1 pointI have 60+ hours into Dying Light on my Manjaro Linux setup. I was playing as recently as 2/28/2020. However, sometime within the last week, the game started hanging at the initial loading screen (the one with the white loading bar at the bottom). The loading bar makes it to the 100% mark and then prints this message to the console: malloc_consolidate(): invalid chunk size The only way to kill the process at this point in time is to run the `kill` command in a separate terminal. Things I've tried: Re-installing the game Restarting my computer Verifying game cache System upgrade Forcing the game to run with Proton 5 Any help would be hugely appreciated.
1 pointhi everybody. For the umpteenth time, I notice that empty selection occurs in DLDT. Previously, I did not attach any importance to this and simply restored them. Now when the number of objects in my project becomes more and more, I want to foresee the appearance of all kinds of errors and failures, and for this it is necessary to know their nature. My question is: Why do empty selection arise?