CartierC

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Everything posted by CartierC

  1. CartierC

    George Romero tribute

    This was seriously the best thing I've ever seen in a video game. Thank you for that. I've been a huge fan of George Romero nearly my whole life. Respect.
  2. There is a way to increase FPS by removing the shadows in the game, or something, a few players I know do it. Refer this video here. It actually doesn't look too bad at night time, you can see a lot more. I used it for my laptop, it really helps.
  3. CartierC

    Post Your Btz Matches!

    1v1 with NH Majin, a very hard hunter to kill. No HUD, no sense, started with 0 medkits and 0 flares. Enjoy the claw length at 11:20, longer than my kopesh. lol
  4. CartierC

    BtZ Feedback Wanted: 03/21/2018

    ONE MAJOR THING: Crane likes to automatically grab a pole and climb it, this is really annoying in Be The Zombie, please fix that as well.
  5. CartierC

    BtZ Feedback Wanted: 03/21/2018

    Oh and chill out with the goons and virals please.
  6. CartierC

    BtZ Feedback Wanted: 03/21/2018

    WHEN I PLAY AS SURVIVOR #1 thing I like: Combos #1 thing that bugs me: You'll never see a DFA in a competitive 1v1 ever again. WHEN I PLAY AS HUNTER #1 thing I like: no DFA spamming in groups #1 thing that bugs me: ? OVERALL #1 thing I want: DFA reverted back to normal in 1v1
  7. CartierC

    Be The Zombie Balancing Update - 12/1/2018

    Literally, just nerf the spit regen and you got it. Leave 1v1 alone.
  8. Need I say more? I can no longer play until this is fixed. I'm not about to download someone else's save or duplicate items with a new save so if you (techland) could go ahead and get right to it, that'd be great.
  9. CartierC

    Be The Zombie Balancing Update - 12/1/2018

    To keep my in-depth response short, I agree entirely with Vallon. 1v1 and 2v1 are just about right, the intensity of the match is there, casual players can enjoy it and try-hards will need max effort from every angle, however 3v1 and 4v1 is a different story, I find it difficult the win a match with even the most basic hunters with less than 100 hours, mainly due to the amount of spits. My only suggestion for 3v1 and 4v1 is to either reduce the amount of spits or give survivors 2 flares each. Standing helplessly in the safety of my UV flare while my teammates get obliterated and thereafter, the hunter gazes into my adrenaline filled eyes waiting to feast on my flesh as it cooks in the midst of the UV flare knowing his purple saliva is only going to outlast my only safe haven and even if I wanted to throw another flare, he more than likely has another spit waiting but is smart enough not to waste it on a dead man. Here is a screenshot of a bolter that defeated us once, came back and the only way I found to defeat him was to attack during tackle animations and/or camo+camping and other cheap tactics. https://steamuserimages-a.akamaihd.net/ugc/918040233938529642/C1690951052F2E87258F2612B958D9B22A618C23/ A total of 76 spits, 49 being successful in 18 minutes. and Yes he beat us the first time.
  10. CartierC

    Be The Zombie Balancing Update - 12/1/2018

    just had a 4v1 with Emtrix as hunter and he used 22 spits in less than 5 minutes. Flawless. lol
  11. CartierC

    Be The Zombie Balancing Update - 12/1/2018

    you dont think 18 spits in a 1v1 is a bit much? lol I mean for me, someone who doesn't like to duplicate items will use what medkits I have, what flares are given to me but it seems after every death, the hunter is already prepped with a full set of spits including UV heal which then leads to an overused tactic of spit+pounce+uv heal over and over. No effort whatsoever. Other than that, I agree with everything else.
  12. CartierC

    Be the Zombie Balancing - We Want Your Feedback

    a 2gb update and 2 hand weapons are still OP in 2v1 lol NICE
  13. CartierC

    Be the Zombie Balancing - We Want Your Feedback

    Here is something that has frustrated me all day, when you get a spike kill and the hunters view stays locked on the human while there's another human still alive. If the tackle knock back wasn't there, I'd have been dead or if it was ground, I would have been DFA'd. My biggest suggest to balance the game is to remove AUTOBALANCE but also reduce hunters animations. Maybe let a few of us test the gameplay for you.
  14. CartierC

    Be the Zombie Balancing - We Want Your Feedback

    One thing I would like to see is an immediate count down from 30 seconds each time a human jumps in water to avoid the horde, it's a cheap escape and the hunter deserves the kill.
  15. CartierC

    Be the Zombie Balancing - We Want Your Feedback

    One more thing. Telebombers, nobody likes them. Even for me as a hunter, I'd rather not get free kills. If a bomber spawns on a roof top, I can live with that but when a bomber comes flying at me at the speed of light, ridiculous.
  16. CartierC

    Be the Zombie Balancing - We Want Your Feedback

    And also, we have created the largest PvP group for Dying Light here: http://steamcommunity.com/groups/Mutation4 If you're interested in seeing our rules to how we balance our matches. God tier seemed very well balanced in our first tournament, however top tier was one sided with a total of 12 matches and hunters only winning 2 of those matches. The difference is that God tier humans had a fixed amount of medkits and flares as well as no HUD while Top tier humans didn't have much rules at all.
  17. CartierC

    Be the Zombie Balancing - We Want Your Feedback

    Higher DFA and more accuracy to achieve it would prevent things like this. I'm a firm believer that anyone playing on Nightmare mode should lose their HUD and start with a fixed amount flares and medkits when an invasion is activated.
  18. CartierC

    Be the Zombie Balancing - We Want Your Feedback

    I just realized. I agree with Vallon.
  19. CartierC

    F#$& AUTOBALANCE

    Glad I got that out. I'm tired of having guys down to the last nest just so they can make a BS come back and kill me 7 times. I guess everyone deserves a participation trophy these days.
  20. CartierC

    2 Hunters

    I know it's a mod but why isn't this an actual thing? I fought the same 2 Hunters, several times yesterday with the rule of no pouncing only one can use horde spit/UV heal and the other can use toxic spit/Uv Spit and I must say, this was the most fun I've had in PvP, of course it was just me but if I had a solid team, I'd imagine it'd be a lot more fun. Normally I'm against mods and glitches but this was a game changer for me, I'd love for this to be an actual option in the game.
  21. or hunters roll back from a drop kick sends him out of the distance from another drop kick, when I gp to interrupt the 2nd drop kick, I get drop kicked by a 3rd guy who was out of my gp range. there is no getting away from the drop kick chain.
  22. CartierC

    Black Out Event.

    This is an event that steam group Mutation 4 is hosting. We collaborated with a couple modders to create a much darker map so put on your glowing outfits. Top tier category consists of 2v1 where as God Tier remains 1v1. More information can be found in our steam community group. http://steamcommunity.com/groups/Mutation4
  23. CartierC

    Dying Light PC tournament

    Wasn't sure if I'm allowed to post this here but decided to anyway. I'm hosting a DL tournament for humans and hunters this weekend starting Friday and ending Sunday evening. At first I thought it would just be a small tournament of 8 people but from all the people wanting to join, I had to push those rookie numbers up, now we have two categories Top tier and God tier with a total of 22 candidates. Veterans like Visceral, Spinoza, Vallon and Emtrix are all here. And others are still messaging me about joining. There is a prize for the winners. I'm posting this mainly for Pete and other PC members, if you're interested in seeing how this goes. A lot of players will be broadcasting. We also have a Black Out Event coming up in late November TBA. I look forward to seeing Digital Scapes 1 in our group to maybe participate and I don't know.. support his community. Steamcommunity.com/groups/mutation4
  24. CartierC

    Dying Light PC tournament

    We are down to the last two humans, (Gregu and Vallon) and last two hunters (QQ and Body Killer) We flipped the script so now both humans Gregu Vs. Vallon and both hunters QQ vs BK will fight a sudden death match switching roles as hunter and human until someone loses twice in a row. The winner of both sides will fight in the championship, best out of 3 takes it all. The Top Tier championship was won by Hunter Maridasch aka Lady confusion after 3 intense matches with Rewerie. We're no longer going by any schedule or time standard, when both parties are online and ready to fight, we'll announce it in the group.
  25. CartierC

    Dying Light PC tournament

    First round is about 80% complete, missed matches and make up matches due to lag will be held tomorrow. This was honestly a lot more intense than I expected, each broadcaster had almost up to 20 viewers, even our Chinese dying light candidates did better than I expecting playing in the God tier category. I tell you Pete, you are missing out man, you need to join the group. Omni vs Gregu, Omni Vs Vallon, Centurion Vs Spinoza, Body Killer vs Shame Royal, Body Killer vs Sakura. These matches had me at the edge of my seat. The Top Tier humans are overpowered and will experience a nerf for round 2, of all the matches in Top tier, hunters won only 2 matches total. All agreed God tier is evenly matched. Still waiting for Pete to join the group. Round 2 begins tomorrow after all 1st round matches are complete.