chuckwtf

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  1. My log file is full of all the crashes I've suffered through since buying this game. One thing in each file that has multiple lines is this line: [sRendererAPI::RCreateTexture2D] Failed to create 2D texture (DXGI_ERROR_DEVICE_REMOVED / Hardware device removed.) ^ That line is repeated leading up to the eventual full crash. If I restart my computer I can play again just fine for a little while until it crashes again. The file for said crash will contain the same lines. This is at the bottom of all of the above repeating lines: {20:55:39.473} DEBG: [DXGI] > WM_WINDOWPOSCHANGING 1926x1092 {20:55:39.473} DEBG: [DXGI] > WM_WINDOWPOSCHANGING overridden to 1926x1109 {20:55:39.511} DEBG: [DXGI] > WM_SIZE 0, 1920x1063 {20:55:39.513} DEBG: [DXGI] > [RWinOnWmSize] requested 1920x1063 {20:55:39.513} DEBG: [DXGI] > [RWinOnWmSize] swapchain was 1920x1080 windowed {20:55:39.516} FATL: [EXIT] > ResizeBuffers failed: device removed - device hung I am running this game fine on the settings I am using. I have view distance at ~25%, Texture Detail on Medium, Shadows on Low, Nvidia HBVO off, ambient occlusion off, Windowed mode and fullscreen both have given me crashes as stated above. System specs: IntelĀ® Core i5-3350P CPU @ 3.10GHz 3.10GHz EVGA Geforce GTX 660 Ti 2GB VRAM Windows 8.1 8 GB RAM