Leaderboard


Popular Content

Showing content with the highest reputation since 12/28/2019 in Posts

  1. 1 point
    doomguy

    opening custom door models

    a zonebox is found in data folder why not try another thing, and that is changing the mesh of an already existing door? i dont know if it's possible, but you can try modding dying light. so if you unpack the files from the game http://dldt.byethost16.com/wiki/index.php/Modding#Creating_Mods you get access to the game files, and in there, there is a file called presets/doordi.pre move that file into your data folder project (into the folder presets) that file has the visual meshes for each door. Preset("Indoor_MetalGlass_LabDoorA_Stadium") { SetField("MeshName", "lab_door_a.msh"); so, import a custom door model into dying light (my_door.fbx -> import into default folder).it creates a .msh called my_door.msh. now write my_door.msh where it says lab_door_a.msh and reload the tools then select the doorDi object on the map, select that preset with your custom door, and set the materials for your custom door. (like for the reflection example)
  2. 1 point
    Firstly, this will help - all the information you will need to start creating quest scripts: http://dldt.byethost16.com/wiki/index.php/Main_Page Secondly: Make sure you have compiled your script!
  • Newsletter

    Want to keep up to date with all our latest news and information?

    Sign Up