FierySlayer117

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About FierySlayer117

  • Rank
    Survivor
  • Birthday 10/17/1993

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  • Gender
    Male
  • Location
    VT
  1. FierySlayer117

    "night Hunter" Don't Make Me Laugh...

    So true, those wait times are a nightmare.
  2. FierySlayer117

    "night Hunter" Don't Make Me Laugh...

    Respawn time does suck for the night hunter as does the placement, 80% of the time it's as far as possible from the nests. I've also had some ridiculous pounce counters from the UV light, like one guy who countered it while facing the opposite direction. Nests should get a significant health bump, based on how many people you're going up against perhaps, but increased health regardless. If the hunter got a version of camo to use i think that would help with survivor sense spamming as well. Personally I like the challenge but I'm not blind to the issues if I come across as such hehe. Also it would be nice to have all other zombies in play but in decreased numbers depending how many people there are (less with less players, more with more players) hell maybe even just keep them what they are usually to give them more challenge.
  3. FierySlayer117

    "night Hunter" Don't Make Me Laugh...

    You missed like 6 pounce chances overall. Seemed to be going a bit too aggressive for the situation as well (i play more defensively/cautious when they are good) but thats just my opinion of course. Also there were a few good tackles (ones near bridge were great ) but a bit too many considering the risk against good players. A few matches against skilled people isnt immediately evidence that something is underpowered. If you want to make things a bit easier however go check out the strategies page, I've detailed how the spit glitch works there, at least until they decide to patch it.
  4. Same problem on xbox, takes way too many tries to get a match, then when you connect finally the person(s) instantly quit out restarting the cycle until you get people actually interested in staying 4 hours later.
  5. FierySlayer117

    "night Hunter" Don't Make Me Laugh...

    I had a group of 3 that were camping a safe house where i couldnt get to in time once just because they could, also it may come as a surprise but the night hunter CAN own a group of skilled people, ive had my fair share of people quit out after me killing them a few times.
  6. FierySlayer117

    Funny Stuff You Have Seen In Dying Light

    I had 3 virals running around in the tower by the quest board section lol. Dont ask how they got there they just sorta appeared. Had to use takedowns due to no weps allowed.
  7. FierySlayer117

    Funny Stuff You Have Seen In Dying Light

    Not exactly a joke but I had a viral (that didn't even see me btw) climb up a tall building in old town right next to me, run to the opposite edge from where it got up and jump face first into the street below to its death lol, i still laugh rewatching that clip.
  8. FierySlayer117

    "night Hunter" Don't Make Me Laugh...

    On xbox? If so challenge accepted.
  9. FierySlayer117

    "night Hunter" Don't Make Me Laugh...

    On xbox otherwise i would have given it a go. Your wep means nothing if i never give you the chance to use it
  10. FierySlayer117

    Night Hunter: Strategies & Tips

    Let me know how it goes, I'm on Xbox so I can't say 100% if its universal across all systems but it definitely is worth finding out as its a pretty handy trick, I've used it to suppress someone then fire at least 2-3 more in case they throw out flares when I move in for the pounce so they are negated instantly.
  11. FierySlayer117

    Complaints For Be The Zombie Mode.

    More zombies sure, new objectives sure, 5v5 etc no, since that defeats the whole purpose of its evolve-like multiplayer imo. I agree about the timer complaint/suggestion though, nothing is more lame than when someone hides out in a safe zone that is impossible to get inside in time to kill them. ( the two tower hubs for example) I haven't run into the water problem yet but I can totally see it. Hunter respawn could possibly be faster by 3-5 seconds but I haven't been annoyed with it personally unless its a close match which when I do spawn I'm on the opposite side of the map from my last nests with no hope like you said lol.
  12. FierySlayer117

    The Whole Story Achievement Need Help

    No clue but mines 97% and I have done every side quest, am at the final mission and the last 2 side quests I did didn't even move the percentage so I believe it's bugged.
  13. FierySlayer117

    Night Hunter Needs A Buff

    In a case like that I would sit around the nests playing defensively, using tendrils to pop out every now and again to make him waste ammo, if he's determined to shoot you he'll go through all of it and if he gets frustrated enough (like most do when I've played people like this) he'll just charge you, eventually giving you an opening. And if you meant he only used guns when suppressed then I'd of tried some ground smashes+pounce, but like I said I play more on the defensive/cautious in this situation.
  14. FierySlayer117

    Night Hunter Needs A Buff

    I feel that the night hunter is fine as it is. (in my case I feel THEY need a buff not the night hunter but its more likely that's due to bad teamwork on the survivors end, level 26 night hunter here) Even without using the spit glitch I find it easy to win as the night hunter and their end game weapons mean nothing if they can't hit me, but that aside it does start out rough at level 1, as it should since you shouldn't be an overpowered monster right out of the gate. One thing i could see possibly needig fixing is a slight range decrease on UV light and a way for the hunter to temporarily be unable to be picked up on survivor sense like the camo skill so that there can be some semblance of stealth involved for the night hunter. I find that trying to get a match is more of a problem to be honest, you can go 30 minutes and not get into one it feels.
  15. FierySlayer117

    Night Hunter: Strategies & Tips

    It will probably get patched but I wanted to point something out that I've figured out over my many matches (level 26) There is currently a glitch with spits that can make things ridiculously easy for the night hunter no matter how many people your facing. I'll just hop to the example of how to do it, (need both spits and spit charging skills) so say your out of UV spit but you have at least one horde spit left, if you charge up the horde spit, then swap to the UV spit you can fire it, so you can essentially chain fire the spit, it works both ways as well if you wanted to chain fire horde spit you would use it up first then repeat the process, charging UV then swapping and firing. This makes the threat of aiming it not as severe and I find its better to chain fire UV spit instead of horde using the horde one only when it's recharged to 2.