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Slipperyjoe last won the day on August 2 2014

Slipperyjoe had the most liked content!

About Slipperyjoe

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  • Birthday 11/18/1992

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    New Zealand
  1. Slipperyjoe

    Dear Hellraid Fans

    Is this game still alive? Is Techland still alive?
  2. If you take away my double axes I will fight you.
  3. Will be looking forward to it. Thanks.
  4. Slipperyjoe

    Your Style Of Play In Hellraid?

    I plan to make a Heavy Armored Knight Character who uses either 2-hand axes or 2-hand maces/hammers. Haven't quite decided between the weapons, gonna wait until I start seeing some.
  5. Very nice, I'm liking the idea of secret passages and the combat looks very satisfying. Looking forward to having a go when early-access is released.
  6. Slipperyjoe

    Ideas And Feature Requests For Hellraid Developers.

    Yeah, a detailed bestiary that gives a bit of lore background on enemies would be cool. You'd need enough creatures in the game to make it worthwhile anyway. Just having a short list of monsters and calling it a 'bestiary' would be pretty disappointing.
  7. Slipperyjoe

    Ideas And Feature Requests For Hellraid Developers.

    This would be pretty good for end-game content. Either a player who controls traps and monster spawns or just a map editor that lets people make their own custom dungeons.
  8. Slipperyjoe

    Steam Early Access

    I don't mind getting Early-access even with all the bugs and glitches that might come with it. Being an unofficial bug-tester is no problem if the devs can fix anything we might stumble into.
  9. Slipperyjoe

    Ideas And Feature Requests For Hellraid Developers.

    This sounds pretty solid, a bit of both seems good for coop scaling. All the modes have reasonable losing conditions for what they are.
  10. Slipperyjoe

    Ideas And Feature Requests For Hellraid Developers.

    Couple questions and things. 1. Will there be throwing axes? Specifically axes. 2. Seeing as how there are no longer specific classes, how will your appearance be determined? Do you just customize your character at the start? Or will, say, investing more into Barbarian-ish skills cause your character to look more like that? 3. I'm curious about the loot system and how weapons and armor you find may vary. Will there be attributes and stats they can buff? Different kinds of damage dealt? Or will there be something special that will make them stand out completely as a rare item? 4. The Co-op is what I'm most looking forward to and I expect enemies will scale accordingly with the number of players. However I would really like it if instead of just piling extra health onto enemies, that you add more of them. Having even more mindless undead and deadly demons to kill is much better than everything being a damage sponge.
  11. Slipperyjoe

    Latest Official Hellraid Trailer

    Looks nice, weapon impacts look satisfying. I'm curious about the loot system and skill tree though. Would like to see a deeper look into both.