James Gallagher

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Posts posted by James Gallagher


  1. 1853398137_v4(2)(1).thumb.png.1b3035c0abc0d050d0dd88f96de2fc9c.png

    We're pleased to announce that update 1.30 is now available for all. This big new update introduces a brand new worker AI system, additional steering wheel controller support, the option to play as a female farmer, expanded modding tools and more. Full patch notes:

    On all platforms:

    NEW CONTENT: Joskin machines pack: TRANS-KTP 27/55, SILO-SPACE 2, VOLUMETRA + PENDISLIDE PRO, BETIMAX RDS 7500
    NEW CONTENT: Zetor Major CL 80 Tractor
    NEW CONTENT: New DAF CF 450 and DAF XF 530 Trucks
    NEW CONTENT: Versatile 4WD Tractor
    NEW CONTENT: Michelin tires pack for selected vehicles
    Introduced a new worker AI system
    Added a female farmer model
    Rebalanced the time of death for animals
    Enabled speeding up and slowing down time at any moment during the Free Farming mode
    Improved the tablet interface for the vehicles shop
    Improved the Hand Wash model for the maximum field of view setting
    Fixed a bug which caused the controller to vibrate constantly
    Fixed a bug which caused lowering of the engine sound while accelerating and getting in/out of the vehicle repeatedly
    Implemented fixes in map designs
    Implemented a number of graphical fixes
    Fixed a bug causing problem with saving the "Invert Look" setting
    Improved game performance when moving through fields
    Fixed a bug which made unloading Sipma Prima impossible when it was not fully loaded
    Fixed a bug which made drones fly out of the area of operation and deactivated the controls
    Fixed a bug which caused an object's axis to place incorrectly after spawning
    Fixed a bug which caused the camera to move through the bucket and fork of the JCB 435S
    Fixed a bug which caused a problem with unloading the Gregoire G9 combine
    Fixed a bug which caused a problem with unloading potatoes into the Kombo 1600 trailer
    Fixed a bug which caused vehicles standing on certain surfaces to move sideways by themselves
    Added information about cultivating olives and grapes to the Encyclopedia
    Some entries in the Encyclopedia have been corrected
    Fixed a bug which allowed vehicles to be moved inside buildings
    Fixed a bug which caused light to reflect incorrectly on the vehicle models
    Fixed a bug which caused vehicles to get dirty too fast
    Streamlined the system for detecting sunken vehicles
    Fixed a bug that made buying all of the fields and warehouses impossible after finishing a campaign
    Streamlined vehicle movement in the traffic system
    Fixed a bug which made side mission vehicles available to the player only if the game was loaded during said missions

    PC only

    Added support for the Xbox 360 controller
    Added support for the Logitech G Saitek Farm Sim Controller
    Added support for the Logitech G27, Thrustmaster TX Leather Edition, TS-XW (Sparco), T150 and T80 steering wheels
    Added character modding
    Added field sprayer modding
    Improved animation importing
    Fixed a bug which caused radio playback to slow down
    Fixed a bug which enabled the player to open multiple instances of the game
    Improved controller vibrations


  2. Hi Rogsr35uk, thanks for giving your feedback on the game. And nice work on getting all but one of the Trophies.

    We're working on the next update right now and that's going to be available later this month. In that we're adding a load of new machines for free and we've also completely rewritten the worker AI system from scratch, because we know that it has been problematic for many players.

    So I just want you to know that we're still going to be supporting the game and our ears are open to feedback.

    Now go do the challenges and get the Platinum!


  3. Here is the full list of bug fixes and feature changes added in version 1.1.5 on PC.

    Bug fixes

    Fixed issue with motion blur
    Improved reflections and brightness on realistic mirrors
    Fixed issued with the positioning of the header i the vehicle shed
    Fixed an occasional issue with detatching the front header
    General vehicle diagnostics fixes
    Various fixes to Sipma Dromader
    Fixed occasional issue where inputs were blocked when using loaders
    Minor physics fixes to Redlands Champion
    Minor UI fixes
    Fixed a rare error in which you could not enter a vehicle after loading the game
    Physical corrections of the rear weights

    Gameplay changes

    You can now get vehicle information via the tablet - not just in the workshop
    There are now more tips available on loading screens
    The L200 now has loading animations
    Pallets are now marked with their contents
    Your tablet is now a Dell
     


  4. You can now update your game to version 1.1.4. Here is the full list of changes:

    Added first person option outside of vehicles
    7-day weather forecast added to tablet home page
    Further worker AI Improvements
    Added option to turn off UI without going to menu
    3rd plane mountains look better now
    Better looking birds
    Greenhouse balance changes
    Greenhouse notifications no longer show up so often
    Slight tablet navigational improvements to remove clipping with notifications
    Improved avatar in customization menu
    Fixed issue with overlapping images in vehicle selling menu
    Fixed issue where horsepower of Redlands Transplanter differs across languages
    Fixedmodel name for WP6
    Fixed issue where two icons for the same action would occasionally display
    Fixed issue where the Hire Worker option would not display
    Fixed an issue where minimap markers behave erratically in some challenges
    Fixed an issue where buttons in the menu would sometimes change positions
    Fixed tablet scrolling issues
    Fixed issue where the Hire Worker option would display during loading screens
    Minor level collision fixes
    Slightly polished level art (we're a Polish studio after all)
    Memory leaks related to fields fixes - improved stability.
    Player will no longer have negative money when paying a loan
    Improved consistency of Drone "noise" effect
    Fixed various errors in capacity description of machines on tablet
    Fixed various visual errors related to brightness of fences
    Fixed issues with loading/unloading boxes to and from storage buildings
    Worker will now turn the combine wheels while steering
    Silos now show their capacity in accordance to player's choice of units (imperial/metric)
    Silage bales fade out when thrown into WP6 (previously they just disappeared abruptly)
    Reduced size of coffee beans in DB8000 trailer
    Doors no longer open so quickly and sound better
    Increased DB8000 load/unload speed
    Fixed physics errors upon load
    Combine animations should no longer lock upon teleporting the machine when it works
    Reduced speed of Lindner DLC tractor
    Custom map marker no longer stays forever upon taking specific steps
    Icons for inputs now scale properly
    Player no longer has to re-enter the activation circle of animal buildings to upgrade them or buy animals
    Fixed camera issue while carrying bales
    Added a conveyor belt sound effect while loading potatoes
    Added the option of changing the tips displayed on loading screens
    AI should not leave strips of unfinished work on the field any more
    AI should turn back halfway through the field if the rest of the field does not require any work.
    AI using a baler should work correctly now, not interrupting its work after finishing a single line
    Fixed bugs concerning wrong key assignment
    Fixed animations in the potato storehouse
    Fixed coordinates display in the travel menu
    Fixed bug that displayed a false amount of grain being sold on the tablet
    Fixed bug that interrupted the unloading of eggs
    Fixed bug that made vehicles slower when transported to a different country
    Fixed the ability to pay off loans in installments
    Fixed the camera when changing vehicles or camera modes
    Fixed the scope of work for "Sipma Boryna" and "Sipma Antek"
    Fixed audio in the potato storehouse
    Fixed potato animation when loading
    Added information about machine capacity on the tablet
    Audio improvements – eliminated additional noise when machines are working
    Introduced a number of improvements concerning object collision on the map
    Visual improvements in scenes
    Improved game balance
     


  5. 5 hours ago, Gabrielmpf said:

    Any news on the console patch, @James Gallagher?

    What about the bug in Germany where I can't buy any sheep,

    or the bug where the game hangs on the loading screen when traveling to Italy?

    No specific dates on the console update I'm afraid. Just that we are working to release it as soon as we possibly can. It will be this month, but hopefully sooner than the end of the month.


  6. Pure Farming update 1.1.4 is now available on PC. Again, we have focused on fixes and improvements request by players.

    Here is the full list of bug fixes and feature changes.

    Bug Fixes

    The AI should no longer leave unworked strips on the field.
    The AI should now turn around halfway across the field if the other half doesn't need to be worked on.
    An AI using a baler should now work properly, no longer stopping after just one strip.
    Fixed problems with key mapping.
    Fixed the potato storehouse animation.
    Fixed the display of vehicle coordinates in the travel menu.
    Fixed the display of the amount of grain being sold using the tablet.
    Fixed a bug with unloading eggs from the trailer.
    Fixed a bug where vehicles transported to another country drove more slowly.
    Fixed the option to pay off a loan in installments.
    Fixed a bug that caused inputs to disappear after changing the controller to keyboard+mouse using F6.
    Fixed the camera when moving from vehicle to vehicle and when changing views.
    Fixed the scope of work done by the "Sipma Boryna" and the "Sipma Antek".
    Fixed the potato storehouse audio.
    Fixed the animation of unloading potatoes from the trailer.
    Added information on machine capacity in the tablet.
    Audio fixes - removed excess noise from machine sound effects.
    Several fixes have been introduced regarding collisions on the maps.
    Visual improvements of terrain (optimized textures).
    Gameplay balance has been improved.
    The Easter egg hunt event has finished - sapphires are back.

    Gameplay Changes

    An option to turn on real mirrors in vehicles has been added.
    An option to configure the driver in vehicles has been added to the Importer. Now you can set arm and leg parameters for the driver's model. The driver will move their hands during turns.
    The Importer UI has been optimized.
    A function for automatically aligning the wheels has been added to the importer.
    A sound effect has been added for the conveyor belt when loading potatoes.
    An option has been added to change the tips being displayed when loading a game.
    A new look for the radio options menu has been introduced.


  7. Over the weekend we released two updates for consoles. Unfortunately, there are still some issues that we are working hard to fix.

    We’ll be releasing another update to address everything you’re reporting to us. In the meantime:

    - Please be sure to manually check for the latest update via your console’s home menu. The emergency update we released on Saturday may not have automatically downloaded.
    - While we are working on a solution to fix issues with existing save games, you may find that starting a new game works better for the time being.

    We are sorry for the inconvenience. We’re doing everything we can to make sure the game is to the standard it needs to be.


  8. Pure Farming update 1.1.3 is now available on PC. Again, we have focused heavily on fixes and improvements request by players.

    Here is the full list of bug fixes and feature changes.

    Bug Fixes

    Improved tablet navigation slightly
    Improved avatar in customization menu
    Fixed issue with overlapping images in vehicle selling manu
    Fixed issue where horsepower of Redlands Transplanter differs across languages
    Fixedmodel name for WP6
    Fixed issue where two icons for the same action would occasionally display
    Fixed issue where the Hire Worker option would not display
    Fixed an issue where minimap markers behave erratically in some challenges
    Fixed an issue where buttons in the menu would sometimes change positions
    Fixed tablet scrolling issues
    Fixed issue where the Hire Worker option would display during loading screens
    Minor level collision fixes
    Slightly polished level art (we're a Polish studio after all)
    Improved UI when a Steering Wheel is attached
    Improved stability
    Player will no longer have negative money when paying a loan
    Improved consistency of Drone "noise" effect
    Fixed various errors in capacity description of machines on tablet
    Fixed various visual errors related to brightness of fences
    Fixed issues with loading/unloading boxes to and from storage buildings
    Worker will now turn the combine wheels while steering
    Silos now show their capacity in accordance to player's choice of units (imperial/metric)
    Silage bales fade out when thrown into WP6 (previously they just disappeared abruptly)
    Reduced size of coffee beans in DB8000 trailer
    Doors no longer open so quickly and sound better
    Increased DB8000 load/unload speed
    Fixed physics errors upon load - thanks Catastophology for finding that
    Combine animations should no longer lock upon teleporting the machine when it works
    Reduced speed of Lidner DLC tractor
    Game no longer hangs when disconnecting headphones while listening to the radio
    Custom map marker no longer stays forever upon taking specific steps
    Icons for inputs now scale properly
    Player no longer has to re-enter the activation circle of animal buildings to upgrade them or buy animals
    Fixed camera issue while carrying bales

    Gameplay Changes

    Adjustments to key binding - second iteration
    Support for Thrustmaster T300
    Further AI Improvements
    Added first person option outside of vehicles
    Easter eggs added - literally
    7-day weather forecast added to tablet home page
    Added option to turn off UI without going to menu
    JCB 8330 special edition and Mitsubishi L200 Monster are now available as free DLCs
    Improved visuals on mountains
    Improved visuals on birds
    Greenhouse balance changes
    Reduced frequency of greenhouse notifications
     


  9. Pure Farming update 1.1.2 is now available on PC. Again, we have focused heavily on fixes and improvements request by players.

    Here is the full list of bug fixes and feature changes. Changes directly requested by players are underlined.

    Bug Fixes

    Fixed issue where Field of View (FOV) resets to default when controlling drone
    Enabled workers to turn reflectors on in vehicles
    Changed fodder palette position near barn 2
    Decreased animation speed of transferring eggs/boxes from warehouses to machines
    Decreased font size on the credits
    Decreased font size on save game slots, and changed font type
    Set default starting timescale in Free Farming to x24
    Improved concrete textures
    Improved tractor data changed to be more realistic.
    Adjusted speed reduction when engine is damaged
    Added 16:10 screen ratio support
    Added ability to sell trailers with produce in them
    Improved how pedestrians walk in Japan
    Disabled gamepad vibration while the game is paused
    Fixed issue where vehicles would fly into the air while in a carwash
    Fixed issue with potatoes passing through the belt when loading from storage to trailer
    Enabled hired workers to be able to work with front loaders
    Changed the timer on Farming Challenges to use real time
    Fixed issue where objects would be suspended in the air on the Germany map
    Fixed issue with loading manure using a front loader bucket
    Removed an exploit with selling cherries in Japan
    Removed various issues inputs with using the tablet
    Removed an issue where DLC resources were visible in the UI when that DLC was not owned

    Gameplay changes

    Added adjustable key bindings
    Changed post processing for improved graphics
    Added support for Logitech G920 steering wheel
    Added support for Thrustmaster T300 steering wheel
    Optimized SSAO for improved performance
    JCB Fastrac 4220 max. Speed increased to to 70 km/h
    Improved front loader controls
    Adjusted speed of front loader
    Added ability to see what weight of crops can be harvested from a field, or taken from a silo
    Improved hired worker AI
    Added option to remove visual ‘fog effect’
    Increased capacity of potato storage

    Added more customizable rear hooks for tractors to the Importer (existing imported machines may need some adjustment)
    Added ability for workers to use imported machines
    Added vehicle shop icons to textures in the Importer
     


  10. 14 hours ago, Tamking said:

    Just to clarify james,the next console patch will include a fix for the random crashes on ps4?

    I can live with waiting longer for minor bug fixes and the changes to the ingame time aslong as i can play without the game randomly crashing on me.

    Yes, that will be addressed in the next patch. Sorry you've been having to put up with those issues.


  11. 31 minutes ago, Yourex4 said:

    Look mate i know about that but 2-3 weeks is very long time. They should put out a small patch first and then the big one. So what all the people on consoles should do till then? See i am playing every day 3-4 h, but the game crashes, there are bugs and the time is too fast to progress further into the game in free mode. I try to stay positive but its just get very frustrating. Oh well ill stop complaining now.

    We would release it right now if we could. But as Mosko mentioned, to release an update on consoles you have to get it passed by Sony and Microsoft, and they have their timescales for that. It's not the answer I want to give you, but that's what it is. We'll keep you informed and of course keep listening for feedback.


  12. Here is the full list of bug fixes and feature changes added in version 1.1.1 on PC. Features directly requested by players are underlined.

    Bug Fixes

    Tablet data accuracy fixes
    Level design collision fixes
    Minor translation fixes
    Small audio bug fixes (e.g. chicks now sound more like chicks)
    Fixed water particle effects in greenhouses
    Connection physics minor tweaks
    Tablet "Notification" tab bug fixes (sometimes fields would show incorrect crops)
    Fixed occasional visual bugs when building/upgrading buildings
    Fixed occasional button prompts appearing in the wrong situation
    Initial vehicle/device positions adjusted (sometimes they would be floating slightly)
    Improved menu button sensitivity
    Better looking water particles for hand washer
    Fixed pad vibrating randomly while driving damaged vehicles
    Game says "Wrong Loader" instead of "Wrong Vehicle" when a loader and attachment are incompatible
    Occasional invisible fruit on orchard/plantations fixed
    Headers no longer rotate when detached with no fuel in combine
    Minimap targets were incorrectly displayed in rice sowing challenge
    Icon "Wrong Vehicle" no longer shown randomly on game load with specific machine layout on the map
    Fixed notifications sometimes overlapping one another
    Fixed ambient lighting sometime changing abruptly
    Fixed issue where some tablet windows would not scroll
    Fixed occasional issues with dropping grain into Sipma NS1600
    Improved how sunshine reflects on windows
    Bears warning in Montana map no longer shows "10 kms" but "10 miles"
    Fixed UI overlapping in some resolutions
    Fixed issue with Redlands Champion tire marks being invisible
    Fixed DB8 floating part
    Fixed button prompts for accepting not always working
    Fixed issue where orchards would show zero irrigation when flying over with drone
    Workers in My First Farm mode now available in quests that do not require you to do the field work yourself.
    Tweaked reflections
    Radio can now see subfolders in the music folder
    Dollar symbol is now in the correct position
    Farmer now looks back correctly when reversing
    Removed a bug that made it possible for vehicles to accelerate very quickly
    Fixed issue with cisterns sometimes floating

    Fixed issue with vehicles sometimes braking randomly
    Fixed open tablet option sometimes disappearing
    Fixed issue with buying Simpa Maja and Sipma Dromader shortly after one another
    SSAO frame drops should be lower/gone

    Farmer will no longer sometimes appear in a random spot when turning the drone on while in vehicle
    Fixed issue with Imported models having wrong/invisible tire marks

    Gameplay changes

    Visual polishing of foliage and terrain in general
    Visual polishing of vehicles
    Minor audio tweaks
    More smoke present during Jungle Fire
    New minimap icons for pallets
    Tablet now says "Hello <username>"!
    Tutorial emails now better explain how to use loaders with keyboard and mouse controls
    Tablet now only shows only completed/active tasks
    Player can now see all in-game resources in the stock market
    All tractors that support Front Loaders now have mounts for them on the hoods
    You’ll see more variety of vehicles driving around on roads
    Pesticide tanks are now present next to fertilizer tanks
    Timescale adjusted - lowest is true x1 (1 minute in game - 1 minute in life); highest is x600; default is x24 (previous x1)
    Travel time between countries reduced from 6h to 2h
    Vehicle lights no longer turn off when you get out
    The task to find Potato Storehouse should now be clearer
    The Farmer now fades when the camera is close to him (no more clipping)
    Braking assistance - players can choose, if reversing is a handbrake until button is held or will only be a handbrake for a second (as it was previously)
    Minimap zoom in/out added (using PgUp/PgDn)
    Tablet in removed from vehicles
    Player can now start with 1,000,000 or 5,000,000 cash in Free Farming
    FOV slider added to options
    Maximum camera zoom distance doubled
    Added an option to adjust steering sensitivity on keyboards

    Radio is on in all vehicles by default
    Workers are now paid every real life minute - connected to the time scale adjustments
    Days are a bit longer
    Added option to change fuel consumption rate. The price of fuel scales accordingly

    Added option to sell all rabbits at once