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Showing content with the highest reputation since 02/20/2018 in all areas

  1. 5 points
    I just want to start by saying I've gone through the forum and read a lot of the feedback you have all posted recently. I've been playing the game in it's current state and have opinions of my own as well. We're looking at putting out another tuning patch soon and I want to create this post to gather some input. To make this as effective as possible, and to ensure that your opinion is heard, please use this template for all responses in this thread: WHEN I PLAY AS SURVIVOR #1 thing I like: #1 thing that bugs me: WHEN I PLAY AS HUNTER #1 thing I like: #1 thing that bugs me: OVERALL #1 thing I want: I will be reading other posts so if you want to get into discussions about specific aspects of the game, please create a new topic in the forum. I will read it. If it is written in an civil and constructive manner, I'll be sure to comment...if it's written in a whiny, hate mongering manner...I'll probably just ignore it. And please remember: Survivors and Hunters need each other... or else there is no game... let's not try to alienate or demonize either side with our critiques. ...and yes, I know telebombers are the worst Thanks everyone!
  2. 5 points
    Irish farmer

    PS4 player

    Just wanted to say really nice game and good job developers, I know a lot of people are having problems with different parts of the game, I have been playing since release date and have no problems to date even after the updates, wanted to let techland know this keep up the good work it can't be easy keeping going with all the negativity going around
  3. 3 points
    cd_BE

    My rice farm

    So the cost of the equipment and time needed to plant rice doesn't bring much profit. Especially with the 2300kg rice you can harvest and unload.. To do something while my cherries grow I have my three rice fields in Japan. To speed things up, I did this: Works well, but time consuming and workers can't do this, sadly... Nevertheless I thought I share it with my fellow farmers! Happy farming!
  4. 3 points
    Gabrielmpf

    Crop suggestions

    Hi, One of the things I love most about the game is the variety of different crops and how they are tied to different locations. Some of the crops I'd like to see in the game in the future: Tea - As with coffee, possibly tied to a new region, maybe India. Cotton - Possibly in China. Banana / Pineapple - Here, it could be added to the Colombian map, since it's a tropical region. Peaches / Apricots - Maybe linked to Italy. Pumpkins / Carrots - For more greenhouse variety in the USA map. Strawberry / Or any other Berry fruits - Also, maybe tied to the greenhouses in the USA map Nut Tree Orchards - Walnut, Chestnut, Pine, Hazel, Almond... These would be awesome to have. Maybe in another Mediterranean map: Spain, Greece or Turkey... or Portugal, we do have them in here as well Since several maps are already made and finding new areas for more orchards would be difficult, you could have a similar option to change orchard trees as the one you have for the greenhouses. That way, you wouldn't have to compromise on the map layout. Hope you guys give these some thought and consideration. To me, personally, I prefer this type of add-ons than just more machines. It's what gets me invested in this type of games. Thank You, and Happy Farming! Gabriel
  5. 3 points
    Okay, did some further testing, and @Weaponz248 was right. If you start a new game and buy any of the new vehicles included in the patch 1.1.2, the game stays stable and everything works as it should, which means that the new updates are, indeed, incompatible with the previous saves. So, there you have it. Another piece of the puzzle complete
  6. 3 points
    @PetterCZ I think we all do. For Potato harvest they have to rethink tings. Even if you put a trailer next to it, they start unloading but as soon as they have a little bit of empty room (20kg) the AI worker starts driving off. So like someone said here the only option is to fire the retarded worker and unload it by yourself and rehire someone new for the next batch. I hope we get something like the Grimme VARITRON 470 the equipment we have now is just not compatible with the AI.
  7. 3 points
    James Gallagher

    PS4 Fixes/Suggestions

    Thank you for the suggestions. We're taking everything on board and FYI sweet pickles, in the next update on consoles we'll be fixing crashing issues, adding a real time mode and making some improvements to workers.
  8. 3 points
    bostonjohnny1226

    Weather forecasts

    Having this ingame would be great. Why water your field if its gonna rain?
  9. 3 points
    So when is the spit regen in team games getting nerfed? I get that you need feedback and can't act on impulse, but literally every single player, including Hunter-only players, agrees that they need a serious tone down. A minimum of 45 spits per match and going as far as 60+ is insane. While it can be quite fun surviving against nigh-impossible odds, it does not make it an equal playing field when it comes to skill. Before the update, when a skilled Hunter entered a team game of maybe slightly above-average players, he still had a sizeable chance of losing because Survivors had a better/easier/more exploitable kit. Now it's the opposite - a low-skilled Hunter can definitely take down an individually better team, just by knowing how to spam spits, spam UV heal and retreat if nothing hits. Witnessing that kind of play is, quite frankly, ugly. It's like I'm watching DFA crows and DK waiters in a Hunter version. Just like how that was a problem that was thankfully removed, this incessant spam of spits needs to go too. I don't really understand how hard it could be to change a few numeric values, but I'm not the dev here. It would be great if we could at least get a response that some kind of tweak down is coming.
  10. 2 points
    Mr Squealypig

    Bunch of amateurs

    There are a lot of video game companies who release broken games intentionally and never fix them because they've already got your money. IceFlames/Techland are clearly not one of those companies, as they have already made hundreds of changes to the game based on player feedback. If they do manage to sort things out and release new content you are only hurting yourself by giving up on an otherwise really fun game.
  11. 2 points
    I’ve been playing a completely new save today after the patches (always intended to start over when real time dropped in) and it’s been a great experience. Hadn’t been brave enough to chance the new vehicles with it tho on account of the warnings. Cheers for the testing Gabriel, I really need a new truck as I had to sell the old one after I beached it on a rock and “exit blocked” became a constant even after I freed it.
  12. 2 points
    C'mon man! If you're done with the game and aren't willing to help, why are you still wasting your time in here? That's just bad form. We like the game. We know that eventually all these problems are going to be fixed and just be a thing of the past. All we have to do is just have a little more patience.
  13. 2 points
    Since were doing quotes. "The true mark of maturity is when someone hurts you and you try to understand the situation instead of trying to hurt them back" -some guy/gal.
  14. 2 points
    brugees

    John Deere 6170 R

    Next one... claas axion 920
  15. 2 points
    Omni

    BtZ Feedback Wanted: 03/21/2018

    Hey Pete, just wanted to start off by saying thank you for requesting community feedback in an attempt to improve the PVP. The PVP in this game is incredibly fun and I hope further improvements will attract new players. I've played through every patch of the PVP and, I've got to say that although the PVP isn't perfect by any means as it is now. It definitely has improved in terms of balance over the long run. Being someone who has sank over 1500 hours into the PVP, I hope you find this feedback helpful. WHEN I PLAY AS SURVIVOR #1 thing I like: One thing I like so far is the balancing in 1v1. It's definitely the most balanced match up compared to the rest. I always use to play hunter before the survivor nerf because the survivor was just too easy (in all match ups)! It definitely feels like I'm fighting for my life now (without it being unfair for either side) which makes it incredibly more refreshing to play. #1 thing that bugs me: The new flare system in team games. It's too punishing. If any survivor is separated from the team, it is very difficult to hold your ground. I understand that the hunter is suppose to have an edge over individual separated survivors in team games but, sometimes it's impossible. Why? Well, the current flare system in 2v1, 3v1, and 4v1 only allows for 1 flare to be thrown at a time. After that flare has been thrown, the survivor must wait out the cool down time before throwing another one. The problem is, let's say you're stuck with UV spit in one of these match ups and you are separated from the team (which is very common). What do you do? Throw a flare if you can of course. The problem is, the cool down is too harsh because the hunter can simply wait out the flare without even engaging the survivor and then pounce. The UV'd human can't do anything about it unless another survivor saves his chupacabra in the nick of time. One of two things needs to change in order fix this. Either the human is able to throw another flare before the first one expires or the consumption meter after having thrown the first flare must be set to 99% instead of 100%. That way, the separated human has an opportunity to defend himself without being able to spam flares. WHEN I PLAY AS HUNTER 1 thing I like: New spit radius/explosion times! YES! Although some might disagree with this, I do believe that this has given the hunter the buff that was so desperately needed pre patch. Coming from a veteran player who has 800/900 hours as the zombie, I can tell you that the increased spit radius/lowered explosion time has definitely made the hunter side more balanced because it makes it so that the survivor still can escape the spit but is more likely to be hit by it which in the end allows the hunter to more easily divide consolidated teams and send individual survivors into panic, therefore reducing the effectiveness of the team. However, the main issue now with the spits (and also UV heals) is the regen times which I discuss below. #1 thing that bugs me: Regeneration for spits and UV blocks is too quick in the larger (3v1 4v1) match-ups. Way too quick. I agree with Renfur that these regen values must be reset to pre patch. The hunter has way too much of an edge over the humans especially if the hunter is mutation 3 and has unlocked the UV heal skill. Currently the regen time in 4v1 is 20 seconds and 30 seconds in 3v1. This means every 20/30 seconds the hunter can regen back to full health. This also means it only takes 40/60 seconds to achieve a spit smash. This is blatantly unfair. I've seen low ranked hunters literally spit smash/UV heal their way to victory in these larger match-ups against very skilled players. This problem is exaggerated also due to the fact that humans only have 1 flare in team matches as I mentioned earlier. #1 thing I want: Re spawn times for team games needs to be slightly decreased. Do not revert it to the way it was before this patch but it simply takes too long to re spawn (and therefore regroup) now. Even if the hunter is beating the survivor team by a considerable amount, it still takes too long to re spawn. If the hunter is very skilled, the hunter can easily pick off individual survivors with the current flare/regen system. The humans need to be able to regroup slightly more quickly. (Oh, and can you pretty please let heavy weapon throws 1 shot the hunter . I never get to see them anymore because they can't kill besides in 1v1 so no one does it unless you've missed a ground pound.) Also, as Renfur mentioned, please can we have a BTZ leader board? It would make the game so much more competitive. Like, seriously, that would be awesome. That would definitely set in stone who is the best . Also, another option for improving the game would be and option in the online settings menu to where you can set a specific rank for a zombie player to join. Say i'm waiting for a hunter, I could set the required rank to join to let's say, widow maker. Then, no one below the rank widow maker would be able to join. This would help the matchmaking tremendously. All of the veteran survivors could then switch to a higher ranking hunter option and all the lower ranked survivors and newbies could set it to whatever level they desire. I'm tired of seeing biters and runners frequently invade the veteran players who don't want to fight them. In 1v1, the survivor can just abort. However, this becomes a hassle in team games where it would require the survivors to create an entirely new lobby (which is a hassle) in order to regroup. (Most people abort the hunter since it's such a hassle) This would definitely just improve the overall quality of the game as you could fine tune what hunters you do and do not want to see. Everyone would be able to stay within their skill rank. (oh yeah and teles too pls but that's pretty obvious) Woops, sorry, I think that was more than 1 thing my bad. I'm pretty sure these changes would be best for the game. I'm confident that if regen times are reversed back to pre patch (3v1 and 4v1 only), fix flare system, remove telebombers, and decrease re spawn times in team games that this game would be almost perfect in terms of balance. Thanks again for requesting our community feedback we all really appreciate it.
  16. 2 points
    JoeFarmer

    Crop suggestions

    Couldn’t agree with you more on the corn. What they really need to do is allow for placeables where you can add building and stuff so the game isn’t so vanilla. Maybe that way you could replace a field with orchard or an orchard with green house who knows. Also you could build your own farm with different structures. That way when you play your not playing the same boring map over and over. Depending on what you farm or how there is always a better way to design your farm around your needs. just my two cents
  17. 2 points
    luqasz_85

    Console patch data?

    when the official information about the patch date for consoles?
  18. 2 points
    FarmerJimbob

    PS4 Review

    100% agree with all the above. I have played FS15 & FS17 for more hours than I care to admit but I totally appreciate what Pure Farming is and what it isn't and what it offers that the others currently don't. There's room for both games for any virtual farmer in my opinion so I really don't understand the people that criticise Pure Farming for not being a clone of FS or working in the same way, a lot of them are dismissing it out of hand which is bizarre as the competition will only make both games better in the long run. They seem to see PF as some sort of threat which must be quashed immediately or that admitting it is good would devalue their beloved FS in some way. I think much of what PF has brought (while a bit rough around some of the edges) over the other offerings is a leap forward for farming games and will likely shape FS19 in some respects. Kudos to the developers of Pure Farming for being bold enough to break new ground with this game rather than just churning out a clone.
  19. 2 points
    farmguy

    PS4 Review

    Everyone immediately compares it to Giants Farming Simulator... all the naysayers on the Giants Forum who are critical of it and have an opinion without actually playing it.. say it's chupacabra... but to be perfectly honest I am finding it more engaging and actually prefer the gameplay thusfar to FS17. To me Giants Farming Simulator has always been an endless grind for the sake of grinding to get more money and buy things without any actual goals....other than the trophies on PSN which took less than a month. Pure gives you things to do. Pure to me is just so much more diverse and there are tonnes of things to do in 4 or 5 different countries which all have their own crops and crop specific equipment. The best thing is that you can switch maps at ANY time and if you want take some of your equipment with you. That is all I have at the moment... kind of just a perview if anyone is thinking about it... some say the graphics aren't as good as FS.. I don't mind them.. I wouldn't say they are worse it's just a different gaming engine... I have seen the photos Giants have released for FS19 graphics and yeah they are pretty but if they do nothing to improve gameplay... its just putting lipstick on a pig. As far as I am concerned the gameplay and farm management far exceeds that provided by Giants Farming Simulator and if anything Pure is more of a "farming simulator" than Giants Farming Simulator ever has been.. Giants version is just a farming equipment simulator... and nothing more ...
  20. 2 points
    FarmerJimbob

    Pig Trading (Side Quest)

    I’m all for animal rights, but surely we could fit more than 4 pigs on the Galucho transporter without animal activists starting protests outside our farms??
  21. 2 points
    Wayne the tech

    Fix to slow down time

    I found a way to adjust time speed I play on ps4 when in third person view hold R1 and L1 and you can adjust it by the direction pad.
  22. 2 points
    XyonicS

    Patch

    When will the patch for consoles be released?
  23. 2 points
    FarmerJimbob

    potato harvest

    The first potatoes load I had in the harvester, after emptying I couldn't get the unfold command to come up to continue working so I did the same as you - save and reload game (My First Farm mode). Had similar with a plow being stuck in position after using a worker to plow a field. The second time I unloaded the harvester the tipper couldn't take the full load so I had about 3000lb left in the harvester. It wouldn't continue working until all potatoes had been offloaded but it did continue that time without a save and reload. On the matter of reporting issues with the game - constructive criticism and reporting of defects is one thing. Dismissing the game as garbage because it doesn't have certain features that an individual deems crucial to their experience because they had it in another game however was never promised in PF18 nor matters to the gameplay for 99% of players is something else.
  24. 2 points
    moosedawg

    A great start!

    I agree, there are some quality of life, controls, day length, and camera issues but in general, I'm liking it. I agree 100% of the updating mini-map - that's probably one of my favorite features as well as the integrated Tablet themed UI, that's a nice touch making it feel more modern. I like that there's a "tutorial" to help you get familiar with the game elements and they seem to explain things a bit better. I don't mind the amount of equipment they have so far at all. Other farm sims can be a bit overwhelming with all the different types of equipment all at once that you have no idea what 90% of it is for. This one paces you a little better in the "My Farm" scenario, which does a good job of introducing you to farming if you're new to the genre, which I like. I like the idea of having to use your own equipment for the missions too, it is interesting to say the least if you are familiar with the farming game genre. On the other hand though, I liked doing missions in another farming game that provided you the equipment because you were able to try out new/different/bigger equipment, which helped you further on when making purchasing choices. Rather than the save game>rent equipment>try it out>reload saved game method. Edit: I also REALLY like the field status window that pops up on the right of the screen when near/in the field that gives you all the pertinent info regarding its status and the percentage of each variable. Very comprehensive and quickly lets you know what to prioritize. The other good thing is the developers seem to be listening to some of the issues we are having and have already mentioned several things they are working on for the next patch to tweak things a bit better. For the most part, I feel it's been a very smooth launch. Good Job Devs! I am eager for what will come in the future!
  25. 2 points
    Yourex4

    Ps4 pro problems.

    I am absolutely with you on this one. Its difficult to play with those bugs. This game should be Ps Pro Enchanted like fs17 is. Give us 4k resolution please.
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