-3 players, 3 Night Hunters vs 3-4 players. Many times there is single players that is running in to "safe-zones" and call for help from online friends, this should be premises for an automatic abortion and win for Night Hunter! No discussion, nonnegotiable! Only random joining shall be allowed. 5. Invading: ​ -Invading another players game as Night Hunter can also be very frustrating, many players aborts invasion, finding a game where a player allows invasion, if the player doesn't use firearms is extremely hard, most of the times they will be running to a safe-zone, spam invites and wait for friends to join(if they are playing), equips firearms... if none of this happens, they're using glitches to stay safe and doesn't do anything, except for killing you when you get too close. But there is also players that is straight, stand up good players that doesn't rage-quit when they are realizing that they are about to loose, but unfortunately that isn't so many players(I have only met ONE decent player, witch I have been playing against a couple of times, winning and loosing, sent him a message thanking him for a straight and fare game, witch he replied with a friendly reply and also thanking me for a good game). This list has been compiled by me, as a player of Night Hunter and based of my experience of this mode, my complains are legit due to many players has put this negative and cowardly game-play into a system. I am not alone about having these experiences and has heard exactly the same complains from other players. Now, if you agree with this list(or not), want to add or have other pointers, approves or disprove, toss this topic a line and let the programmers be aware about how this mode is "annoying and aggravating"! ...or if you prefer to let me know in a more direct way, my game-tag at PlayStation Network is: Gamer-74, and if you don't play on PlayStation, you can reach me on my Hotmail: from_sweden01@hotmail.com. Kindly put in "Be the Zombie"-mode so that I don't delete your message and put it as junk mail.
  10. Dude, I couldn't agree more with you! Me, I just recently posted an topic about "Being the Zombie"-mode where I bring up several other difficulty's with be playing this very mode! This topic I call: Be the Zombie...see the quarantine from the other side(get your rear end kicked & really get messed up by cowardly players)! Say what you want about it, but I feel that these complains are legit.
  11. Gamer-74

    Btz Fixes In The Next Patch

    So, in other words, you guys have nerfed the Night Hunter in pro for players... don't try to deny it, I have been playing "Be the Zombie"-mod quite a lot, so I know what I am saying.
  12. Gamer-74

    Post Any Btz Bugs/exploits Here

    Be the Zombie...see the quarantine from the other side(get your a$$ kicked & get f*cked up by cowardly players)! So, I've been playing that "Be the Zombie"-mode for some time, and here is a few things that really gets on my nerves and aggravates the hell out of me and that really needs to be addressed. -Here's a few major issues that needs to be addresses and that needs to be done(at least according me)! 1 The spit: -It really needs to be something done about the reload of the spit, it is way too slow, especially when you face more then 1 player! And even then it is changeling! 2 Firearms: -People are using firearms when they get invaded, this really needs and has to be stopped, seriously, firearms really needs to be rendered useless against the Night Hunter, and we really needs to get a harder skin and armored, the Night Hunter gets killed way too easy! This pisses the hell out of me!!! 3 UV-light: -UV-light slows down the Night Hunter too much, when you face more then 1 player, you neither stand, nor have a chance at all! Let us be able to use the tendril to be able to get away without loosing the grip! 4 Night Hunter: -Night Hunter needs to be "Night Hunters"! Not solo nor single, but plural! Depending at the number of co-op players in one game, it really needs to be something done about and to be able to do co-op in. What I mean with this, it is that in the lobby for "Be the Zombie", people should be able to choose to partner up with other players as "Be the Zombie", just as you do when you play the ordinary game, but in this mode I would recommend up to 3 players, only to make it a bit more fair. If you agree with this list, want to add or have other pointers, approves or disprove, toss this topic a line and let the programmers be aware about how this mode is "annoying and aggravating"! ...or if you prefer to let me know in a more direct way, my game-tag at PlayStation Network is: Gamer-74, and if you don't play on PlayStation, you can reach me on my Hotmail: from_sweden01@hotmail.com. Kindly put in "Be the Zombie"-mode so that I don't delete your message and put it as junk mail.
  13. Gamer-74

    Major Ps4 Issue Help!

    That won't work, he will not get all the money as he spent on it back. I know of personal experience.
  14. Gamer-74

    Major Ps4 Issue Help!

    Ok, so I've been thinking a bit on your problem. Your problem can very well be your Ps4, but if the problem is just that game, then I have no idea to how to help you.
  15. Gamer-74

    Be The Zombie Issues/suggestion

    I think that EVERYTHING that has been typed here is eligible, and a few things as I also would like to see being implemented in the game, that is to be able to see if a game is invaded already or not and should be able to contain at least 2 hunters. 2 humans, 1 hunter, 3 humans, 2 hunters, 4 humans, 3 hunters, in other words, a separate meter for the "invaders", ​and no freaking visibility on the mini-map at all when you are the hunter. And another thing, the "spit" should have way bigger exploding ratio and faster, it should cover a larger surface! As it is now, most players can easily evade being hit by the "spit" before it explodes. And the "Infected" needs to be more aggressive during the night!!! The hunter isn't "overpowered", the skill tree for the hunter needs to be having a little overhauling too! Now, go and work on it and get it done!!!