boOya

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  1. Upvote
    boOya reacted to lemonlover996 in Be The Zombie Balancing Update - 12/1/2018   
    havent really checked up on fanbase for a while, and i know that i heavily defended night hunter and liked the buffs, there are basically no good ultimate survs on ps4 now. i only played surv right after the patch, so spits werent heavily abused, but when i played surv it was near impossible to play. update was definitely a good step but now it feels like the human community is dead. 
  2. Upvote
    boOya reacted to Deadeye195 in Be The Zombie Balancing Update - 12/1/2018   
    I agree we all have our on style. We play what is fun. That's what we play for. Ya I like a challenge but I also had fun being able to rain death on a hunter but now it is almost impossible. I just want some of the grab distance back. As far as tje other buffs i can handle them. They do tend to overwhelm you with spits sometimes. 
  3. Upvote
    boOya reacted to Marc Andris in Be The Zombie Balancing Update - 12/1/2018   
    I’ve played this game since the beginning and in my humble opinion, this was a horrible move! I get what ur trying but it’s so lopsided for the Hunter that it’s almost unplayable! My friends who play hunters laugh because they know it’s so one-sided now. Insult to injury, many many ppl quit playing this game because of this change. As a loyal everyday player, I hope you reconsider changing back to the original! Nerfing the Human does nothing but piss players off!!! I have many additional comments but don’t want to sound like a whiner...just looking out for the best interest of this great game, so more ppl don’t leave & hopefully, word will get out and the players that left for other games will come back. Thank you 
  4. Upvote
    boOya reacted to k1lcone in Cheaters communities hackers   
    so what? play in PC to see what is cheats. hacked DFA, gold flares who kill nests and work 1 min, auto evade tackle, infinite uv, infinite hook, insta kill hunter, infinite energy and healt, and more and more. and techland cant do chupacabra about
  5. Upvote
    boOya reacted to Aziz1989 in Be The Zombie Balancing Update - 12/1/2018   
    This is good for hunters but for human is soo bad this not balanced and im playing this game for 1000+ hr , and the hunter after this patch is over power. 
  6. Upvote
    boOya got a reaction from BladeMaster in Autobalance   
    My question here is obvious. Should the autobalance be a bit more subtle rather then just plain crazy?
    I Had this apex who was spaming gp claw, but anyway I was leading with only 1 or 2 deaths by the last 2 nests and suddenly number of virals almost doubled, every nest had 2 Goons in 1 vs 1 match, at the begining there was none to maybe 1?? What da hell ...
    Not to mention spits and everything, I lost 7 lives on a single nest. After that it was just stupid to continue playing, I lost all my will to play such an unfair game and I lost cuz he ain't stupid to engage me on a plain site , but waits for me to start killing off virals and moves in. Fight the virals, fight the hunter, virals grabing you while u try to grapple or evade, goons knock u down for a spit its just crazy. Should I loose so badly just cuz some guy cant play diferently? 
  7. Upvote
    boOya reacted to Chickeninja in 1v1 is it dead? Discussion.   
    It describes the oversimplification of invoking a personal concept of "the best" to push one's interpretation of the game at the price of community, fun of personal experience, and user friendliness that became a topic raised in this thread. If you can explain this "oversimplification" without nuance and precision in less words, then share it and I will be taking notes like your good student. 
    I'm not so sure. For many people 1v1 is the most common form of multiplayer due to it being the most common and accessible result of the online matchmaking process. This notion of genuine courage being required to play a zombie game displays your fine sense of humor mocking teenagers, I suppose.
    It depends who they are. Some folks may play with such an attitude and with such values; my point is that there is a great variety of playing styles and insisting that everybody follow one's own playing style is unrealistic.
    That's already in danger of becoming elitism. And at some point such elitism turns into discrimination. With that logic only the most skilled/experienced players should exist and play alone. But how do the most skilled/experienced players acquire such experience?
    That's why elitism fails here and why all players' concerns and opinions make up the state of the game.
    Playing games is a casual activity. When games stop becoming casual entertainment, then you get competition. Competition is the real admission of the lack of imagination you speak of: it means there is no other way to decide who gets what, than to fight like animals. That's about as unimaginative/common as humans can get.
    When competition gets more serious than that, people pick up the real weapons and get "real serious", right? That's why I agree to disagree with your interpretation of this game or games in general. User friendliness and a general attitude to take it easy is the same as respect for others. A player to me never lacks some magical "imagination"; just experience and exposure to correct information. And without the players with less experience, who will educate and play the "pros" and buy the game?
    That said, I know you're casual too: if you were totally "serious/pro" you wouldn't be in a community forum sharing tips, which shows a good/respectful player's attitude, so I see that you understand what I'm saying. It's OK to disagree. Folks like me however are immune to arguments that appeal to skill, name, reputation, or some simplifying notion of "best xyz" and will ask questions. If what you say is true about disabling Gp spit combo, then the developer should have shared that with all parts of the community fast enough so that we could take a more active role in defending it. Here again, there could be more beneficial communication between all instead of dumbing things down because everybody just listens to themselves instead of figuring out what's going on.
  8. Upvote
    boOya reacted to Chickeninja in 1v1 is it dead? Discussion.   
    This assumes that alleged non-pro players cannot discuss their opinions and share their points of view concerning a game mode for lack of experience. And that is the topic of this thread: is 1v1 dead bearing in mind the vastly different experience and playing styles that folks have. This state-of-affairs is user unfriendly to most.
    Following that reasoning is another version of "let's have a serious competition to see who has the longest... uhm mouse cable." That's another topic and if somebody wants to organize competitions and really, really, really determine who is the best in some format where players prove consistently, over hundreds of matches, who has the... "longest, biggest, fatest mouse cable" under controlled, arbitrated, standardized non-lag, no bug circumstances... Then those people should organize those competitions, play among themselves and folks wish them happiness, if they even care. This narrative leads to same lame elitism as everywhere else: what happens when folks believe in the best? Little exclusive groups of princesses form that exclude others from play and fun.
    People can have higher standards than that, understanding that whoever is "best", if we must use this crude description, has a larger community interest than extending some dominance: If they play with positive attitude, treat others as good folks no matter their skills, then it's enough as they use their luck/ability to enlarge and detoxify the community from being in some idiotic competition with itself, confusing the game with reality; instead they enlarge the player base with positive attitude, good vibes, and motivate beginners to get better and not let a simple difference in experience/luck isolate them into groups of princesses. In short: if some elite shares the knowledge and advantage, people will respect them for being real people and not playing princess groups and hogging advantages and "best stickers and toys" like children in school. That respect will be based on real sportsmanship AND grow the player base along with the recognition that those players seek for the hours and effort they put in. Naturally.
    User friendliness was brought up by CartierC and Sanlucifer, which exposes a question for any playing community. A community calling itself a community while sidelining less skilled/experienced players and their concerns is perhaps less a community and more a band of merry princesses that want to play alone forever against other lonely princesses. And this feels unhealthy because it is... and there are better ways and players out there: to me honest, simple types, that greet and play respectfully, regardless of what I feel to be their skills, are a better use of my time than lost princesses trying to prove their cable to be so long they forget themselves, forget to laugh/have fun, forget the community, and forget that they once were beginners that benefited off other people being cool enough to show them the game, tricks, strategy etc.
    You can't relate nuances of play through on screen hints and indeed a lot of that stuff is on youtube. Share the links if you feel so inclined.
    But user friendliness at some point, and the death or life of 1v1 and this game mode in general, is also tied to the attitudes of those that play. End rant mode.   
  9. Upvote
    boOya reacted to CartierC in 1v1 is it dead? Discussion.   
    Those are things I can't do with a controller. I'm temporarily on a laptop until November but after seeing recent videos on youtube, hunters should not be winning by such a huge margin against some of the best survivors 2 or 3 nests left. I've had similar experiences with hunters I've beaten before, sometimes it'd be evenly matched and now it feels like a huge accomplishment just getting passed the 3rd nest. how can the rest of us (average players) even enjoy a 1v1 at this point? Not to mention hunter spamming tackle and insta tackle in a closed area which almost every nest location is a closed area, there is nothing you can do, even dodging the first tackle becomes pointless because the 2nd is sure to get you, these are all things that need to be patched or nerfed. If you can't win a straight up 1v1 without the use of some cheap tactics that only some players can do, than you're making 1v1 entirely for a select few players. 
    My rant is entirely for 1v1 matches, insta tackle, virals, goons and such used against groups feels necessary but in 1v1 it's cheap, it's certain death in several nest locations. I have some footage coming when I get the time to upload it with my terrible wifi but it's a match of me getting repeatedly insta tackled at a nest until I lost whether I dodged the first one or not, the 2nd tackle can't be dodged, the hunter did not even need spit at this point, it was literally cat and mouse. Any time I came close to this nest, it was tackle, insta tackle and then I was in toxic spit and dead or uv spit is out and pounced because getting up isn't fast enough to throw a flare. That's all I have to say about this. 1v1 was my favorite but now I can't even deal with the average hunter.
  10. Upvote
    boOya reacted to CartierC in 1v1 is it dead? Discussion.   
    I've also played on Xbox one and PS4 but I don't find the hunters nearly as challenging as they are on PC which is why I stick with PC, but now, either I've gotten worse or hunters have gotten a lot better. I also play with no hud and only use sense to seek out nest once. But even with hud, I still find virals and goons ridiculous in 1v1, I can't see how we can expect new comers to not use cheats when their only weapons are a pipe wrench and fireworks. I even tried to help a new guy 1v1 and let him win but the virals singlehandedly defeated him, it was hilarious.
  11. Upvote
    boOya reacted to CartierC in 1v1 is it dead? Discussion.   
    Before I rant, I'll go ahead and say I'm not one of the best, just another elitist in the community who enjoys the game, I am on PC but I use a controller. Now to get into my rant. Why I believe 1v1 is dead. Toxic spit being as strong as it is now is great in 2v1, 3v1, 4v1 but in 1v1, it's killing me several times in every match when all it takes is a dodged tackle and dodged insta tackle right after while in toxic spit, then I'm dead by toxins. Every time I respawn, hunter has a whole set of spit already. My NH booster only lasts so long and doesn't reduce damage from toxic spit. The cool down time is horrendous because humans run so slow as it is and can't get a 2 handed swing at the hunter when virals are attacking you from behind. In 1v1 I'm old school so I'm not very quick with killing nests, I don't know any exploits and on top of that, I have about 3 or 4 virals and a goon at each nest spawn and shooting the goon about 3 times in the head with explosive arrows and a few ground slams to kill the virals, there goes all the time I had to attack the nest because NH is already respawned.
    I can kill the hunter several times and still be trying to get through the first nest because of this. I just got through a match with another great player who's in NM+ whom I managed to kill 9 times but barely got to the 3rd nest. 9 times. That use to be enough to get me to the 5th nest. There's my rant, now for my suggestion.
    CALM THE F ### DOWN WITH VIRALS AND GOONS PLEASE. 
    Also, I am open to any tips on how to kill nests faster because I'd rather just brawl it out with the hunter and disregard nests all together.
  12. Upvote
    boOya reacted to BladeMaster in Suggestion regarding crafting speed (Too slow)   
    Hello. 
    I kinda find this hard to believe that I'm only person who's been thinking that Dying Light's crafting speed is a bit slow. Also the fact that you can't see chat while you're crafting is a bit bothering.
    I'd like to suggest that perhaps every Legend skill-tree rank add 10% increase towards crafting speed, or at least chat should be visible while crafting. While in Co-Op, the possibility that I may miss chat while crafting is always getting me, so I have to close menu, then go back, which is... somewhat uncomfortable.
    And I don't know honestly how long this has been bothering me, maybe about an year? I can't recall, it definitely has to be longer than half year. It'd be truly awesome if Techland did something about this.
     
    TL;DR: Increase crafting speed. Allow chat to be visible while crafting. Perhaps each Legend skill-tree rank should increase crafting speed by 10-15%.
     
  13. Upvote
    boOya got a reaction from BladeMaster in BTZ Tuning -07/26/2017 - Content drop #0 (PC)   
    Well tbh the hunter was less skilled than usual hunters that we meet, 3 of us with combined over 3000 hours were pretty much strugling with this guy and he wasnt even an apex, spawning almost immediatly after the kill, it did take some time, cant just go for the nest.. Flare nerf was a big issue against apex hunters. 3 or 4 apex hunters we had and guess how many we won? None, not even close to wining... Just wanted to share my experience with this new update that i think no one new about...
    Thank you for your quick answer.
  14. Upvote
    boOya reacted to Gattos in BTZ Tuning -07/26/2017 - Content drop #0 (PC)   
    Not from my point of view, although this video was recorded today. Unless I'm mistaken this is proof that instant tackle still works... am I missing something?
     
  15. Upvote
    boOya reacted to BladeMaster in Night hunter need a potential buff   
    That sounds like you haven't played against an actual good hunters. There are a lot of "Apex Predators" who aren't actually apex predators. They just downloaded save files so you see their rank as Apex Predator when they join, so of course you'll beat them without any effort as they play like biters. Again, I honestly don't want to sound really rude, but I'd like to see you win against good hunters like Lucas, Night Hunter, spinoza and etc, "without any equipment" and flawlessly as you described, 1vs1.
  16. Upvote
    boOya got a reaction from BladeMaster in BTZ Tuning -07/26/2017 - Content drop #0 (PC)   
    I dont know why ppl complain about dfa so much, if you throw horde spit where do u think most ppl r gonna run for? First of all why do u think old town is the most favorite map of all? Quite ez to avoid bombers, no running for miles for some tower while hunter is runing circles around u, and if u dont want to get dfa or simply dunno how to avoid it, go play countryside, flat as football field. Nh's first need to learn how to move as hunter is already fast enough if u put his abilities to good use. U will get dk'd only if u are slow and playing against exp survivors. Some here want to have zilion spits, insta tackle every time so u cant even get close to NH, knockback on every hunters move and not have to do anything, well I say to those get some skill and learn how to play as a pro and then come back and talk. There r a lot of exp hunters who use diferent combos in diferent situations and in proper time in a right place.Thats all. Ur not gonna throw toxic on flat street but in a corner ,when survivor is against the wall or something like that.
    I saw same gameplay of you Cartier as NH and I must say the stuff u did was impresive, luck or no luck still looked pretty good to me and should be set as an example of what NH can do if used properly.
    Taking away gp spit from hunter was the best thing to do as u can see it required no skill and everyone who is playing hunter now is completely lost, they dont know what to do..
    Flare cd is ok for me
    Boosters cd like cartier said, bit extreme but i can live with that
    Xbow in 3vs1 or  4vs1 is now completely useless and absolee, I can live w that
    Toxic is now thrown around like candys. One right tackle and toxic spit and ur done .OP
    Not to mention NH's flying thru cars, buildings,walls so u have to use ur uv pointing at a wall cuz u dont see the Nh as he can pounce you or tackle you. 
    One more thing, imo uv spitsmash should be disabled in 1vs1 matches.
  17. Upvote
    boOya got a reaction from BladeMaster in BTZ Tuning -07/26/2017 - Content drop #0 (PC)   
    I dont know why ppl complain about dfa so much, if you throw horde spit where do u think most ppl r gonna run for? First of all why do u think old town is the most favorite map of all? Quite ez to avoid bombers, no running for miles for some tower while hunter is runing circles around u, and if u dont want to get dfa or simply dunno how to avoid it, go play countryside, flat as football field. Nh's first need to learn how to move as hunter is already fast enough if u put his abilities to good use. U will get dk'd only if u are slow and playing against exp survivors. Some here want to have zilion spits, insta tackle every time so u cant even get close to NH, knockback on every hunters move and not have to do anything, well I say to those get some skill and learn how to play as a pro and then come back and talk. There r a lot of exp hunters who use diferent combos in diferent situations and in proper time in a right place.Thats all. Ur not gonna throw toxic on flat street but in a corner ,when survivor is against the wall or something like that.
    I saw same gameplay of you Cartier as NH and I must say the stuff u did was impresive, luck or no luck still looked pretty good to me and should be set as an example of what NH can do if used properly.
    Taking away gp spit from hunter was the best thing to do as u can see it required no skill and everyone who is playing hunter now is completely lost, they dont know what to do..
    Flare cd is ok for me
    Boosters cd like cartier said, bit extreme but i can live with that
    Xbow in 3vs1 or  4vs1 is now completely useless and absolee, I can live w that
    Toxic is now thrown around like candys. One right tackle and toxic spit and ur done .OP
    Not to mention NH's flying thru cars, buildings,walls so u have to use ur uv pointing at a wall cuz u dont see the Nh as he can pounce you or tackle you. 
    One more thing, imo uv spitsmash should be disabled in 1vs1 matches.
  18. Upvote
    boOya reacted to SomeOldDude in The Latest Patch Issues   
    Has anyone else noticed key strokes not being recognized?  I thought this was supposed to be fixed, but I'm seeing a lot of missed spits during the heat of a skirmish.  I verify the key stroke visually both finger on the key and the spit being available.  Happens a lot.  I had the same or similar issue before the update.  Spits not going off and GPs not pounding.  
     
    Also, after getting drop kicked I can't always tendril right away.  I can get up and start running before the tendril is available.  Normal?